Wednesday, August 13

Robert McKee And Characterization vs Character

Robert McKee And Characterization vs Character



I’m reading “Story,” by Robert McKee and kicking myself for not doing this long ago. I’ve reached the part where McKee talks about the difference between character and characterization and says some eye-poppingly interesting things. Useful things.

If you haven’t read “Story,” get your hands on a copy. If you don’t want to shell out 40 dollars for a hardcover, take the book out from the library. You may end up disagreeing with what McKee says--and that’s fine, different strokes and all that--but it can help you grasp the essence of what makes a story absorbing: character and structure working together.

What Is Character? Characterization vs Character


McKee writes:

Characterization is the sum of all observable qualities of a human being, everything knowable through careful scrutiny: age and IQ; sex and sexuality; style of speech and gesture; choices of home, car, and dress; education and occupation; personality and nervosity; values and attitudes–all aspects of humanity we could know by taking notes on someone day in and day out. [...] This singular assemblage of traits is characterization ... but it is not character.” 

McKee goes on:

“TRUE CHARACTER is revealed in the choices a human being makes under pressure–the greater the pressure, the deeper the revelation, the truer the choice to the character’s essential nature.”

True character has to do with whether someone is loving or cruel, generous or selfish, strong or weak, and so on. In life as in art “The only way to know” whether someone is generous or selfish, kind or cruel, and so on, is to “witness him make choices under pressure [...]. As he chooses, he is.”

Yes!! That. What he said. I’ve felt this myself but hadn’t put it into words. Of course Dwight V. Swain, Jack Bickham and Jim Butcher have said much the same thing but for some reason when I read McKee’s “Story” the light went on. 

McKee goes on:

“Pressure is essential. Choices made when nothing is at risk mean little.”

Exactly! And these choices are made in sequels.

The importance of structure–and the reason why structure and character are two sides of the same coin–is that character can only be revealed over time through the choices a character makes. It is the unfolding of these choices we call structure.

For example ...

Character Arc


1. Beginning of story: Characterization


At the beginning of a story, in the setup, characters are described; characterized. Readers are told what the character’s gender is, approximately how old they are, and so on.

2. First choice: The Character’s deep nature is revealed through their choices.


I re-watched The Matrix yesterday. At the beginning of the movie Thomas Anderson (aka Neo) makes a number of choices. 

- He chooses to follow the white rabbit to a nightclub even though he knows he has to work the next day. 
- At work, he has a choice whether to trust Morpheus and do something dangerous or play it safe. 
- At the end of Act One he has to choose whether to take the blue pill and forget all about The Matrix or take the red pill and learn the truth, even though learning the truth will cost him everything.

Notice how these choices build on each other, becoming more difficult (the stakes increase) and, correspondingly, more revealing of Thomas Anderson’s deep nature.

3. Conflict between characterization and deep nature.


Here the writer shows that the character’s deep nature is at odds with his characterization.

McKee calls James Bond a lounge lizard. Bond wears expensive clothes and lurks around nice hotel lobbies chatting up and bedding beautiful, rich women. That’s all part of his characterization. But his character is quite different. The average lounge lizard wouldn’t risk his life to defend his country--he wouldn’t know where to begin.

McKee writes:

“[The character’s] deep nature is at odds with the outer countenance of the character, contrasting with it, if not contradicting it. We sense that he is not what he appears to be.”

4. The character’s choices become more difficult.


After a character’s inner nature, their deep nature, has been exposed they must be driven to make even more difficult choices.

5. End of story: The character--who they are at the deepest level--has been profoundly and permanently changed.


By the end of the story the character’s choices have “profoundly changed the humanity of the character.” 

McKee sums it up like this:

“Whether our instincts work through character or structure, they ultimately meet at the same place.

“For this reason the phrase ‘character-driven story’ is redundant. All stories are ‘character-driven.’ Event design and character design mirror each other. Character cannot be expressed in depth except through the design of story.”

That’s it for today! 

Photo credit: Untitled by Helmut Hess under Creative Commons Attribution-NonCommercial 2.0.

Monday, August 11

The Structure of a Short Story: The New Plan

The Structure of a Short Story: The New Plan



So far our story has set a fairly quick pace. We’ve introduced the setting and the protagonist. We’ve introduced the protagonist’s allies and enemies. We know what the protagonist’s goal is as well as the obstacles to her achieving it. We have seen the protagonist devise a plan to make her goal a reality, act on it and fail miserably. Now it’s time to react to this failure, come up with a new plan and put it into motion.

Sequels


Now the pace is going to slow. The protagonist needs time to react to all that has happened. She needs to sit down, take a breath, regroup and reflect. 

Show the protagonist’s reactions to this loss, show her emotions--or lack of them. What happened? What didn’t go according to plan? Why? Going forward, what are the options? What are the outcomes/stakes for each option? 

Each of the protagonist’s allies might argue for a different course of action but, ultimately, the protagonist must choose between them or, even better, put forward a plan of her own, one that is bolder, more daring, than all the others.

In other words, now’s the time for a sequel. (BTW, for more about scenes and sequels see: Scenes, Sequels, Sequences and Acts & Jim Butcher on Scenes and Sequels.)

Scenes Like a Funhouse Mirror


Short stories often reflect the macrocosm as though in a warped funhouse mirror, speeding through certain parts--or only implying them--to dwell on others. (I think I picked the metaphor of a funhouse mirror because I’m reading Stephen King’s “Joyland.” Wonderful story.)

In my previous posts in this series I mentioned that short stories are different from novels but that they have the same important bits. And that’s true, but sometimes these important bits occur offstage: either before the story began or in the time after it ends.

For example, one of my favorite stories, Ernest Hemingway’s “Hills Like White Elephants,” is (or so I would argue) basically a sequel. There are two courses of action being discussed and the girl, the protagonist, must choose between them. 

I think that, often, literary short stories are sequels. The protagonist reacts to an event that occurred before the story began and the reader tries to figure out what the event was, as well as its significance, from how it affects the characters.

A note about the structure of a short story and how it often differs from that of a longer work


The crisis of the last section (First Complication) occurred more or less at the Midpoint of our short story, though if we were writing a novel this would occur earlier at around the 30% mark. 

 Note that the Midpoint isn’t a point, it’s a sequence that consists of several short fast-paced scenes, each scene running into the next with little pause for reflection. In each scene the protagonist tries to achieve her goal (the story goal) and in each something happens to deflect her. (see: Try-Fail Cycles)

In this sense, a short story is condensed. Where in a novel there would be ample time between the failure of the protagonist’s first attempt and her gearing up for her main assault, this span of time is telescoped in a short story. The protagonist of a short story has to adjust to the conditions of the special world, make friends and allies--as well as enemies--in a few short paragraphs rather than chapters.

Formulate a New plan


What follows are some of the stages/events that often occur after the protagonist’s first big failure. 

