Showing posts with label jim butcher. Show all posts
Showing posts with label jim butcher. Show all posts

Friday, November 2

Ian McEwan Believes The Novella Is The Perfect Form Of Prose Fiction

Ian McEwan Believes The Novella Is The Perfect Form Of Prose Fiction

The Novella Is The Perfect Form Of Prose Fiction


Ian McEwan recently wrote a piece for The New Yorker entitled Some Notes On The Novella in which he eloquently and passionately argues that the "novella is the perfect form of prose fiction".

Some might find this surprising. As McEwan himself notes, many view the novella as something lesser. He writes:
When a character in my recent book, “Sweet Tooth,” publishes his short first work of fiction, he finds some critics are suggesting that he has done something unmanly or dishonest. His experience reflects my own. A novella? Perhaps you don’t have the necessary creative juice.
To counter this, McEwan points out that the tradition of writing novellas is "long and glorious" and points to the work of writers such as Thomas Mann, Henry James, Kafka, Joseph Conrad, Albert Camus, Voltaire, Tolstoy, Joyce, Solzhenitsyn, Orwell, Steinbeck and Melville, only to name a few.

Novella's "don’t ramble or preach, they spare us their quintuple subplots and swollen midsections"


What is it about the novella that makes it the perfect form of prose fiction rather than the novel? McEwan writes:
[T]he demands of economy push writers to polish their sentences to precision and clarity, to bring off their effects with unusual intensity, to remain focussed on the point of their creation and drive it forward with functional single-mindedness, and to end it with a mind to its unity. They don’t ramble or preach, they spare us their quintuple subplots and swollen midsections. 
Swollen midsections, indeed. I'm reminded of Jim Butcher's instruction about how to survive what he calls The Great Swampy Middle (I picture it as something like the Fire Swamp in The Princess Bride, the home of the ROUSes--Rodents Of Unusual Size. But I digress.)

Be masters of the form, not slaves to the giant


True, this November we're writing 50,000 words and McEwan defines a novella as being between 20,000 and 40,000 words. Still, McEwan's characterization of the novella is one we're all familiar with--in fact I don't think I've seen a better description of what most writers are trying to do when they craft a story. Certainly I've never read one more concise or eloquent. He continues:
I suspect that many novelists clock up sixty thousand words after a year’s work and believe (wearily, perhaps) that they are only half way there. They are slaves to the giant, instead of masters of the form.
Been there, done that. (When I was reading McEwan's column I actually sprang up from my chair at this point and yelled, "Yes!" ... Or at least I felt like doing it. ;)

McEwan goes on to compare the novella to watching a play or movie and remarks that:
[T]here’s a strong resemblance between the screenplay (twenty odd thousand words) and the novella, both operating within the same useful constraints of economy—space for a subplot (two at a stretch), characters to be established with quick strokes but allowed enough room to live and breathe, and the central idea, even if it is just below the horizon, always exerting its gravitational pull. The analogy with film or theatre is a reminder that there is an element of performance in the novella. We are more strongly aware of the curtain and the stage, of the author as illusionist. The smoke and mirrors, rabbits and hats are more self-consciously applied than in the full-length novel. The novella is the modern and post-modern form par excellence. 

NaNoWriMo and the novella


Perhaps, as we go through NaNoWriMo this November, we should think of ourselves as writing, not novels, but slightly overextended novellas and take McEwan's advice to heart. Rather than aspire to turn our masterpieces into a "rambling, bloated ill-shaven giant", after NaNoWriMo is completed, strip off 10,000 (or so) words and attempt the creation of what could be "the perfect form of prose fiction".

Everyone's gotta have a goal. Right? ;)

Best of luck to my fellow NaNo-ers! Right now my manuscript is at about 2,200 words, I'm hoping to add at least another 2,000 tonight.

Other articles you might like:
- Jim Butcher On Writing
- Making A Scene: Using Conflicts And Setbacks To Create Narrative Drive
- Dialogue: 7 Ways of Adding Variety

Photo credit: "a walk in to the woods" by VinothChandar under Creative Commons Attribution 2.0.

Thursday, October 25

Making A Scene: Using Conflicts And Setbacks To Create Narrative Drive

Making A Scene: Using Conflicts And Setbacks To Create Narrative Drive


Yesterday I promised to write an article about the last tool Mary Robinette Kowal introduced in her (terrific!) workshop at SiWC last weekend, The Mysteries of Outlining. Namely: "Yes, BUT ... / No, AND ..." Another name for this might be "How to write a scene: conflicts and setbacks".

Characters need setbacks


If your main character got everything she wanted right away then your story would be as entertaining as watching paint dry. The solution: be mean. Give your main character setbacks, lots of them.

Conflicts & Setbacks

Your main character has goals, he wants things. In Indiana Jones and the Raiders of the Lost Ark, Indiana Jones goes on a quest to find and bring back the lost Ark of the Covenant. About halfway through the movie he finds the ark but is captured and, along with Marion, sealed inside an ancient burial vault and left to die.

What follows is one of the BEST sequences of conflicts and setbacks I've come across. Let's start after Indie finds the ark.

Conflict: Does Indie find the ark?
Setback: Yes, BUT he is captured, thrown into a pit of snakes, and the antagonist takes the ark.

Remember that it is established early on in the movie that Indiana hates snakes. Spiders and all manner of creepy-crawlies he's fine with, just don't bring him near a snake! (And, yes, I know that there's no logical reason why there would be THAT many snakes in an ancient burial vault, but the scene still works.)

Conflict: Do Indie and Marion survive the pit of snakes?
Setback: Yes, they use torches to keep the snakes at bay BUT the torches are about to burn out.

Conflict: Do Indie and Marion escape the pit of snakes before their torches burn out?
Setback: Yes, Indie crashes a pillar through a wall providing them a way to escape BUT the room they enter is filled with skeletons that--for Marion at least--seem to come alive.

Conflict: Will Indie and Marion escape from the ancient burial vault they've been entombed in?
Setback: Yes, BUT the bad guys have the ark and Indie needs to get it back.

