Showing posts with label milieu. Show all posts
Showing posts with label milieu. Show all posts

Wednesday, May 24

The M.I.C.E. Quotient and Mystery Stories


The M.I.C.E. Quotient and Mystery Stories


In a murder mystery the detective is usually the protagonist, but not always. For example, in the TV show Lucifer the detective’s sidekick is the main character. Today I want to talk about this delightful inversion of formula with reference to the M.I.C.E. Quotient.

Note: I've included this material in my book: How to Write a Murderously Good Mystery: The Major Characters.

Lucifer and the M.I.C.E. Quotient


Before we get into this material let’s do a quick review of M.I.C.E. (For a more in-depth discussion listen to the podcast: Writing Excuses 6.10)

M.I.C.E. is a way to manage the various subplots in your story. It stands for Milieu, Idea, Character, and Event. Each of these refers to a kind of story. Let’s do a quick review:

(BTW, I’ve discussed M.I.C.E. before: The Mysteries of Outlining and Nesting MICE: Creating Killer Stories and The MICE Quotient: How to Structure Your Story.)

A Quick review of the M.I.C.E. Quotient (Milieu, Idea, Character, Event)


Milieu


“The milieu includes all the physical locations that are used—one city or many cities, one building or many buildings, a street, a bus, a farm, a clearing in the woods—with all the sights, smells, and sounds that come with the territory. The milieu also includes the culture—the customs, laws, social roles, and public expectations that limit and illuminate all that a character thinks and feels and says and does.” [1]

“The structure of the pure milieu story is simple: Get a character to the setting that the story is about, and then devise reasons for her to move through the world of the story, showing the reader all the interesting physical and social details of the milieu. When you've shown everything you want the reader to see, bring the character home.”[1]

Begins: When the character enters a particular physical setting/location.
Ends: When the character returns from the physical setting/location.

Idea


“The idea story has a simple structure. A problem or question is posed at the beginning of the story, and at the end of the tale the answer is revealed. Murder mysteries use this structure: Someone is found murdered, and the rest of the story is devoted to discovering who did it, why, and how.”[1]

Begins: With the posing of a question.
Ends: When the question is answered.

Character


“The character story is about a person trying to change his role in life. It begins at the point when the main character finds his present situation intolerable and sets out to change; it ends when the character either finds a new role, willingly returns to the old one, or despairs of improving his lot.”[1]

Begins: When the protagonist finds his or her situation intolerable and sets out to change it.
Ends: When the protagonist either finds a) a new role, b) willingly returns to the old one, or c) despairs of improving his lot.

Event


“Every story is an event story in the sense that from time to time something happens that has causes and results. But the story in which the events are the central concern follows a particular pattern: The world is somehow out of order—call it imbalance, injustice, breakdown, evil, decay, disease—and the story is about the effort to restore the old order or establish a new one. / The event story structure is simple: It begins when the main characters become involved in the effort to heal the world's disease, and ends when they either accomplish their goal or utterly fail to do so.”[1]

Begins: When the main characters become involved in the effort to prevent the disaster.
Ends: When the main characters succeed or fail.

Using M.I.C.E


A novel length story (80,000 words or so) often has all four kinds of stories (Milieu, Idea, Character, and Event) nested within each other. The uppermost, 'umbrella' story will be the main story arc. The first subplot (the B-story) will often have to do with the protagonist’s love interest or, more generally, it will be about a relationship the protagonist forms with another character.

So, for instance, a murder mystery might look like this:

Main arc: Idea story
->begin B-story (first subplot): Character story
-->begin C-story (second subplot): Event story
--->begin D-story (third subplot): Milieu story

Closing out:
--->end/resolve D-story.
-->end/resolve C-story.
->end/resolve B-story.
end/resolve A-story/main arc.

M.I.C.E. gives us a way of managing subplots by helping to expose the bones, the skeleton, of a story. In this sense, M.I.C.E. makes it easier to organize any story, but especially long complex ones with many nested subplots.