This list is not meant to be in any way canonical--when it comes to stories there’s no such thing--but thinking about these points has often helped me figure out why a certain part of my story isn’t working as well as I’d like.

 a. Emotion


At the beginning of the sequel, show the protagonist’s emotions. Show her emotional reaction to the failure at the end of the previous scene. Is she sad? Angry? 

b. Thought/Review


The protagonist reviews the situation and focuses on one or two aspects of the attempt as significant. These are the aspects the writer wishes the reader to dwell upon. This is where much of the protagonist’s character development will occur. 

For example, who does the protagonist blame? Herself? Her friends? The antagonist? I've found that heroic protagonists tend to blame themselves. Especially if one of their companions is injured in her attempt to achieve her goal. 

c. Anticipation/Reason


Show the protagonist anticipating what is to come. What can she do now? Have the protagonist--or her allies--think of two or three ways of achieving her goal. For each goal reveal what the outcome would be; what the new stakes would be.

d. Decision


Have the protagonist decide on a new path of action. The important bit here is that the writer clearly communicates to the reader why the protagonist picked one course of action over another. 

For example, continuing my example from last time, let’s say the protagonist’s goal is to stop her grandmother’s house from being repossessed by the bank. Let's say that our protagonist comes up with these three options:

i. Go to the mob and borrow the money. 

ii. Plunder the trust fund her father set up for her so she could go to college and become a doctor.

iii. Beg her cousin to let grams live with her. (The protagonist absolutely hates her cousin and the feeling is mutual.)

If the protagonist chooses (iii) then it shows the reader that she is willing to swallow her pride. That would tell us a lot about the protagonist's character. We would see that she would rather do something she absolutely hated rather than let someone she loved come to harm. 

If the protagonist doesn’t choose option (iii) that also tells us something about her. For example, if she chooses (ii) then she will achieve her goal--her grams house will be saved--but she will have sacrificed both her dream and her father’s dream to make it happen.

The question is: How much does the protagonist’s pride mean to her? Is she willing to give up her dream to save her pride?Her decision will tell us a lot about her. This, right here, is the nuts and bolts of character development. 

e. Action


Show the protagonist begin to act on her new plan. For example, let’s say that the protagonist has chosen to save her grans house by plundering the trust fund her father set up for her. At the end of the sequel we could show her getting in her car and leaving for the bank.

Next time we’ll look at the Major Setback and talk more about how the second half of a story differs from the first. Cheers!

Photo credit: Untitled by Thomas Leuthard under Creative Commons Attribution 2.0.

Friday, August 8

Lee Child on Myth, Theseus and James Bond

Lee Child on Myth, Theseus and James Bond





In his short essay, “Theseus and the Minotaur (1500 BC),” which appears in Thrillers: 100 Must-Reads, Lee Child discusses and dissects the ancient story of Theseus and the Minotaur, peeling back layers of meaning to expose the structure underneath. A structure that, it turns out, is nearly identical to Ian Fleming’s James Bond stories.

Theseus and James Bond


At first I was skeptical. After all, the myth is about how the son of a king saves Athenian youths from suffering death-by-Minotaur. (Here is one version of the myth: The myth of Theseus and the Minotaur.) 

Lee Child, though, strips away the particular details to reveal the essential points of the tale. He writes:

“The story goes like this: Theseus, the son of the king of Athens, is a privileged but maverick warrior. At the start of the tale, he is away on the coast, attacking and burning enemy ships, in an action that is not fully authorized. He returns home to a crisis. Athens and Crete are in a state of uneasy truce, with Crete holding the upper hand. The price of peace is that Athens must periodically supply young men and women to be sacrificed to the Minotaur, a grotesque creature that lives in a labyrinth on the island of Crete. A demand for fresh victims has just arrived. Theseus insists that he be allowed to go, posing as one of the victims. He arrives on Crete and enlists–by seduction–the help of Ariadne, the daughter of the king of Crete. She supplies him with a ball of string, so that–if he survives the encounter with the Minotaur–he will be able to find his way out of the maze. Theseus descends, unwinding the string as he goes. He kills the Minotaur after an epic struggle. He retraces his steps with the help of the string. He emerges on the surface, ignores Ariadne, and returns home to a mixed welcome.”

That’s a condensed retelling! Child goes on to compare the salient points of the myth to those of the James Bond stories:

-  Athens and Crete were two superpowers who reached an uneasy truce. (The US and Russia)
- Theseus (James Bond) was a young man of rank who acted alone and took responsibility for the necessary outcome.
- The hero makes a strategic alliance with an attractive young woman from the other side. 
- A gadget (the ball of magical twine) was given to Theseus. Further, this gadget was made by an exceptionally skilled craftsman (Daedalus/Q).
- A secret underground facility (the maze/Q division).
- An all powerful opponent (King Minos) with a grotesque sidekick (the Minotaur).
- An epic fight to the death (Theseus vs the Minotaur).
- An escape (Theseus uses the ball of string to find his way out of the maze).
- The femme fatale is abandoned or dies (I’ve noticed that if Bond’s female ally is good at heart then she has an excellent chance of dying). 
- The hero returns home to a mixed welcome. In the Bond films I’ve watched, the hero usually gets taken to task for his high kill rate, his destruction of property and his general recklessness.

Also:

- A James Bond story usually begins with “a scene of gratuitous violence or action not related to the main storyline.” Compare this with Theseus’ burning of enemy ships.
- James Bond’s dual nature: is he bold, courageous and heroic? Or is he hotheaded, out of control and arrogant?
- Is M, and the secret intelligence service generally, embarrassed by James Bond, by his antics, by the number of people he kills and by the amount of property damage he does? Or are they proud of his results and his unscrupulously unswerving dedication to his goals?

Mythic Heroes


Lee Child has often said that his own heroic character, Jack Reacher, is based on the myth of the mysterious stranger. This is from an interview Child gave in 2011:

“Retrospectively, I look at the character as an update of a very old figure, who comes out of 1,000 years of literary tradition: the loner, the mysterious stranger, the knight errant who shows up, solves a problem and then leaves. He came out of Scandinavian sagas and English tales of knights and survived into the American West and pop lit. (Q & A: Lee Child on writing, naming and aging Jack Reacher)”

Who or what is your protagonist based on? What myth most closely captures your protagonist’s quest?

Photo credit: "Umgebung / Kornfeld / Sonnenuntergang" by fRedi under Creative Commons Attribution 2.0. Text overlay was applied by Karen Woodward, the quotation is from Robert Fulghum.

Wednesday, August 6

The Structure of a Short Story: The First Complication

The Structure of a Short Story: The First Complication


Today I continue my series on the structure of short stories.

Short stories are a terrific way to learn the craft of writing:

It is easier to find beta readers for short stories than it is for novels


A reader can finish a two or three thousand word short story in a few minutes and so requests for feedback are much more likely to be successful.

Writing a short story can help cleanse the palate after finishing the first draft of a novel


Try writing a short story between the first and second drafts of a novel, it will help take your mind off the novel and will help you come back to it with fresh eyes.