After every goal Indie achieves there is a setback. I just noticed we didn't come across a "No, AND ..." so lets keep going.

Another FABULOUS sequence in the first Indiana Jones movie--especially from the perspective of what we're talking about here--pulling the reader through a scene, creating conflict and using setbacks to create narrative drive--occurs at around 01:16:33 where Indie decides he's going to commandeer a plane. He fails in the end and it blows up but the sequence of goals/conflicts and setbacks is memorable.

Conflict: Will Indie commandeer the plane?
Setback: No, AND Indie is spotted crawling up the plane, toward the pilot.

Conflict: Indie and a bad guy fight. Will Indie win?
Setback: Yes, BUT a much bigger man starts a fight with Indie (AND the pilot sees indie and knows he's trying to commandeer the plane).

Conflict: The pilot starts to take pot shots at Indie. Will Indie escape being hit?
Setback: Yes, Indie dodges the pilot's bullets BUT the pilot keeps shooting.

Conflict: Indie is fighting a huge bad guy. It looks like he has no chance of winning. Will Indie, against all odds, win the fight against the Man-Mountain?
Setback: No, Indie is not going to win a fist-fight with the Man-Mountain AND the pilot is still shooting at him.

Conflict: The pilot takes aim at Indie, from this angle he can't miss. Will Indie survive?
Setback: Yes, indie survives. Marion hits the pilot over the head and knocks him unconscious BUT as the pilot slumps over in the cockpit he hits some levers and starts the plane rolling forward while Indie fights the Man-Mountain on the ground below.

Conflict: Marion climbs into the cockpit to remove the pilot and stop the plane from moving. Does she succeed?
Setback: No, AND she gets locked inside the cockpit.

You get the idea. The entire scene is well worth watching.

One thing I want to point out before I go on to the next section and talk about scenes is that the stakes for our hero gradually escalate throughout the scene. At first Indie just wants the plane and gets into a fist fight, then there's an impossibly huge guy he has to fight, then someone starts shooting at him, then the plane begins to move, then there's a truckload of German soldiers who see him, then Marion explodes gasoline containers, then there's gasoline on the ground running toward the fire.

At the end of the scene an ocean of gasoline is rushing toward the burning remains of the gas canisters while the Man-Mountain continues to beat Indie to a pulp and, of course, the whole camp has noticed the gasoline barrels explode and is rushing to investigate. It's really quite something.

Scenes & Sequals


To flesh out this discussion let's talk about the larger picture. Conflicts and setbacks are parts of scenes and a novel is made up of scenes and sequels.

Scenes are where the action takes place, where your character has conflicts and setbacks until the end of the scene and he or she attains their goal, or not, as the case may be.  

Sequels are where your character reacts emotionally to what's happened, where he or she reviews the facts of their situation and perhaps wonders if their plan is working or whether it needs to be changed. Basically a sequel sets your character(s) up for the next scene and gives your readers a bit of a break from the fast pace.

I'm not going to talk about sequels here, except to point you to Jim Butcher's post on the subject.

Scenes


Here, according to Jim Butcher, is the basic format of a scene:
Point of view character: _______________________
Goal: ______________________________________
Conflict (scene question): ______________________
Setback (scene answer): _______________________

POV (Point Of View) Character

Both Mary and Jim say the same thing:
Make your POV character the one who has the most at stake. 
Jim Butcher qualifies this by saying it should be the character who has the most at stake emotionally. If one character may lose his cousin who he never liked and doesn't care about and another may lose his cat who is their best friend then make Cat Guy your POV character.

Keep in mind that, like all writing rules, if you know what you're doing you can break them.

Goal


The goal needs to be ACTIVE and it needs to be SPECIFIC. Michael Hauge advises writers to think of it in movie terms. How could you show the character's goal on the screen? It should be something concrete such as (these are Jim Butcher's examples) "Get out of the room alive" not "Do something to save the day".

Conflict: Will your character succeed? WHICH character will succeed? Your hero or the antagonist?


Conflict is whatever will make your character fail in reaching his or her goal.

Between characters. Conflict happens between characters, not between a character and the environment. In the second Indiana Jones scene the plane--specifically its propeller--acted as a threat to Indie, he could have been killed by being forced into its blades, but it was used as a prop, the conflict came from the Man-Mountain trying to force him into the blades.

Conflicting goals. Conflict happens between characters trying to achieve different goals. Antagonists have goals too, ones that, if fulfilled, would prevent the hero from reaching his or her goal. Jim Butcher writes:
All this really means is that you need an antagonist with the same specific, attainable goal, the same kinds of emotional stakes, as your protagonist. Once you've got the right kind of set up, the scene almost writes itself. (Scenes)
If only!

Setbacks

For every conflict that comes up, a question can be asked: Will our hero succeed? There are four answers:
1) Yes
2) Yes, BUT
3) No
4) No, AND
We've covered this, above. Briefly, "Yes" won't get us anywhere. The hero needs setbacks because if his goal were just handed to him that would be very dull. The hero doesn't get everything he wants until the end of the book--and sometimes not even then!

"No" can work but it can be frustrating and cast your hero in a bad light. Use sparingly.

The other two, "Yes, BUT" and "No, AND" we've covered, above.

So, what are you waiting for! Go write a killer scene. :-)

Update (April 28, 2014): I go into this topic in more detail in Parts of Story: Try-Fail Cycles.

Other articles in this series:
- Orson Scott Card & The MICE Quotient: How To Structure Your Story
- Mary Robinette Kowal and The Mysteries of Outlining
- The Mysteries of Outlining and Nesting MICE: Creating Killer Stories

Other articles you might like:
- Jim Butcher On Writing
- NaNoWriMo: How To Reach Your Daily Wordcount
- Book Review Blogs That Accept Self-Published Work

Thursday, October 11

Jim Butcher Begins Another Series, The Cinder Spires: It's Steampunk!

Jim Butcher Begins Another Series: It's Steampunk!