First, subplots/arcs need to be closed out in the same order they are introduced.

Second, the question that begins an arc, that spins one up, needs to be answered before that arc can be closed.

Third, it works best if the resolution of one subplot feeds into the closure, the resolution, of the next subplot (and/or the main arc).

Okay! I spent longer on M.I.C.E. than I'd intended, but it's a terrific tool to have in your writer's toolbox so I think that's fine. Moving on!

Lucifer (the TV show)


With M.I.C.E. in mind, let’s take a look at Lucifer[wikipedia].

Currently I’m watching the second season. It’s a light comedy populated with interesting, unique, quirky characters. The general structure of an episode is this:

A body is found which leads to the IDEA question: What is the identity of the murderer?

First subplot: This is often a CHARACTER story but it can also be another IDEA story.

For example, in season two episode eight, the main story, the wrapper, is an IDEA story: Who killed Maddie Howard?

This leads directly into the first subplot which is another IDEA story. For example, Lucifer has recognized that Maddie was killed with Azrael’s blade, a magical weapon. This is very bad news because this blade, when used by a human, will drive them to kill over trivial matters (e.g., leaving the toilet seat up, not taking out the garbage, etc.).

The goal (first subplot): Get Azrael’s blade back. So the question for the first subplot is: Will Lucifer get the blade back?

A brief digression ...


Every episode the characters active in that episode each have a story (a subplot) associated with them. Of course the main character's story isn't a subplot, it's the main plot. This is the story that is onscreen, that we—viewers—see played out. For the secondary characters, though, their stories often play out largely offscreen. It's only when their personal stories intersect with the main character's, with Lucifer's, that they come 'on-screen,' that viewers become aware of them.

I thought I'd mention that; it's a slightly different way of looking at exactly the same thing. (It's like this for written stories as well.)

I want to mention one more thing before we get back to the main thread of discussion ...

I've mentioned that each character with significant screentime has a story/subplot associated with them. Each of these subplots can be viewed as either a Milieu story, an Idea story, a Character story or an Event story. For example, Lucifer’s mom (played by the talented Tricia Helfer) is trying to change her role in life. This is why she released Azrael’s blade into the world. She was hoping to get the attention of her ex-husband (i.e., God!) through misbehaving. So, for this subplot to be wrapped up Lucifer’s mom has to either:

a) Find a new role.
b) Willingly return to the old role.
c) Despair and give up.

Further, the mother's subplot is intimately tied into the main arc because the mother finds a new role by hatching a new plot which sends the show off in another direction AND increases the stakes.

Back to the Episode


But the mother isn’t the main character in the inner plot, Lucifer is. So (as I see it) the first subplot is an IDEA story which revolves around the question of whether Lucifer will get the magical blade back.

Midway through Lucifer discovers the first murderer’s name: Duncan. But this doesn't close out the first/main story arc—if it did, that would be a problem—because now someone else has the blade and bodies are continuing to accumulate. All that has happened is that the question for the main arc has been changed/twisted: Who is the new murderer? And the stakes have increased. Now many were killed as opposed to just one.

Eventually the last wielder of the blade is tracked down: Dan Espinoza, Chloe’s ex-husband and someone who is definitely NOT Lucifer’s biggest fan. Lucifer disarms Dan and recovers the blade, thus closing out the main arc.

The Sidekick as Protagonist


One of the most interesting things about Lucifer is that in terms of the murder mystery arc, Lucifer is the detective's sidekick! Lucifer does what sidekicks do and unwittingly gives the detective the 'ah-ha' clue.

Also, when working with Chloe/the detective, Lucifer is usually not intellectually committed to solving the murder; he's busy with his own concerns. He doesn't notice much at the crime scene—not because he can't or he's dim—because he simply doesn't care (which is actually a core trait of the character).