Writing short stories can improve one’s writing


Writing is like any other skill: use it or lose it. The good news is that through practice we can develop and deepen our skills. 

In a short story every line has to count. Every line has to either develop character or move the story along. Anything that doesn’t do one of those two things will stand out like a neon strobe light in the dark. 

Also, short stories provide excellent opportunities for trying out new and different techniques. For example, writing in first person present tense, or writing a story from the perspective of the villain, or trying to increase reader identification by using free indirect speech. 

The First Complication


In the first post in this series I outlined six parts that most short stories will have, especially genre stories: Setup, First Complication, New Plan, Major Setback, Climax and Wrap Up. Last time we looked at The Setup so today let’s look at The First Complication.

Last time we talked about the importance of the main character of the story--the protagonist--having a concrete, clearly defined goal. 

In the First Complication the protagonist’s plans run into a snag as an opposing force (the villain) derails the protagonist’s attempt to achieve her goal.[1]

An Example: The Matrix

It’s difficult to discuss the First Complication without also talking about the Call to Adventure, so please indulge me for a moment. In The Matrix Neo’s Call to Adventure was issued by Trinity in the nightclub scene at the beginning of the movie.

Trinity: “I know why you're here, Neo. I know what you've been doing... why you hardly sleep, why you live alone, and why night after night, you sit by your computer. You're looking for him. I know because I was once looking for the same thing. And when he found me, he told me I wasn't really looking for him. I was looking for an answer. It's the question that drives us, Neo. It's the question that brought you here. You know the question, just as I did.”
Neo: “What is the Matrix?”
Trinity: “The answer is out there, Neo, and it's looking for you, and it will find you if you want it to.” (IMDb)

Neo’s Call to Adventure is a challenge to want the truth badly enough to be willing to risk everything.

But The Call isn’t what we’re interested in at the moment, we’re interested in the First Complication, the first roadblock to this goal.

When Neo arrives at work the next day Agents come to take him into custody. Before the Agents arrive Morpheus gets in contact with Neo and tells him he has a choice: leave the building with the men who have come for him (the Agents) or climb out onto the window ledge and follow it until he reaches a scaffold. He is to then use the scaffold to reach the roof.

The Complication is the Agents and their pursuit of Neo. Trinity has asked Neo whether he wants to find the answer to the question, “What is the Matrix?” Now we find out how badly Neo wants the answer: What is he willing to risk? Does he want to know what the Matrix is badly enough to risk everything?

It turns out the answer is: No. Neo says, “This is insane!” and retreats inside the building to be hauled away by Agents.

The First Complication is a setback but not an All Hope is Lost moment. It is the first resistance to the hero achieving his goal after he has accepted the Call to Adventure. 

The First Complication should do three things:

a. It should give the reader a good idea of what the protagonist is up against, of what the opposition is.


b. It should raise the stakes.


c. It should tempt the protagonist to give up his goal.


The First Complication isn’t a single point in time, it is a sequence, a daisy chain of scenes and sequels.


Sometimes when I think about the important turning points in a story I think of them as discrete moments in time, but these turning points are usually sequences of significant events set off by an unusual occurrence. 

What we have been discussing, the First Complication in The Matrix, is a good example of a startling occurrence setting in motion a chain of events. The event that triggers this sequence is Neo receiving a package, finding a phone inside, and then (this is the startling part) the phone ringing the second it is unwrapped--just as though he is being watched.

That unusual event is like a push that knocks over the first domino in the sequence, in this case a sequence of scenes. In our example the sequence ends with Neo waking up in bed from what seems like a nightmare. Each scene in that sequence took Neo farther away from his comfort zone, from the Ordinary World, and drew him further into the Special World of the adventure. Then, at the end, he is snapped back into the Ordinary World of his mundane reality.

Summary


At the First Complication introduce opposition to the protagonist achieving her goal and also raise the stakes. 

For example, let’s say the protagonist’s general goal is to make their grandmother happy. Her concrete goal is to raise enough money to pay off the bank so that her grandmother’s home won’t be foreclosed. 

The protagonist’s initial plan: Raise the $150,000 needed by putting on a telethon at the local television station.

The opposing force: A land developer who wants to buy the grandmother’s land from the bank.

The complication: Not enough people give money. Why? Because the opposing force, the land developer, blocks all incoming calls at the local television station. By the time the protagonist realizes what’s happening and gets the phones working again the telethon is over.

We can up the stakes by saying that when the protagonist’s grandmother hears about the land developer’s dirty tactics, she has a heart attack and is rushed to the hospital. It turns out that Gran will be fine, but she doesn’t have medical insurance, so what money she had saved is now gone. Instead of having to raise $150,000 they now need $300,000 and the bank has used a technicality to move up the date.
  
(Alternatively, we could have let the protagonist succeed in raising the needed money and then have a thief steal it from her on her way to the bank. The protagonist could be injured during the holdup, making it more difficult for her to raise the money a second time.)

That’s it! What is the First Complication in your work in progress? What is your protagonist’s goal and how do you raise the stakes?

Links/References/Notes


1. For the purposes of this article I’ve made the opposing force a villain, but there are many other options. The opposing force could be society, or nature, or even the protagonist herself.

Photo credit: Untitled by Thomas Leuthard under Creative Commons Attribution 2.0.

Monday, August 4

How To Get Over A Fear Of Failure

How To Get Over A Fear Of Failure


Last time I talked about fear of failure. I believe that fear is the number one thing holding most people back, writers especially.

Yes, to be a writer one must write and one must read, but one must do something else as well: one must offer one’s work up to others to be read. (Not everything, to be sure. Sometimes we write a story just for ourselves, or for a friend, or for our family. But I agree with Lee Child that a reader is an essential component of every story. I feel that an unread story is, in some ways, an unfinished story.[1]) 

Today there are more ways than ever to get our work in front of readers. We can send it to book publishers or we can publish it ourselves on places like Amazon and Smashwords and Kobo and iBooks. Those are just a few of the many markets that have sprung up in the past few years. Writers can also--as I’m doing right now--publish a blog post, or serialize their stories through sites like Wattpad.

Many writers are taking advantage of these publishing opportunities. To those of you who are: great! You are doing the work, facing the fear of failure, of rejection, then getting over it, and putting your work out there. When setbacks come--and of course they will; they come to everyone--you brush yourself off, get up, and keep going. Kudos.

A lot of people aren’t like that. It’s not that they aren’t brave, it’s that the sting of past failures, still clear in their minds, paralyzes them; it prevents them from acting and risking failure. And that’s a big problem because to succeed at anything one must risk failure.

The power of writing.


Why do we write? Why do we sequester ourselves from our friends, our families--from the outdoors! From fresh air and family picnics and Saturday night movies and drinks after work with friends. Why do we live like moles in underground warrens--writer’s caves--bathed in artificial light?

Why do you write?