Jim Butcher is starting a new series, and it's steampunk!

On August 16, 2012 Jim Butcher wrote:
Once the revision of COLD DAYS is done, I will be writing the first book of my Steampunk series, which is called The Cinder Spires at the moment. The first book, (working title of 'The Aeronaut's Windlass') should be around the length of the first Alera book, and I'm planning to get it done by year's end, AT WHICH POINT I will then begin the next Dresden novel. :)
For one heart-rending moment I thought writing The Cinder Spires might mean he was discontinuing work on the Dresden Files. Whew! It will be a sad day when that happens.

I'm looking forward to reading the new series! :)

Thanks to Bastard Books for posting about The Cinder Spires.

Other articles you might like:
- Jim Butcher On Writing
- What Is Writing? Telepathy, Of Course!
- NaNoWriMo: 5 Tips On How To Get Ready
- How To Write Every Day: Jerry Seinfeld And The Chain Method

Photo credit: Siriuswerks

What Is Writing? Telepathy, Of Course!

What Is Writing? Telepathy, Of Course!

What is writing?
To answer this question we need to examine what we're doing when we write, when we tell stories. In other words, what is the essence of story telling?

Here's what Jim Butcher, author of the Dresden Files, has to say:
Writing, in its most essential sense, is an artificial means for getting thoughts and images which reside in YOUR brain over to the guy holding your book in the most effective and accurate fashion possible, so that the reader will successfully translate your thoughts into HIS brain. The written word uses symbols to describe sights, sounds, and situations, in order to let the reader create the story inside his own imagination as he reads.

Writing is the original virtual reality. (Jim Butcher, Story Craft)
(I find it hugely interesting that in my all-time-favorite book, On Writing, Stephen king describes writing as telepathy. Same idea, different expression.)

To make sure the transmission of thoughts, images and feelings goes well we work on the art and craft of writing. Jim Butcher calls it Story Craft. He writes:
Story craft, writing technique, story structure. They're all different names that mean the same thing [...]. They describe the practice of methodically approaching the writing of any given story with a definite, specific goal, and a plan for making that narrative engaging and entertaining as possible. (Jim Butcher, Story Craft)
In other words:
Simply put, story craft is nothing more and nothing less than manipulating the emotions of your reader. [emphasis mine] (Jim Butcher, Story Craft)
To write well, we must evoke emotions in our readers. There are two key things here: emotions and readers. Currently I'm writing a series on how build and use a writer's platform to attract readers. Next week I'll talk more about how to make our characters likable.

Good writing. Cheers!

Other articles you might like:
- On The Art Of Creating Believable Characters: No Mr. Nice Guy
- Perfection Is The Death Of Creativity
- What Is A Writer's Platform?
- Does Every Writer Need A Platform?

Photo credit: Mario Pleitez

Saturday, October 6

Jim Butcher On Writing

Jim Butcher On Writing

Jim Butcher's posts on the art and craft of writing are the best I've read and have been of enormous help to me. I often recommend these posts but haven't found any one place where all the URLs are listed. True, most of them can be found on Jim's Livejournal blog but they appear (as one would expect) in reverse order and there's no index.

I likely haven't gathered all the links to all Jim's articles on writing so if you know of one that isn't listed, please mention it in the comment section and provide the URL if you have it. Thanks!

Jim Butcher's Posts On Writing
These posts are all from Jim Butcher's Livejournal blog.
- Story Craft (Sept 21, 2004)
- Conflict, Logical Response, Point of View (Sept 23, 2004)
- Fundamentals--Story Skeletons (Sept 29, 2004)
- Characters (Feb 10, 2005)
- The Great Swampy Middle (July 11, 2006)
- Scenes (Dec 28, 2006)
- Sequels (Dec 29, 2006)
- Story Climax (November 19, 2007)
- Putting It All Together (April 23, 2008)
- The Most Important Thing an Aspiring Author Needs to Know (Nov 3, 2011)

From Magical Words:
- How to build a Villain, by Jim Butcher (August 1, 2011)
Jim Butcher made some great writing related remarks in the comment section; I provide a summary here: How To Build A Villain.

Other Jim Butcher Resources
Interviews
- Subterranean Press: Jim Butcher by John Joseph Adams (Winter, 2009)
- Interview with Jim Butcher, author of The Dresden Files (July 26, 2011)
My favorite quote: "[I]t’s easy to come across as witty in a book as long as you spend enough time in your head having conversations with imaginary people".
- Jim Butcher Interview - Ghost Story (YouTube Video) (August 1, 2011) 
- Sword & Laser ep. 16 - Author Guide to Jim Butcher

Podcasts
- The Butcher Block (2006 to 2009)
An irregular podcast about all things Jim Butcher as well as the things Jim's fans find cool.
- Geeks Guide To the Galaxy: GGG#45 (Sept 24, 2011)
Featured guests have been: George R. R. Martin, Richard Dawkins and Ursula K. Le Guin among others. Sept 24, 2011

Jim Butcher's Website & Forums
- Jim Butcher's Website & Forums
The following links will likely require you to register on Jim's site:
- Dresden Files Word of Jim (WoJ) Compilation.  
- Old School Email List. Contains material that predates the forums.
- Jim Butcher's posts on Amazon and elsewhere.
- Twitter tidbits.
- Transcriptions of various audio and visual sources.
Thanks go out to Serack and the other folks over at Jim Butcher's forums for compiling this information and making it available to the public.

Other
- Jim Butcher in the Speculative Fiction Database
- Jim Butcher on Goodreads

Other links you might like:
- Jim Butcher, Harry Dresden and the Dresden Files
- Jim Butcher: Cold Days, The Next Dresden Book, On Sale Nov 27th, 2012
- 3 Ways To Create Incredible Characters

Photo credit: Unknown

Monday, September 24

Want Help With Editing? Try Free Editing Programs


Are you sick of hearing about sock puppets? Do you want to shut the world out, march into your writing cave and scribble like a madperson? I do! But when you emerge, pale and blinded by the light, you will have to decide: How are you going to edit all the glorious content you've created?