Lucifer's story arc over the course of the episode usually is an IDEA story; specifically, it's a mystery of some sort, though often not a MURDER mystery. Though Lucifer's story arc will be closely related to the primary murder in some way.

Conclusion


M.I.C.E. is a terrific way of helping writers sort through their subplots/arcs. It helps to keep things from getting all tangled up like unruly balls of yarn.

If you want to write a detective story but have fallen in love with your sidekick it’s okay to make the detective’s sidekick your protagonist! The key is to give them their own arc, one distinct from but related to the murder.

Notes:


1. Elements of Fiction Writing, by Orson Scott Card



Every post I pick something I believe in and recommend it. This serves two purposes. I want to share what I like with you, and, if you click the link and buy anything over at Amazon within the next 24 hours, Amazon puts a few cents in my tip jar at no cost to you. So, if you click the link, thank you! If not, that’s okay too. I’m thrilled and honored you’ve visited my blog and read my post.

Today I’m recommending a book I’ve read MANY times: Orson Scott Card’s Elements of Fiction Writing - Characters & Viewpoint.

From the blurb: “Award-winning author Orson Scott Card explains in depth the techniques of inventing, developing and presenting characters, plus handling viewpoint in novels and short stories. With specific examples, he spells out your narrative options—the choices you'll make in creating fictional people so "real" that readers will feel they know them like members of their own families.”



Friday, March 7

The Importance of Setting In Writing A Murderously Good Mystery

The Importance of Setting In Writing A Murderously Good Mystery


Today I continue talking about murderously good mysteries and how to write them.

The Five Elements: Milieu, Victim, Murderer, Suspects, Detectives



"The detective story has five elements — the milieu, the victim, the murderer, the suspects, the detectives."

I want to look at each of these in turn but that's going to take a while so, for today, let's start with a murder mystery's milieu.

Milieu


a. The Society/Setting must be closed.


I think that what W.H. Auden meant by "society" was, in practical terms, the sum total of characters that would have to be taken into consideration when solving the murder. One's pool of suspects.

Small suspect pool. When Auden writes that the society must be closed he means that, in selecting the setting, we need to pick something that will limit the number of people who could have committed the murder; that is, limit the number of suspects we'll have to deal with.

For example, in Agatha Christie's Murder at the Vicarage the society would be everyone in the village of St. Mary Mead where the murder took place. The suspects are those who had, or could have had, the means, motive and opportunity to kill the victim, Colonel Lucius Protheroe.

One murderer. In addition to having a relatively small suspect pool it must also be clear that the murderer is one of the people in the society you set up.  Auden writes that what the murder mystery writer needs to avoid is any possibility the murderer comes from outside the society. For example, it wouldn't do for the murderer to be someone on a road trip from London who killed the Colonel for kicks and then drove back to London. 

It must be clear from the beginning that one of the people in the society (in the case of my example, the village of St. Mary Mead) must have committed the crime. The only question is: who?

By the way, it doesn't have to be just one murderer, but the principle of parsimony applies and if the evidence doesn't suggest more than one murderer was at work, it's likely best not to complicate matters. On the other hand, as time goes on it may appear that there was more than one murderer. In several of Agatha Christie's books it turned out this was the case but she tended to use this as a twist near, or at, the end of the tale.

Every character within the society should have multiple connections with every other member.


Characters, like people, aren't islands unto themselves; each character has--or should have--multiple connections to every other character. This raises certain questions: i) what kind of connections and ii) how are they relevant to the murder (many connections probably wouldn't be) and iii) how will the sleuth discover them?

Kind of connections. Auden writes that everyone in the society should be closely related either by family ties, by geography (a small village such as St. Mary Mead), by occupation (they all work at the same company or go to the same lodge) or by happenstance (happen to be trapped in an aeroplane together). 

Relevance and discoverability. Each and every character should be a potential suspect, but the detective might have to dig a bit; do some research, interview a few characters; to figure out the exact nature of the connection between the suspect and the victim and whether it's relevant to the murder.