There are going to be all sorts of different reasons but I think that most writers write because they want to create stories that have the power to entertain, that have the power to reach out and connect with the hearts and minds of their audience and make them feel something.

It is a kind of magic. Consider this sentence:

“I’m thinking of a white rabbit.”

And now so are you!

In reading those words, words I wrote, I influenced your thoughts.

People who are both skilled and clever at writing can transform lives and change the course of history.

That sounds like an exaggeration but think how different the world would be without the Torah, the Christian Bible and the Koran. I’m not saying anything about how the world would be better or worse--that’s an entirely different post--but it would certainly be different.

When my father first told me that the pen was mightier than the sword, I scoffed. But swords are wielded by people, and people have ideas and thoughts and beliefs and desires, all of which can be changed by what they read; all of which can be changed by the stories that live inside them.

The stories that live in us, the stories that we tell ourselves, are what shape our lives, are what shape what is possible for us. These stories determine what we will attempt, what we will risk, what we will try.

My point is that, as writers, as creators of stories, we have a lot of power.

To be a storyteller is a heady goal.

And, perhaps for that reason, perhaps because the end result is so potentially powerful, there is a bar to entry: the fear of failure.

The boogyman.


We all fear something (though probably not the same thing!). Many writers, though, have two fears in common:

Writers often fear that not only will their work, their stories, be cruelly rejected but that, as a result, they will be rejected as well. 

The fear is that our friends will laugh at us behind our backs, that our families will be disappointed in us. The fear is that, because of our story’s failure, we will amount to less.

For many of us, this fear has its root in having been bullied. This is the fear of someone tearing us down, ridiculing us, perhaps even beating us up, all because doing so makes them feel good. It is all because diminishing us makes them feel bigger, better.

But let’s examine this fear, let’s shine a light on it. Let’s take an objective look at what failure could mean for a writer.

The upside of failure.


Failure, like death, is inevitable. We will fail at something. Probably many somethings.

Failure can be devastating: 

If brakes fail to work properly, people can die.

If a surgeon fails to hold his scalpel steady, his patient can die.

If a parent fails to care for their children adequately, they can die.

If a writer fails to sell a book--if the book fails--then ... what?

Well, no one is going to die.

(Note: In what follows it may seem as though I’m saying it’s okay to be sloppy, it’s okay to publish a book that hasn’t been proofread, it’s okay to offer a book for sale before the author has solicited feedback from beta readers. I’m not saying any of those things. Every book published should be the best the author can possibly make it.) 

Ask yourself:

What is the worst thing that can happen if you publish your story or send it off to a traditional publisher? 

One thing that could happen is for a reviewer to leave a scathing one star review that goes beyond criticizing the story--which is fair--to criticizing the author--which isn’t fair--and doing so in a way that is intentionally destructive. 

I know a lot of people experienced bullying when they were kids and, unfortunately, even as adults. A person does something someone else finds weird or strange, something that--to them--is objectionable, and instead of limiting their criticism to what you did they criticize you.

Perhaps you’re worried that if you publish a book that sucks that your friends and family--and even complete strangers--will tell you you’re hopeless, you’re a joke, you’re a terrible person. Perhaps you’re scared that you’re going to lose all your friends. No one will like you or respect you or listen to you anymore. 

The fear of being abandoned by those we care about most, the fear of losing all you hold most dear, is often what lies at the heart of the fear of failure. And the fear doesn’t have to be rational. I once watched an interview with a billionaire in which he confessed that he was still terrified of losing all his money and being homeless. As he said this there were tears in his eyes. Is that likely to ever happen? No! But it doesn’t matter. That’s the fear that drives him.

Our fears are often wildly unrealistic. 

For the sake of argument, let’s say you publish--or send to a publisher--a book that sucks. Let’s say you wrote the worst story ever. Yes, you checked the manuscript for grammatical errors but you missed them. To make matters worse, you describe your story as an action/adventure when it’s really a confused romance, and the story question--whether the protagonists will become a couple--is never answered. Or maybe it’s just terribly boring, better than warm milk at putting readers to sleep.

What is the worst that could happen? 


A. Readers download the book, perhaps it was free and they didn’t bother looking at the first few pages. They begin to read, realize it’s a horrible story badly written and either leave a disgruntled review or just close the book and never look at it again.

B. Readers are so upset that they waisted time on the book that they leave scathing one star reviews that skewer not only the work but the author of the work. Not satisfied with this, they stalk the author and leave one star reviews for all her books without even reading them.

If either (A) or (B) happens, so what? (Again, I’m not advising people to publish sloppy work, I’m just looking at a worst case scenario.) 

Chances are no one is going to remember your name (and, if you’re really worried, you can publish under a pen name). I have trouble remembering the names of authors whose books I DO want to read, I don’t have any brain-space left over for authors who I don’t want to read, nor do most people.

(B) is probably not going to happen. I would say you have a better chance of being struck by lightening or winning the lottery. Yes, there are some authors who some people love to hate but these authors are usually successful. I’m writing this post for people who want to share their work with a larger public but who haven’t yet because they are afraid of what the price might be, not those who are experiencing some of the drawbacks of success.

What is the best thing that could happen?


This isn’t at all likely, but look at what happened to Hugh Howey. That sort of success didn’t happen right away, he published many books before he made it big with Wool, a story he thought wasn’t going to sell well. Because of Wool he was able to quit his day job and become a successful full-time writer.

What is most likely to happen?


If this is your first publication and you have no presence on the web then even if you publish an awesome story chances are it won’t sell and you won’t receive any reviews.

If you do have a presence on the web, even a modest one, or if you do some promotion, then you likely will get some downloads and, if it’s a terrible book, you may get a few reviews like (A) above. The good news, though, is that there are many ways to ensure your book is not terrible:

- If you have the money, send your book to a content editor, one you’ve researched thoroughly and who is highly recommended. If you don’t have the money, work out an exchange with other authors who write the same kind of books you do. In addition, you can run your story through online critique groups such as critters.org.

- Run your story through a grammar checker. I use MS Word. If you have the money, also send your book to a copy editor, someone who can check for grammatical errors and logical inconsistencies.

- Put the story away for as long as you can stand, weeks or months, and then take it out and read it. You should be able to see it with new eyes and decide for yourself whether it is something you want to share with the world.

Note: There’s a big difference between a story being terrible and it simply not being someone’s cup of tea. For example, I could write the best romance story ever written but if a reader hates romance stories they aren’t going to like it.[2]

It’s easy to do something unskilled that almost everyone loves. That’s porn. It’s difficult to do something that takes skill where the possibility of self-immolating disaster lurks, ever-present, in the wings. Writers are those people who find it in themselves to rise from their own ashes and continue writing.

Notes/Links/References


1. The other day I went through a few of my trunk stories. Many of them had been written so long ago I only dimly remembered writing them. I think that when we write a story then put it away for days or weeks or months, or even years, and then come back to it and re-read it we can be almost objective. We come back to the text as a reader not as its creator. Because of this, I think that a writer can be their own reader, their own audience, if they have sufficient distance from the work.