If you're anything like me, you understand you must edit your manuscript before you publish but you'll look for ways to reduce the cost. Some editors change less if your manuscript is mostly error free, so eliminating as many errors as you can before you send it off makes financial sense.

Apart from the cost, it's always nice to get your manuscript into the best possible shape before you send it out to readers. Which brings to mind something acutely embarrassing that happened to me last week: I emailed a short story to my critique group and only later--much later--noticed I'd sent them a first draft as opposed to the nearly final draft I'd intended to send! Although they were gracious, I still feel like I'd walked to the grocery story naked. Yes, that's a little off-topic, but I guess part of the reason for this post is I've resolved to make everything I send out as good as I can make it.

What's the solution? Editing programs! Preferably free editing programs.

What follows comes from a blog post of Virginia Ripple: Paid and Free Editing Software For Manuscripts. Here are the three programs Virginia uses: EditMinion, Pro Writing Aid, ClicheCleaner. She writes:
I use EditMinion first because it highlights adverbs, weak words, said replacements, sentences ending prepositions and passive voice in different colors. It wasn’t until I ran my first couple scenes through this free editing software that I realized I was in love with adverbs and had a real problem with passive voice.

Next I use Pro Writing Aid. This free editing software catches things like sticky sentences (sentences with too many glue words), vague and abstract words, overused words, repeated words and phrases, complex words and pacing. Like passive voice, I have a real fondness for sticky sentences, and this program finds those with ease.

Last of all, I use ClicheCleaner. It’s great for finding cliches and redundancies. You can download a free demo version that lets you scan up to 20 documents before needing to pay $12.95 to do any more. I downloaded ClicheCleaner because I always thought I had issues with using too many cliches. After using this free editing software, I was surprised to find I don’t have a big problem after all. Of course, even one can be too many.
I put the first three paragraphs of this post through EditMinion and Pro Writing Aid [1] and feel it did help. But, for me, that's not the real test of an editing program. I want to see what the program has to say about the prose of a writer I admire. I want to see what the program says about those paragraphs I read and I think, "I wish I could write like that!" THOSE are the kind of paragraphs I use to test editing programs.

Stephen King, On Writing
From the time I read his first book I've loved Stephen King's writing, so it's natural--or at least predicable--that I came to regard On Writing as something of a bible. How better than to test the editing program with Stephen King's prose? As you can see, I've also included Jim Butcher's work. I did this because if any editing program tells me that man can't tell a good story, then the program has spaghetti for circuits and is getting the old heave ho.

This is from page 153 of Stephen King's, On Writing:
Once I start work on a project, I don’t stop and I don’t slow down unless I absolutely have to. If I don’t write every day, the characters begin to stale off in my mind—they begin to seem like characters instead of real people. The tale’s narrative cutting edge starts to rust and I begin to lose my hold on the story’s plot and pace. Worst of all, the excitement of spinning something new begins to fade. The work starts to feel like work, and for most writers that is the smooch of death. Writing is at its best—always, always, always—when it is a kind of inspired play for the writer. I can write in cold blood if I have to, but I like it best when it’s fresh and almost too hot to handle.

I used to tell interviewers that I wrote every day except for Christmas, the Fourth of July, and my birthday. That was a lie. I told them that because if you agree to an interview you have to say something, and it plays better if it’s something at least half-clever. Also, I didn’t want to sound like a workaholic dweeb (just a workaholic, I guess). The truth is that when I’m writing, I write every day, workaholic dweeb or not. That includes Christmas, the Fourth, and my birthday (at my age you try to ignore your goddam birthday anyway). And when I’m not working, I’m not working at all, although during those periods of full stop I usually feel at loose ends with myself and have trouble sleeping. For me, not working is the real work. When I’m writing, it’s all the playground, and the worst three hours I ever spent there were still pretty damned good.
I'm only going to focus on two reports: The Overused Words Report and the Adverbs/Passive Report. For the following I use Pro Writing Aid. (I'm only using one editing program because, for me, the question isn't whether one program is better than another, it is whether any editing program is very good, and I think Pro Writing Aid is one of the better ones.)

Overused Words, Stephen King, On Writing:
Overused WordsFoundSuggestion
could0Awesome
feel/feeling/felt2Remove about 1 occurence
generic descriptions0Well done
had0Nice work
have4Remove about 2 occurences
hear/heard0Perfect
initial -ing1Very good
it/there7Remove about 3 occurences
just/then1Just right
knew/know0Excellent
initial conjunction0Way To go
look0Great work
-ly adverb2Nice job
maybe0Awesome
see/saw0Well done
smell/taste0Nice work
that6Remove about 4 occurences
was/were2Perfect
watch/notice/observe0Very good

 Adverbs/Passive Report, Stephen King, On Writing:
 I can't copy and paste the text, but no passive constructions were found and two adverbs were listed:
- Absolutely
- Usually

Jim Butcher, Small Favor
Pick any of Jim Butcher's Dresden books and, if you like urban fantasy with witty characters, then you'll end up becoming a fan of the series. Really. Try it. (If you want to read the series, start with the first book, Storm Front.)

The following are the first few paragraphs from Small Favor:
Winter came early that year; it should have been a tip-off.

A snowball soared through the evening air and smacked into my apprentice’s mouth. Since she was muttering a mantra-style chant when it hit her, she wound up with a mouthful of frozen cheer—which may or may not have been more startling for her than for most people, given how many metallic piercings were suddenly in direct contact with the snow.

Molly Carpenter sputtered, spitting snow, and a round of hooting laughter went up from the children gathered around her. Tall, blond, and athletic, dressed in jeans and a heavy winter coat, she looked natural in the snowy setting, her cheeks and nose turning red with the cold.

“Concentration, Molly!” I called. I carefully kept any laughter I might have wanted to indulge in from my voice. “You’ve got to concentrate! Again!”