In the beginning, the members of the group--the society--will first appear to be strangers to each other, but the sleuth will discover they have many interesting, intimate (and possibly scandalous) connections with each other.

Examples:
- Group of relatives (Auden gives the examples of the Christmas dinner at the country house).
- Geography keeping people together; a small rural village, a college campus, a military academy.
- A group of people who work together. Auden suggests a theatre company, but it could also be a band, choir, writers' convention, and so on.
- A group isolated by technology: an airplane, a train, an RV, and so on.

b. Nothing bad ever happens here.


Auden writes that:

"Nature should reflect its human inhabitants, i.e., it should be the Great Good Place; for the more Eden-like it is, the greater the contradiction of murder. The country is preferable to the town, a well-to-do neighborhood (but not too well-to-do-or there will be a suspicion of ill-gotten gains) better than a slum. The corpse must shock not only because it is a corpse but also because, even for a corpse, it is shockingly out of place, as when a dog makes a mess on a drawing room carpet." (Auden)

The setting should be unsullied by murder. The society should be such that murder is ... well, if not unthinkable, then very very unlikely. A nunnery, academia, the church choir. This way, when murder occurs, the crises is greater. If a murder were to occur, say, in the bad area of a big city late at night we wouldn't be as shocked than if it occurred in the middle of a play on a cruise ship in mid-afternoon.

Also, having the murder occur in a setting, a context, where murder is rare helps put pressure on the law to solve the crime in order that things can get back to normal. 

In addition, the law itself would be a disruptive influence, one that many would find unwelcome. This may be bad for the characters, but it's great for the storyteller because it's a source of conflict. Every character--even the (apparently) most blameless, most upright, is cast under the same pall of suspicion. This makes everyone--everyone except the murderer!--anxious to expose the murderer and get things back to the way they were.

Characters


Auden writes:

"The characters in a detective story should [...] be eccentric (aesthetically interesting individuals) and good (instinctively ethical) — good, that is, either in appearance, later shown to be false, or in reality, first concealed by an appearance of bad." 

In other words, it should, on the face of it, seem implausible that any of the suspects committed the murder. (If there is someone around who hated the victim then give them an ironclad alibi.)

As the murder mystery unfolds, those who seemed to have no motive will become serious contenders for the murder. Similarly, those who seemed most likely to commit the murder will be shown either not to have had the opportunity, or to have vastly different motives than it first appeared.

Thats it for today! It looks as though these posts have morphed into a series. In the next instalment I will look at what W.H. Auden--lifelong lover of murder mysteries that he was--had to say about what makes the perfect victim. In the meantime, good writing!

Photo credit: "Recreation" by *Light Painting* under Creative Commons Attribution 2.0.

Saturday, March 1

How To Write A Murderously Good Mystery

How To Write A Murderously Good Mystery


I said I would finish my post on narrators today but I've decided to put that off until Monday. Today lets revisit one of my favorite topics and examine how to write an engrossing murder mystery.

The idea for this post came to me because, over the past few days, I've come across several top notch posts about writing a murder mystery. The one I'm going to draw from for this article is "The Guilty Vicarage: Notes on the detective story, by an addict," by W.H. (Wystan Hugh) Auden over at Harpers.org. (This article is from the archives and was originally published in Harpers magazine in 1948.)

In The Guilty Vicarage Auden--a self-confessed addict of murder mysteries--talks about what elements go into creating a great, wonderfully escapist, murder mystery.

The Basic Formula of a WhoDunit:


Auden writes that the "basic formula is this: a murder occurs; many are suspected; all but one suspect, who is the murderer, are eliminated; the murderer is arrested or dies." (The Guilty Vicarage)

Generally speaking, mystery stories conform to the overall structure of a genre story:

1. The Ordinary World.


The state of the story world before the murder.

2. Inciting Incident. 


The murder.

3. Call To Adventure. 


The detective takes the case.