2. There is a reader for every book. Whatever kind of story you write, if you love the story then there are other people who will love it too. The trick is to find them. Further, what determines whether a person can make a living from their writing is how many readers love the kinds of stories you write. I believe that most one star reviews come from people outside a book’s target audience; they come from people who, instead of loving that kind of story, hate it. It is not the fault of the storyteller or the story; the book just wasn’t for them. Given this, if a person (say) makes their work free on Amazon and thousands of people download it, it’s quite likely it will get a few negative reviews--as well as quite a few positive ones. (It’s interesting how writers have the capacity to remember that first cutting one star review till the end of time while completely ignoring all the five star reviews!)

Further reading:

Seth Godin – Full Stop Failure over at Turnaround Magazine.

Photo credit: "First Kitten, First Home" by Laura D'Alessandro by Creative Commons Copyright 2.0.

Friday, August 1

Seth Godin: You must fail to succeed



Lately I’ve been thinking about failure and the fear of failure, so naturally I turned to Seth Godin and read--or reread--some of what he had to say on the subject.

1. Seek out projects you can afford to fail at.


“If you under-reach a little, nail it, succeed, declare victory and repeat, you’re probably better off.”[1]

We don’t have to go for broke, it doesn’t have be all or nothing. Start small and work up.

2. Be brave.


“[...] I’m talking about the guts to take responsibility for your art. [...] the guts to open the door yourself.”[1]

No risk, no reward. Creating art is scary because it makes us vulnerable. 

“Writing is easy. You just open a vein and bleed.” 

In order to connect with others, in order to reach our readers’ emotions, we have to fuel our writing with our own deep losses, our own tragedies, our own vulnerabilities. That’s scary.

3. Take the 10,000 hour rule to heart.


“The 10,000 hour rule is legit. If you spend enough time working through really difficult challenges, you’re just going to get better at it.”[1]

The more you publish, the more often you publish, the better you’re going to get at it--provided you learn from your mistakes.

4. Don’t make it personal.


“If you let the lizard brain run amok, if you turn problems into referenda about you, about your goodness as a human being, it’s not going to end well. A key to discernment is to figure out the truth of what you’re looking at and act on it, not let it act on you.”

Yes, sometimes reviews can review the author and not just the author’s work, but writers need to find a way to separate themselves from what they’ve written and not take criticisms about the work as criticisms about themselves as writers or as people. Something which can be difficult to do if you took rule number three to heart and bled all over the page.

5. Failure is the key to success.


“Fail.

“The single best way to overrule your fears is to call their bluff by making the fear come true.

“Do something you know will fail.

“And then fail again.

“Once you fail at what the lizard brain is so petrified of, it will lose its power over you.”[1]

Obviously Seth Godin is talking about non-fatal failures. And he’s not talking about intentionally failing at work or failing as a husband (or wife) or failing as a parent or failing as a human being. He’s talking about taking risks, perhaps relatively small risks. 

If a person wants to climb Mount Everest they don’t start by climbing Mount Everest, they start by climbing a steep hill. They start by taking lessons. They start by trying, and probably failing, to achieve smaller goals. 

I cannot guarantee that as long as you keep trying that, eventually, you will succeed.

I can guarantee that if you let a fear of failure keep you from trying that you will never succeed.

*  *  *

I’ve been working on a longer article about the fear of failure, but I wanted to share Seth Godin’s words with you. I believe what Seth Godin says: once we lose our fear of failure it will lose its power over us. Or, as Frank Herbert put it: fear is the mind-killer.

That quotation is one of my favorites:

“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”

Fail. Fail again. Kill the fear. It’s the only way to truly succeed.

Notes/Links/References


1. Seth Godin – Full Stop Failure over at Turnaround Magazine.
Photo credit: "streetmusic" by *Light Painting* under Creative Commons Attribution 2.0.

Wednesday, July 30

How To Write A Kick-Ass Blurb

How To Write A Kick-Ass Blurb


I’m going to interrupt my series on the structure of a short story to talk about something we all love to hate: writing a blurb. There are different names for it, but a blurb is the bit of copy that tells potential readers what a book is about. 

Examples of kick-ass blurbs:


Harry Potter and the Sorcerer’s Stone, by J.K. Rowling:


“Harry Potter has no idea how famous he is. That's because he's being raised by his miserable aunt and uncle who are terrified Harry will learn that he's really a wizard, just as his parents were. But everything changes when Harry is summoned to attend an infamous school for wizards, and he begins to discover some clues about his illustrious birthright. From the surprising way he is greeted by a lovable giant, to the unique curriculum and colorful faculty at his unusual school, Harry finds himself drawn deep inside a mystical world he never knew existed and closer to his own noble destiny. (103 words, Unknown)”

Lord of the Rings, by J.R.R. Tolkien:


“In ancient times the Rings of Power were crafted by the Elven-smiths, and Sauron, the Dark Lord, forged the One Ring, filling it with his own power so that he could rule all others. But the One Ring was taken from him, and though he sought it throughout Middle-earth, it remained lost to him. After many ages it fell into the hands of Bilbo Baggins, as told in The Hobbit. In a sleepy village in the Shire, young Frodo Baggins finds himself faced with an immense task, as his elderly cousin Bilbo entrusts the Ring to his care. Frodo must leave his home and make a perilous journey across Middle-earth to the Cracks of Doom, there to destroy the Ring and foil the Dark Lord in his evil purpose.” (132 words, Unknown)

Casino Royale, by Ian Fleming:


“In the novel that introduced James Bond to the world, Ian Fleming’s agent 007 is dispatched to a French casino in Royale-les-Eaux. His mission? Bankrupt a ruthless Russian agent who’s been on a bad luck streak at the baccarat table.

“One of SMERSH’s most deadly operatives, the man known only as “Le Chiffre,” has been a prime target of the British Secret Service for years. If Bond can wipe out his bankroll, Le Chiffre will likely be “retired” by his paymasters in Moscow. But what if the cards won’t cooperate? After a brutal night at the gaming tables, Bond soon finds himself dodging would-be assassins, fighting off brutal torturers, and going all-in to save the life of his beautiful female counterpart, Vesper Lynd.

“Taut, tense, and effortlessly stylish, Ian Fleming’s inaugural James Bond adventure has all the hallmarks that made the series a touchstone for a generation of readers.” (153 words, Unknown)

Jacob Wonderbar and the Cosmic Space Kapow, by Nathan Bransford:


“Jacob Wonderbar has been the bane of every substitute teacher at Magellan Middle School ever since his dad moved away from home. He never would have survived without his best friend Dexter, even if he is a little timid, and his cute-but-tough friend Sarah Daisy, who is chronically overscheduled. But when the trio meets a mysterious man in silver one night they trade a corn dog for his sassy spaceship and blast off into the great unknown. That is, until they break the universe in a giant space kapow and a nefarious space buccaneer named Mick Cracken maroons Jacob and Dexter on a tiny planet that smells like burp breath. The friends have to work together to make it back to their little street where the houses look the same, even as Earth seems farther and farther away.” (140 words, Nathan Bransford)

A blurb is a succinct summary of the book, one that communicates the essence of who the main characters are, what they want and what is preventing them from getting it. In other words, it tells potential readers everything that you’ve written in your 100,000 word book (except the ending!) but in 200 words or less.