The children, her younger brothers and sisters, immediately began packing fresh ammunition to hurl at her. The backyard of the Carpenter house was already thoroughly chewed up from an evening of winter warfare, and two low “fortress” walls faced each other across ten yards of open lawn. Molly stood between them, shivering, and gave me an impatient look.

“This can’t possibly be real training,” she said, her voice quavering with cold. “You’re just doing this for your own sick amusement, Harry.”

I beamed at her and accepted a freshly made snowball from little Hope, who had apparently appointed herself my squire. I thanked the small girl gravely, and bounced the snowball on my palm a few times. “Nonsense,” I said. “This is wonderful practice. Did you think you were going to start off bouncing bullets?”

Molly gave me an exasperated look. Then she took a deep breath, bowed her head again, and lifted her left hand, her fingers spread wide. She began muttering again, and I felt the subtle shift of energies moving as she began drawing magic up around her in an almost solid barrier, a shield that rose between her and the incipient missile storm.

“Ready!” I called out. “Aim!”
Overused Words, Jim Butcher, Small Favor:
Overused WordsFoundSuggestion
could0Awesome
feel/feeling/felt1Well done
generic descriptions0Nice work
had1Perfect
have3Remove about 1 occurence
hear/heard0Very good
initial -ing0Just right
it/there2Excellent
just/then1Way To go
knew/know0Great work
initial conjunction0Nice job
look2Remove about 1 occurence
-ly adverb9Remove about 3 occurences
maybe0Awesome
see/saw0Well done
smell/taste0Nice work
that2Perfect
was/were3Very good
watch/notice/observe0Just right

Adverbs/Passive Report, Jim Butcher, Small Favor:
I can't copy and paste this, but there are 9 adverbs:
- early
- suddenly
- carefully
- immediately
- thoroughly
- possibly
- freshly
- apparently
- gravely

The program also mistakenly flagged the name "Molly" as an adverb.

Stephenie Meyer, Twilight
I was going to stop there. Both Stephen King and Jim Butcher are marvelous writers and if any editing program says otherwise, it's not an editing program I want to use. So far I like what I've seen.

But I couldn't leave it at that. I wanted to see how Pro Writing Aid did with a piece of writing that Stephen King thinks is horrible. Now, Mr. King isn't the kind of guy to read a piece of prose to the world and mock it, dissect it, criticize it, and I don't want to be that kind of person either. That's just being a jerk.

So, before I continue, I want to say that I read Meyer's Twilight series and liked it. Whatever flaws anyone sees in it, it works beautifully and is another brilliant caution against taking what anyone says about good or bad writing, grammar and all the rest of it, too seriously.

The following is from the beginning of Twilight:
Eventually we made it to Charlie's. He still lived in the small, two-bedroom house that he'd bought with my mother in the early days of their marriage. Those were the only kind of days their marriage had — the early ones. There, parked on the street in front of the house that never changed, was my new — well, new to me — truck. It was a faded red color, with big, rounded fenders and a bulbous cab. To my intense surprise, I loved it. I didn't know if it would run, but I could see myself in it. Plus, it was one of those solid iron affairs that never gets damaged — the kind you see at the scene of an accident, paint unscratched, surrounded by the pieces of the foreign car it had destroyed.

"Wow, Dad, I love it! Thanks!" Now my horrific day tomorrow would be just that much less dreadful. I wouldn't be faced with the choice of either walking two miles in the rain to school or accepting a ride in the Chief's cruiser.

"I'm glad you like it," Charlie said gruffly, embarrassed again.

It took only one trip to get all my stuff upstairs. I got the west bedroom that faced out over the front yard. The room was familiar; it had been belonged to me since I was born. The wooden floor, the light blue walls, the peaked ceiling, the yellowed lace curtains around the window — these were all a part of my childhood. The only changes Charlie had ever made were switching the crib for a bed and adding a desk as I grew. The desk now held a secondhand computer, with the phone line for the modem stapled along the floor to the nearest phone jack. This was a stipulation from my mother, so that we could stay in touch easily. The rocking chair from my baby days was still in the corner. There was only one small bathroom at the top of the stairs, which I would have to share with Charlie. I was trying not to dwell too much on that fact.

One of the best things about Charlie is he doesn't hover. He left me alone to unpack and get settled, a feat that would have been altogether impossible for my mother. It was nice to be alone, not to have to smile and look pleased; a relief to stare dejectedly out the window at the sheeting rain and let just a few tears escape. I wasn't in the mood to go on a real crying jag. I would save that for bedtime, when I would have to think about the coming morning.

Forks High School had a frightening total of only three hundred and fifty-seven — now fifty-eight — students; there were more than seven hundred people in my junior class alone back home. All of the kids here had grown up together — their grandparents had been toddlers together.

I would be the new girl from the big city, a curiosity, a freak.
Overused Words, Stephenie Meyer, Twilight
Overused WordsFoundSuggestion
could2Awesome
feel/feeling/felt0Well done
generic descriptions0Nice work
had7Perfect
have4Very good
hear/heard0Just right
initial -ing0Excellent
it/there15Remove about 8 occurences
just/then2Way To go
knew/know1Great work
initial conjunction0Nice job
look1Awesome
-ly adverb11Remove about 2 occurences
maybe0Well done
see/saw2Nice work
smell/taste0Perfect
that9Remove about 5 occurences
was/were15Remove about 7 occurences
watch/notice/observe0Very good

Adverbs/Passive Report, Stephenie Meyer, Twilight:
- Eventually
- Gruffly
- Only
- Easily
- Only
- Dejectedly
- Only 

Passive word phrases
- "was born"

Conclusion
I found it helpful comparing Meyer's work with King's and Butcher's. If I had more time, I would also analyze a passage from her newer book, The Host. My guess is that, like all people who write regularly, Meyer's prose has improved.

I haven't compared my own work to King's or Butcher's yet, but I will, and when I do I'm sure I'll cringe and blush. I do hope, though, that what I write today is better than what I wrote a couple of years ago. I think it is, and I believe reading Stephen King's book, On Writing, and taking it to heart, accounts for much of that improvement.