4. The Special World of the investigation.


The detective crosses the threshold into the special world of the adventure. Something might happen to lock him into the investigation. Perhaps he discovers he needs the money, or a rival detective bets he will fail, or his love interest is arrested for the murder.

5. Tests and Trials.


Clues. The detective discovers many clues. Some of them are false (red herrings), some of them are true but not related to the murder (irrelevant), and some are true and related to the murder (critical). The detective's job is to figure out which clues fall in which categories. 

Suspects. The detective interviews suspects, gathers evidence and thinks about the crime. Perhaps more murders are committed. 

If there is a B-story it will come into play around points (4) or (5), if not sooner.

6. Ordeal.


False success. It seems as though the murderer has been found. This could be someone the police have fixed on and the detective doesn't agree, or it could be that the detective is working from false or insufficient data and identifies the wrong character as the culprit.

7. Peace. 


The police, and perhaps even the detective, believe the case is closed. This would be a good place to have something exciting happen in the B-story.

8. Suspicion. 


Something ruffles the still waters of the newly accepted status quo. Suspicion is raised that the person arrested for the murder might be innocent.

9. Major Setback. 


Everyone comes to know that the person they thought was the murderer really isn't.

Perhaps someone comes forward with evidence that the person thought to be the murderer couldn't possibly have committed the crime. For example, the suspected murderer is a parent who believes their child is the murderer and, since they feel they are somehow responsible for their child's actions, seek to take the blame.

Perhaps evidence is discovered which reveals it was impossible for the supposed murderer to have done the crime(s).

Perhaps there's another murder while the suspected murderer is behind bars.

Perhaps something, an idea, was nagging at the sleuth but he couldn't quite but his finger on it. Something happens, he sees something, hears something,  remembers something, that convinces him the person accused of the murder is innocent.

10. All Is Lost. 


Or all seems to be lost. The police and/or the detective suspect the wrong person. Perhaps they're on the right track but something--perhaps some item of information--they've accepted as true really isn't and is leading them astray. 

Of course it doesn't have to be misinformation that throws the detective off. Perhaps his personal life is blinding him to something (his love interest is leaving him; children in crisis), perhaps there's someone he believes is above suspicion that he hasn't examined seriously enough; his mentor, for instance. The mentor might not be the murderer, but the detective's failure to take that possibility seriously has, perhaps, kept him from fully examining those around the mentor, like the man's personal assistant.

11. "Use The Force, Luke."


This is the detective's 'ah ha' moment. If, as I suggested above, the detective believed something false that was tripping him up, this is removed. If there's a B-story, then this is where the resolution to the B-story could supply the missing piece of the puzzle.

12. The reveal.


This is where the detective gathers everyone together, lays out all the clues, explains which category each falls in (red herring, irrelevant or critical), unveils the deep dark secrets the suspects were hiding, and, finally, unmasks the murderer.

13. Aftermath.


The guilty party has been exposed and so we know that those who appear innocent really are. The detective has removed the pall of suspicion from the community and they can return to their ordinary lives.

There's a lot more to say about this but that's enough for now. I'd like to come back in the near future and talk more about setting (both human and physical) and characters (suspects, detective, murderer).

Links


Here are some links to articles about mystery writing you might find interesting:

- "The Guilty Vicarage: Notes on the detective story, by an addict," by W.H. (Wystan Hugh) Auden over at Harpers.org. This article is from the archives and was originally published in Harpers magazine in 1948.
- "Raymond Chandler’s Ten Commandments for Writing a Detective Novel," by Jonathan Crow over at OpenCulture.com.
-  "A Plot Begins to Take Shape," by Margot Kinberg over at Confessions of a Mystery Novelist ...

Photo credit: "Orchard At Twilight" by Karen Woodward under Creative Commons Attribution-ShareAlike 2.0. Photo is based upon Anne Worner's photo, "In the Clearing (Explore 10/16/2013)", licensed under a Creative Commons Attribution 2.0 license.