Yep. Sure. No problem

Sometimes I think writing the blurb is more difficult than writing the book! 

A Blurbing Strategy


Before I even think about starting to rough out a first draft of my blurb I’ll sit down and answer a few questions about my story (see below). Of course I’ve already answered these questions before I sat down to write the book but, let’s face it, things change. I often start out writing a book with an extensive outline only to have it unravel while I write. But that’s okay. As Lee Goldberg has said, he finalizes his outline only a few days before he finalizes his novel! For me, an outline is something that helps me keep track of where I’ve been, where I am and where I’m going, wherever that may be! 

What your blurb needs to reflect is the finished book. If you write something in your copy that sounds great but doesn’t reflect the book, disappointed readers will come searching for you with hot tar and feathers.

Be warned!

The Questions


As I mentioned, above, before I start writing a blurb I’ll answer the following questions just to get my mind running along the right track. This helps give me the words and phrases that I’ll use in constructing the blurb.

To make things more interesting, I’ll answer these questions about the story of Harry Potter and the Sorcerer’s Stone.

1. Who is the main character of the story? 
A: A young orphaned boy by the name of Harry Potter.

2. What is the hero’s initial goal? (The goal he has at the very start of the story. For example, Luke Skywalker’s initial goal in Star Wars: A New Hope was to go to the academy and become a pilot.)
A: Harry wants to be accepted by others, to be surrounded by friends and family.

3. What person or force opposes the hero achieving his initial goal?
A: His mean aunt and uncle and their horrible son, Dudley Dursley.

4. What is his story goal?
A: To stop Voldemort getting his hands on the philosopher’s stone. In preventing this Harry will save Hogwarts and the rest of the world.

5. What person or force opposes the hero achieving his story goal?
A: The main force that opposes Harry is Lord Voldemort--He Who Must Not Be Named--acting through his human agent. 

Forming The Blurb


There are a many different ways of doing this. I’ll go through it two different ways. For my first try I’ll write three paragraphs. In the first paragraph I’ll tell readers about the hero and his goal. In the second paragraph I’ll introduce opposition to that goal and in the third paragraph I’ll make the stakes clear.

Paragraph 1:
Harry Potter saved the world when he was a baby. Of course he didn’t know what he was doing, but it was still a pretty great thing to have done! Unfortunately, Harry had to go live with his mean aunt and uncle who never, ever, told him who he really was: the most powerful wizard in all the world.

Paragraph 2:
One day an owl delivered a message that would radically transform Harry’s life, if only he were allowed to read it! After a giant forces Harry’s relatives to tell him who he is really he’s whisked off to Hogwarts School of Witchcraft and Wizardry. For the first time in his life Harry is surrounded by people just like him; he feels accepted and happy.

Paragraph 3:
Just when it seems Harry’s new life is guaranteed he learns that a plot has been hatched that will destroy both Hogwarts and its beloved schoolmaster. Harry is faced with a choice: leave it to the grownups or risk everything to defend what he loves. 

That was under 200 words. But we can trim that down. How about this:

Harry Potter, the most powerful wizard alive, lives with his decidedly non-magical and very mean aunt and uncle. Life would be much easier--or at least more interesting--if Harry knew he was magical, but he doesn’t.

All that changes when a giant arrives to take Harry Potter off to Hogwarts School of Witchcraft and Wizardry. Harry loves it at Hogwarts where he is surrounded by children just like him. 

When-He-Who-Must-Not-Be-Named endangers the school, Harry risks everything to save Hogwarts and the rest of the world from destruction.

That was 95 words. This last blurb was a bit different. In the first part the reader is introduced to the hero, in the second part the reader is introduced to the special world of the adventure (rather than the complication) and in the third part we introduce the complication (the threat) as well as the stakes.

That’s it! 

Do you have tips for writing a blurb? What works for you? Or perhaps you have a blurb you wouldn’t mind sharing. If so, leave it in the comments with a link to where folks can buy your book.

Other articles you might be interested in:



Photo credit: "Bedruthian Steps -9-" by *Light Painting* under Creative Commons Attribution 2.0.

Monday, July 28

The Structure of a Short Story: The Setup

The Structure of a Short Story: The Setup


Last time I broke the structure of short stories into six discrete parts: 

1. Setup
2. First Complication
3. New Plan
4. Major Setback
5. Climax
6. Wrap Up

Today, let’s discuss the first part: setting up the story. Here we need to introduce the story world, the characters and the story question, and we need to do it in a way that is so entertaining readers won’t be able to put it down.

1. The Setup


Traditionally, the setting and everything it includes is developed in the first quarter of a story. That means if we want to write a 4,000 word story that we must complete the task of introducing the setting in 1,000 words or less. That doesn’t seem like much! It’s even worse for flash fiction. A 1,000 word story would have only 250 words for introducing and developing the setting.

Whenever I write a short story I’m always tempted to give more than 25% to the setting. After all, it is, arguably, the most important part of the story. The first few paragraphs will hook a reader--or convince them to put the book down. Which means things must happen. Preferably exciting, remarkable, things. But a reader won’t care about your protagonist before they get to know him. If they don’t care about him then they won’t care about any of those exciting, remarkable, happenings. So one must first take time to set the story and properly introduce the characters. It’s a catch 22!

I think there are two general paths one can take here: the descriptive opening or the action opening.

Descriptive Opening


Paint-me-a-picture. Some writers start off with description. They strut their poetic prose and trust that their readers will hold on long enough, read on long enough, to be slowly drawn in and carried away by the story.

Action Opening


Describe-as-you-go. Other authors start out with action (not necessarily physical action) and insert dribs and drabs of description along the way. 

Which kind of opening you choose will depend both on what kind of opening you want to write, what kind of opening is best for your particular story and what genre your story fits into. There is no one right answer and neither opening (descriptive or active) is, of itself, better than the other. It is a matter of taste and the expectations of your readers.

I’ve noticed that descriptive openings are more common in certain genre--fantasy for instance. Action, mystery, adventure and thriller books tend to jump right into the action and insert just enough description along the way so that the reader isn’t confused. (No one likes a white room!)

Examples: Descriptive vs Active


I went to my reading library and, more or less at random, took out two short stories, one by Terry Brooks and the other by Agatha Christie. The first is a terrific example of a descriptive opening and the latter of an active one.