Other articles you might be interested in:
- Jim Butcher, Harry Dresden and the Dresden Files
- Stephen King's Joyland (June 4, 2013): Cover Art Just Released
- Writing Resources

Notes:
1. ClicheCleaner required me to download software, and cliches were covered by the first two programs, so I didn't use it.

Photo credit: Georges Méliès

Wednesday, September 12

Writing Resources

Writing Resources

Writing Resources


I thought I'd try something different and share a few links. Originally I was going to share 5 or 6 but I kept finding more!

 1. The Hero's Journey: giving your story structure
- Blake Snyder's beat sheet. A fabulous explaination of Blake Snyder's beat sheet is here: Save The Snyder – The Blake Snyder Beat Sheet of Structure.
- Michael Hauge's hero's journey. I had the pleasure of hearing Michael Hauge talk about the Hero's Journey. Excellent! He also explains it here: The Five Key Turning Points Of All Successful Scripts.
- The inner journey. Janice Hardy has a terrific article going into more depth about what Michael Hauge has to say about the inner journey: The Inner Struggle: Guides for Using Inner Conflict That Make Sense.
- Your story: where to begin
- The hero's journey: an interactive illustration
- The hero's journey: summary of the steps
- Story structure: What is it and why should I care?
- Jim Butcher: how to write a story

2. Outlining
Dan Wells On Writing A Short Story
- Outline your novel in 30 minutes
- Novel Outlining 101
- Chekhov's Gun
- How to write a romance novel

3. Character Building
- Here are 10 ways of building your characters
- Web Resources for Developing Characters. Dozens of personality tests you can use for character building.
- A character sheet. Another character sheet. Do you know your character's eye color? Their favorite desert?
- Build your character! Here you'll find there quizzes. See how well you know your character.
- Interview your character: Interviewing Characters: Follow the Energy
- Different kinds of antagonists: Villains are people, too, but ...
- Character writing exercises

4. Dialog
- Robert J. Sawyer, Speaking of Dialog
- All Your Characters Talk The Same — And They’re Not A Hivemind!

5. Names
- Medieval Names Archive
- Behind the Name: the etymology and history of first names

6. Idea generators
- 36 dramatic situations
- 200 plot ideas

7. Conflict
- Does your story have enough conflict? Give it a conflict test.
- Plot without conflict

Miscellaneous Links:
- 102 Resources for Fiction Writing
- The Uncomfortable Pantser: When Your Method Doesn't Fit Your Personality.

Are there any links you'd like to add?

Other articles you might like:
- Five steps to better proofreading
- Writing: The Starburst Method, Part 1
- Thinking of becoming an indie author? Some tips

Photo credit: Macskafaraok

Monday, September 10

Jim Butcher, Harry Dresden and the Dresden Files

Jim Butcher, Harry Dresden and the Dresden Files

If you haven't read anything by Jim Butcher you should!

- Here's JB's first story featuring intrepid sleuth and kick-ass wizard Harry Dresden: Restoration of Faith.
- Vignette (A short short)
- Dresden Files reading order.
- The series was also made into a TV show: The Dresden Files Complete First Season and graphic novels.

Here's what else is happening in the universe of The Dresden Files:

Harry takes Bigfoot on as a client
I didn't know JB had a Bigfoot trillogy!
- B is for Bigfoot in Under My Hat: Tales from the Cauldron. Occurs between Fool Moon and Grave Peril.
- I Was A Teenage Bigfoot in Bood Lite 3: Aftertaste. Occurs around the time of Dead Beat.
- Bigfoot on Campus in Hex Appeal. Occurs a little after Turn Coat.

Cold Days
I know I've mentioned this before, bu the next installment of JB's Dresden Files series is due out November 27, 2012 and is available for pre-order from Jim Butcher's website.

The Most Important Thing an Aspiring Author Needs to Know
That's the title of one of JB's recent blog posts. A great article for a writer at the beginning of his or her career.

Quotations from the Dresden Files

Jim Butcher's Twitter Account: @longshotauthor

Jim Butcher on Goodreads

Jim Buther's Facebook account

If you know of a Jim Butcher/Dresden File related link that's not here, let me know. :-)

Other articles you might like:
- 5 Ways To Make Your Writing Better
- Peter V. Brett Wrote Bestseller, The Warded Man, On The Subway
- Diane Lefer's Writing Conference From Hell

Tuesday, August 28

Jim Butcher: Cold Days, The Next Dresden Book, On Sale Nov 27th, 2012

Jim Butcher: Cold Days, The Next Dresden Book, On Sale Nov 27th, 2012

I'm jumping up and down right now! Okay, not really. It's too early for that. I'm finishing up the dregs of my first cup of coffee after getting four hours sleep. The only thing that's going to make me jump right now is if I sit on a tack.

Jim Butcher is my favorite author and his Dresden series is one I've followed for years. Usually a series will go downhill over time but Butcher's Dresden series has gotten better. Ghost Story was great but Changes (the second to last book) was amazing.

Update (Aug 31st):
SPOILER WARNING!!! IF YOU HAVEN'T READ THE LAST TWO BOOKS IN THE SERIES AND LIKE BEING SURPRISED, DON'T READ ON!!

If you want to read the blurb for Cold Days scroll down.













Cold Days is available for pre-order. Here's the blurb:
HARRY DRESDEN LIVES!!!

After being murdered by a mystery assailant, navigating his way through the realm between life and death, and being brought back to the mortal world, Harry realizes that maybe death wasn’t all that bad. Because he is no longer Harry Dresden, Chicago’s only professional wizard.

He is now Harry Dresden, Winter Knight to Mab, the Queen of Air and Darkness. After Harry had no choice but to swear his fealty, Mab wasn’t about to let something as petty as death steal away the prize she had sought for so long. And now, her word is his command, no matter what she wants him to do, no matter where she wants him to go, and no matter who she wants him to kill.

Guess which Mab wants first?

Of course, it won’t be an ordinary, everyday assassination. Mab wants her newest minion to pull off the impossible: kill an immortal. No problem there, right? And to make matters worse, there exists a growing threat to an unfathomable source of magic that could land Harry in the sort of trouble that will make death look like a holiday.

Beset by enemies new and old, Harry must gather his friends and allies, prevent the annihilation of countless innocents, and find a way out of his eternal subservience before his newfound powers claim the only thing he has left to call his own…

His soul.
To read more about Cold Days visit Jim Butcher's website.

Jim Butcher is not only an excellent writer but he gives marvelous writing tips and advice.
- Jim Butcher: How To Write A Story
- How to build a Villain, by Jim Butcher

I feel like a little kid waiting for Christmas!

Photo credit: Unknown

Tuesday, June 19

Jim Butcher: How To Write A Story


Jim Butcher is a writer I have a lot of respect for. Not only because I love his stories, but because time again he demonstrates a level of skill in his writing I can only aspire to. Thankfully, Mr. Butcher has been generous, penning many articles about the writing process and giving folks just starting out--or perhaps even well on their way!--many useful tips.

I'd like to talk a bit of about one of Mr. Butcher's articles, "Putting It All Together: How to get your story started," or "Organizing this frikin' mess."

Honestly, when I read this article I felt he was writing to me, this was just what I needed. So I thought I'd pass it along.

So, what are we waiting for? Let's write a story! Here's what we'll need:

1) A story question

2) A protagonist and antagonist

3) A turning point in the middle

4) A story climax

Sure, we need a lot of other things too, but this should help us get started.

1) The story question/The Story skeleton
 Jim Butcher writes:
The story skeleton (also called a story question) consists of a simple format:

*WHEN SOMETHING HAPPENS*, *YOUR PROTAGONIST* *PURSUES A GOAL*. But will he succeed when *ANTAGONIST PROVIDES OPPOSITION*?

For instance, look at Storm Front. (Yes, I'll use my own books as examples, because I'm just that way. ;) Also, I'm more familiar with them than I am with almost any other writer.) Storm Front's story question:

****************************
When a series of grisly supernatural murders tears through Chicago, wizard Harry Dresden sets out to find the killer. But will he succeed when he finds himself pitted against a dark wizard, a Warden of the White Council, a vicious gang war, and the Chicago Police Department?
****************************
Why does it seem so easy when he does it?

2) Protagonist and Antagonist
Jim Butcher writes:
Simply put, a story is a narrative description of a character (the protagonist/hero) struggling to attain an important goal. In general, the protagonist is opposed by another character (the antagonist/villain).

The protagonist sets out to achieve his goal and faces problems and opposition to his intentions along the way. His risk of loss increases as the narrative proceeds, and casts an element of doubt over whether or not the protagonist will attain his goal. Then, in a final confrontation of some sort (the climax), the protagonist either succeeds or fails, based upon his own choices and actions.
Jim Butcher gave an interview not long ago in which he spoke about how to build a villain, so I'm going to let you follow that link and not talk a whole lot about the antagonist. Kristen Lamb also has an excellent post about this: Spice Up Your Fiction–Simple Ways to Create Page-Turning Conflict.

3) The Great Swampy Middle: Turning point
Jim Butcher writes:
Here's the nutshell concept: Plan a great big freaking event for the end of the middle. You want it to be a big dramatic confrontation of whatever kind is appropriate to your genre. The fallout from your big bad Big Middle event should be what boots the book down the homestretch to reach the story's climax. Really lay out the fireworks. Hit the reader with everything you can. PLAN THE BIG MIDDLE EVENT. Then, as you work through the middle, WORK TO BUILD UP TO IT. Drop in the little hints, establish the proper props and motivations and such. Make sure that everything you do in the middle of the book is helping you build up to the BIG MIDDLE.

(I've used the Big Middle concept in EVERY book I've ever published. It works. It ain't broke. It ain't the only way to do the middle, either, but it's one way.)
I love Jim Butcher's name for the often amorphous middle part: The great swampy middle.

4) Story Climax
Jim Butcher writes:
A story climax is, in structure terms the ANSWER to the STORY QUESTION that we talked about earlier.

There, see how tidy that is? Simple! Again, not EASY, but simple!

For example, the overall Story Question of Lord of the Rings:

*************
When Frodo Baggins inherits the Ring of Power from his Uncle Bilbo, HE SETS OUT TO DESTROY IT before its evil can wreak havoc upon Middle Earth. BUT WILL HE SUCCEED when the Dark Lord Sauron and every scary evil thing on the planet set forth to take the ring and use it to turn the entire world into the bad parts of New Jersey?
*************

And the story climax of the Lord of the Rings:

******
Yep.
******

See? ANYBODY could have written Lord of the Rings!

.  .  .  .

Remember earlier, how we talked about ways to hook your readers and get them emotionally involved in the story? Well, if we've done that right, then when you reach story's end, they are INVESTED in its outcome. They want to SEE what happens, preferably as vividly as they possibly can. By the time you've reached the end of a story, a good writer has got their readers on the edge of their seats, at 3:30 in the morning, and the pages are tearing every time they turn because the reader is so excited.

You've made an implicit promise by getting your reader so bound up in the story. You've /got/ to deliver on it, or that reader is going to freaking /hate/ you for doing that to them. They are gonna go away from that ride all hot and bothered and frustrated as hell. That's what catharsis is: the release of all that tension and sympathetic emotion that the reader has built up because of the writer's skill at weaving the story. Done right, your readers will cheer and cry and laugh out loud and dance around their living room.

EVERYTHING YOU DID IN YOUR BOOK LEADS UP TO THIS. Deliver on the climax or die as a working writer. Simple as that.
Okay? Got it? Ready to write that story? Well then, what are you waiting for!

Oh, and if you want to read some of the best writing on writing--that just so happens to be free--head on over to Jim Butcher's livejournal. All the excerpts on this page are from http://jimbutcher.livejournal.com/.