Terry Brooks, “Allanon’s Quest” (approx. 11,000 words)


“The storm clouds scudded across the night sky in roiling clumps that blotted out the half-moon and stars and enveloped the land beneath in heavy shadow. The woods surrounding the village of Archer Trace, fifty miles north and east of the city of Arborlon, stirred uneasily. The trees swayed, and their leaves shivered with a metallic rustling as wind tore at the branches in sharp gusts and rain pattered heavily against the leaves. A drop in the temperature had already announced the storm’s arrival, the air damp, chilly, and raw. Intricate patterns of lightning flashed, and bursts of thunder rumbled from across the eastern edge of the Sarandanon.”

Notice that there is nothing about the protagonist in the first paragraph; this is strictly world development. Here we see an author taking a great deal of trouble to set up the world and establish a mood.

Agatha Christie, “The Case of the Middle-Aged Wife” from “Parker Pyne Investigates”. (Approx. 4,000 words)


“Four grunts, an indignant voice asking why nobody could leave a hat alone, a slammed door, and Mr. Packington had departed to catch the eight forty-five to the city. Mrs. Packington sat on at the breakfast table. Her face was flushed, her lips were pursed, and the only reason she was not crying was that at the last minute anger had taken the place of grief. ‘I won’t stand it,” said Mrs. Packington. “I won’t stand it!’ She remained for some moments brooding, and then murmured: ‘The minx. Nasty sly little cat! How George can be such a fool!’”

Compared to our first paragraph this one moves with the pace of an explosion. At first I was tempted to think that Agatha Christie gave the reader less information than Terry Brooks, but after studying the openings I came to see that it was just information of a different sort.

Let’s list and compare the information these paragraphs give the reader.

Setting: What time of day is it?
TB: Night.  This is explicitly stated: “The storm clouds scudded across the night sky [...]”
AC: Morning. Stated. “[...] Mr. Packington had departed to catch the eight forty-five to the city. Mrs. Packington sat on at the breakfast table.”

Setting: What’s the weather like?
TB: There’s a storm bearing down on the land. So there are high winds, swaying trees, a drop in temperature, the air is damp and there’s thunder.
AC: No idea.

Setting: Where are we?
TB: The woods surrounding the village of Archer Trace, fifty miles north and east of the city of Arborlon.
AC: In a kitchen at a table laden with the remains of breakfast.

Character: How many characters?
TB: No human characters are introduced, though the world, the environment, the weather, may have equal importance to any of the characters.
AC: Two, but a third and fourth are implied:
- Mrs. Packington: the client. 
- Mr. George Packington: Mrs. Packington’s motivation.
- The minx: the complication. 
- Mr. Parker Pyne: The protagonist.

Character: What is the protagonist’s goal?
TB: No idea.
AC: One suspects it has to do with revealing the “sly little cat” to Mr. George Packington for what she is. 

And so on. I am amazed that such a great deal of information was given in just the first paragraph. Both Terry Brooks and Agatha Christie set up their respective stories brilliantly. One day I would like to step through a (very!) short story and systematically dissect how the author answered each of these questions.

All right, so. After we’ve gone through and written our story out, what questions should we have answered in the setup?

Questions for developing a setting:


What time of day is it?

Morning, afternoon, night?

Where are we?

Indoors or outdoors?

If we are outdoors, or near a window, what is the weather like?

What town, city, village, etc, are we in? Also, are we in a house, an apartment, a houseboat, a motorboat; are we in a forest or afloat on an ocean?

How many characters?

You’ll likely have a protagonist and antagonist. Also, it often helps to give the protagonist a helper or a mentor, someone he can talk to as well as someone who can help her out if she needs it. Speaking rather callously, giving the protagonist a helper (or mentor) also gives the writer someone to kill off in a highly an emotional way about 3/4 of the way through the story at the major setback. For example, Obi Wan Kenobi sacrificed himself near the end of the second act in Star Wars: A New Hope.

What is the protagonist’s goal?


The protagonist generally doesn’t get their story goal until about the 25% mark. Even so, they generally have an initial goal, something to get the story going.

What motivates the protagonist?


Whenever I think about a character's motivation and what distinguishes their motivation from their goal I think of a cartoon I once saw: a man in a rowboat, pursued by a shark, paddles for shore. Despite the man’s best efforts the shark gains on the rowboat. The man sees this and paddles harder, faster; he paddles until his lungs burn. Will he be able to reach land before the shark upends the rowboat and eats him?

In that scenario the shark is the man’s motivation to row for shore and the shore is the goal.

How does the protagonist intend to achieve his goal?


How the protagonist intends to achieve his goal probably won’t be remotely close to how he actually achieves his goal (if he does). Still, the protagonist should have something of a plan even if it’s along the lines of: We go there, raise hell, grab the thing and come home.

What are the protagonist’s stakes?


What will happen if the protagonist doesn’t achieve her goal? What will happen if she does?

Are the protagonist’s and antagonist’s goals mutually exclusive?


The answer to this question should be: Yes! This is why the antagonist and protagonist are at each other’s throats: if one gets what they want the other cannot. It is the immediate source of their conflict and, as such, forms the engine that drives the story forward.

Now, for each of the above questions that mentioned the protagonist, substitute “antagonist” for “protagonist.” Remember, the antagonist is the hero of his own story. 

At the end of the setup, does the protagonist take her first step toward achieving her goal? That is, does she begin to set her plan in motion?


This question is often answered at the end of the first act when the protagonist commits to her quest. She becomes “locked in” to a certain course of action and cannot go back to the way things were. Further, she does this of her own free will knowing what the stakes are.

That’s it! Next time we’ll look at the next stage, the next bone in the skeleton, of our short story The First Complication.

Photo credit: "Maria" by Daniel Zedda under Creative Commons Attribution 2.0.

Friday, July 25

The Structure of a Short Story

The Structure of a Short Story


Let’s talk about story structure. 

When I read a story or watch a film I always try to identify where I am in the story’s structure. It’s a compulsion. True story: I’ll be sitting on the couch with my friends watching a movie and suddenly exclaim: “That’s the lock in!” or “That was the major setback!”

Yes, they hate me.

Here’s how I think of it: regardless of length, structure is what organizes a story, what gives it lungs to breathe and feet to run. 

Just like human skeletons, no two story structures are exactly the same although there are going to be certain broad similarities. Most living humans have a head, upper body, two arms, two legs, two feet, five fingers and ten toes. Similarly, most stories have a beginning, middle and end, they have a protagonist and antagonist, and they have quirky, interesting, characters who have goals they are passionate about achieving.

Further, just like wee little tiny babies have the same basic bits as the tallest basketball player or the biggest weight lifter, so short stories have the same basic bits in the same places as longer stories.

At least that’s what I think. 

Here’s what I’m going to do. Over the next five posts, I’m going to talk about what I see as the five main parts of a short story’s structure:

The Parts of a Short Story


1. Setup 


This is where characters are introduced, the setting is established, and the one is hooked into the other. The protagonist has committed herself to achieving a particular, concrete, goal. Further, she has devised a plan, a way of overcoming the antagonist’s opposition to her achieving that goal.

2. First complication. 


The hero discovers that her plan isn’t going to work. Significant adjustments are needed. She is put into an unfamiliar environment, one to which she is particularly ill suited. She also meets new friends as well as new enemies. The stakes are raised.

3. New Plan


The hero has come up with a new plan for how she is going to overcome the opposition to her goal. She (and possibly her ally) now puts this plan into action. It does not go well. (Or, possibly, even though her attempt to achieve her goal is horribly bungled she succeeds! One might see this in a comedy; for example, one having to do with procuring a love potion.)

Even though the plan doesn’t go as expected, even though there is some bickering between the hero and his ally, they lick their wounds and regroup.

4. Major Setback


The protagonist goes about taking another run at the problem. She begins to devise another plan but then her world is turned upside down. Either something she was counting on having is taken from her (perhaps her magical powers are taken away or her mentor is killed) or something is added: an insurmountable difficulty. 

Either way, this is the start of an avalanche of bad that falls squarely on the protagonist. 

At this point, the protagonist will have an epiphany and realize how to defeat the antagonist and achieve her goal.

5. Climax


The hero prepares to put her plan into action and then confronts the antagonist. Often there is an element of deception involved. It seems as though the protagonist hasn’t learnt her lesson, it seems as though she has misjudged. But then we find out that was all part of her crafty plan. 

6. Wrap Up


Wrap the story up by cashing out the stakes. How did winning (or losing) affect the protagonist and her allies? When she goes back to the ordinary world how are things going to be different for her?

Differences between a short story’s structure and a novel-length story’s structure: 


Keep in mind that the structure I’ve just outlined is for a short story. There are differences between this and the structure for a novel, particularly in the middle. In a 2,000 word short story a writer can’t give the protagonist more than one or two failed tries at achieving their main goal. In an novel, though, the protagonist will likely have sub-goals, each of which will have it’s own try-fail cycle.

Also, stories of over 50,000 words often have a B-story (and possibly C- and D-stories as well). A 2,000 word short story generally doesn’t. 

Well, that’s it! Monday, I’ll talk about the structure of the first part of a short story.

Update: Here's an index to the articles in this series:

- The Setup
- The First Complication
- The New Plan
- Major Setback (upcoming)
- Climax (upcoming)
- Wrap Up (upcoming)

Photo credit: "Manoa" by Daniel Zedda under Creative Commons Attribution 2.0.

Wednesday, July 23

Spice Up A Boring Scene With Conflict



Have you ever written a boring scene? Of course! We all have. It’s called a first draft. Today, though, I’m talking about scenes that have snappy dialogue and vivid descriptions and yet are better than warm milk at putting readers to sleep.

When presented with a scene like this a writer has two choices: cut it and send it to the great recycle bin in the sky or make it work. One way to make a lifeless scene work is to add conflict.

On Monday, I began looking at how conflict can add interest to what would otherwise be a boring scene by examining a scene from Michael Bay’s movie, "The Rock." Today I’m going to talk about Chris Winkle’s article: “Five Ways to Add Conflict to Your Story."

1. Put the good guys and gals in a jar and shake!


Give the protagonist’s allies deep and abiding differences. Give them differences that can make it impossible for them to work together, even though they're both--theoretically--on the same side.

The classic example here--it even has a trope named after it--is Leonard McCoy and Spock. These characters embodied two opposing states or qualities: Reason/logic versus emotion.

For example, this is a familiar scenario from Star Trek: A member of the away team has beamed down to a hostile world. He is in trouble. If the Captain doesn't intervene, he'll die. The problem: If the Captain uses advanced technology to rescue the team member, then he will violate the Prime Directive. (Like that hasn't happened about a zillion times!)
Spock: You can do nothing, Captain. To interfere would violate the Prime Directive. Logic dictates that the needs of the many outweigh the needs of the few, or the one. The crewman must be sacrificed.

Bones: Spock, you pointy-eared hobgoblin, do you have ice water for blood?! He is our crewman; we can't just leave him out there to rot. It's not civilized, it's not human.

Spock: Doctor, I fail to see what his species has to do with it.

Kirk: Gentlemen!
Or the difference could be more light-hearted, Bones looking forward to the diversions of a pleasure-planet versus Spock's complete disinterest.

2. Ramp up the protagonist’s inner conflict.


Protagonists are just like your average human--even when they’re from another galaxy. They want things that are mutually exclusive. For example, they want their parents to be proud of them but they also want to live their own lives as they see fit. Sometimes these two goals coincide--often they don’t.

Spock’s father wanted him to attend the Vulcan Science Academy but Spock chose, instead, to join Star Fleet. His father was not pleased. It made those rare times when he stayed on the Enterprise especially interesting.

3. Have a strong rivalry between the protagonist and the scene antagonist.


Winkle writes that what is important in an enemy is that “their goals and methods directly conflict with your hero’s.”

For instance, if a scene is dragging but you don’t want to cut it then think about introducing an enemy, one whose goals and methods are opposite to those of the protagonist.

Winkle suggests that to amp up the interest you could make the scene antagonist someone who the protagonist hurt in the past or vice versa.

4. Cripple your protagonist temporarily.


Take a proverbial crow bar to your protagonist’s kneecaps right when he needs them the most. (This is what happens at the Major Setback.)

For example, perhaps the hero has something, perhaps a magical gem, magical powers or perhaps a person (for instance, his mentor) he counts on to help him achieve his goal. Take this away, take away his support system, and take it away at the worst possible moment. (for example, when Obi Wan Kenobi dies in “Star Wars: A New Hope.”)

Or you could disgrace your protagonist socially. Perhaps your protagonist is the CEO of a company that needs the goodwill of its investors to bring her plans to fruition. If she is disgraced, this backing will disappear. Alternatively, perhaps the protagonist is about to sign a lucrative, life changing, contract with a large company when pictures of her posing beside dead exotic animals surface.

5. Bring on the destructor!


Winkle’s subtitle for this point is “Unleash Disaster,” which is a much better subtitle, but I re-watched “Ghostbusters” last week and couldn’t resist.

If you’ve ever played “SimCity,” you know the unholy glee of unleashing a disaster on your unsuspecting Sims. It can be entertaining to sit back and revel in the destruction, comfortable in the knowledge you’ve saved the game.

The same thing goes for your story. Winkle writes:

“There are all sorts of natural disasters waiting to challenge your hero and endanger innocent bystanders. Disasters work well for characters that are traveling. They’re also a great option if you need a conflict that only shows up once, then disappears.”

Well said! And it can be a good way of killing off unnecessary characters.

Natural disasters can transform a setting in short order, mixing things up, introducing multiple sources of conflict: food and water shortages, different and more severe weather patterns and of course all sorts of wild and hungry beasties wandering around.

Five Ways to Add Conflict to Your Story,” by Chris Winkle is a terrific article, one I highly recommend.

That’s it! If one of your scenes drags, how do you fix it?

Photo credit: "max" by greg westfall under Creative Commons Attribution 2.0.