Friday, August 19

Jim Butcher: How to build a Villain

Jim Butcher: How to build a Villain

I love Jim Butcher's series, The Dresden Files. I marvel at his well-rounded characters, his engaging fight scenes, the way he chains together scenes and sequels to create reader engagement, and the way he seamlessly weaves in backstory. Oh, and his fight scenes are epic. And that's just off the top of my head! Now that's my kind of writer.

Given that lead-in, you can understand why I get excited when I find an article Jim Butcher has written about the craft of writing. Today was a very good day. I found, "How to build a Villain," on a the site: Magical Words: Writing tips and publishing advice for aspiring novelists.

So, how do you build a villain? Jim Butcher writes:
One of the most critical skills an aspiring writer needs is the ability to build a solid villain. Even the greatest protagonist in the world cannot truly shine without an equally well-rendered opposition. The converse of that statement isn’t true, though—if your protagonist is a little shaky but your villain absolutely shines, you can still tell a very successful story.

How to Build a Powerful Villain:


1. Motivation 

"Your villain has to be motivated even more strongly than your protagonist, to move in a direction that is opposite to your protagonist’s goal. The drama and tension of the entire story is based upon those two opposing forces. Buffy versus vampires. Sith versus Jedi. Spy versus spy."

2. Power

"Your villain has to have enough power, of whatever nature, at his disposal to make him a credible threat to your hero. Personally, I believe that the more the villain outclasses the hero, the better. David wouldn’t have gotten nearly the press he did if Goliath had been 5’9” and asthmatic."

3. Admirable Qualities

"Every serious 'big bad villain' you write ought to have facets of his personality that are desirable, even admirable. Perhaps your villain is exquisitely polite and courteous, extremely perceptive, remarkably intelligent, or possessed of a skewed sense of honor that makes him something more than a simple black-hat. In point of fact, a villain might be loaded down with admirable qualities, all of which should serve to only make him even more dangerous to your protagonist. Think of the Mayor of Sunnydale in “Buffy the Vampire Slayer.” Except for the part where he was trying to turn himself into a giant demon and devour the graduating class, he was a great guy!"

4. Individuality

"A good villain needs to be instantly recognizable to your reader, so that even if he hasn’t appeared in a hundred pages, your reader will recognize that character instantly. You can achieve this pretty effectively using Tags and Traits, identifiers for a character which reserve particular props, personality traits, and words to associate with any given character. You can find an article that goes into them in greater depth on my livejournal at jimbutcher.livejournal.com."


Above, Jim Butcher mentioned an article he posted on his Livejournal site. He has actually posted quite a few excellent articles to that blog.

Jim Butcher goes on to say:
"I have a standard operating procedure for creating characters. I keep a dossier on each of them. When the character is created, I open a new file and fill in name, goal, description, tags, and traits. I write down a brief summary of what their capabilities are, and more fully describe their goals and motivations. If it’s a recurring character, I keep a running log of their development: how have the events of the story world affected them? How have they changed as a result? What are they likely to want in the future?

"If you’re going to take anything away from this post, it’s this: Villains are even MORE important to build well than are heroes.

"Spend every bit as much time and effort crafting your villain as you do the hero, and make sure that you motivate your villains every bit as thoroughly as you do your protagonist, or your story risks a lack of depth and contrast. In other words, it’ll be the one thing a fiction writer cannot afford to be: boring."
That is the end of the article but in the comment section Jim Butcher continues to give helpful advice to writers.

Question: “I’m intrigued by this idea of Tags and Traits. I’m guessing these are like the natural evolution of Homeric Epithets?”
Jim's Answer: I haven’t heard them described in those terms, but yeah, that fits, though the goal is to use it with a little more subtlety. Tags are words you use to physically describe any given character. Traits are aspects of their personality.

For example, the tags for Karrin Murphy in the Dresden Files are words like “tiny,” “cute,” and “blond.” Her traits are words like, “tough,” “smart,” and “fierce.”

The goal is to create a kind of mental signature for any given character, so that the reader need not consciously labor to identify who is speaking, and so that a very clear impression of the character is created when that character is introduced.

It all feeds into the idea that the goal, as a writer, is to create a kind of virtual reality in the head of the reader. That works best when the actual mechanics of words and sentences are as transparent as you can possibly make them. Part of making them transparent is to identify a few words or phrases so strongly with a given character that the reader doesn’t really notice the words themselves–they only see the character to which you’ve connected those words and phrases.
Question: “I wonder how important it is to reveal outright the villain’s weakness? Or is that revealed by the demise of the villain in the story process?”
Jim's Answer: Who says the villain has to /have/ a weakness? Though if you are going to go for a villain with a 2-meter exhaust port vulnerable to photon torpedoes, you can certainly do that. I did it with the Loup-garou in Fool Moon, after all. But most of the villains in the Dresden Files don’t have a silver-bullet weakness. It makes their takedown (if they’re going to be taken down) a little too simple and predictable.

“But there are plenty of great villains that don’t have anything admirable about them. They’re just freaking monsters. Like The Joker, or Darth Sidious. I do prefer admirable villains, but i’d be lying if i didn’t enjoy the occasional complete monster. Are they just the exception that proves the rule or what?”

The Joker is crazy brilliant, literally, and he has style. It’s a bombastic and cartoony style, much of the time, but it’s still style. And Darth Sidious just wasn’t all /that/ great a villain, at least in my opinion–but even so, he was intelligent, eloquent, and a capable administrator. I mean, he conquered a whole galaxy. You don’t do that without at least a little talent. :)

“when I write a villain character, I seem to get so into “it” that I sometimes find it hard to not keep wanting to take it further and further (great for future books), but once I get to the point where “hey, it’s time to end this book”, how do you cut yourself off an say enough!”

Just remember that the end of your story is the answer to a question: will your hero succeed in his goals when the villain gets in his way? If your hero has achieved his goals, you’re done, that’s it, wrap it up and start on the next story.

“Is it dangerous to spend too much time with the villain/antagonist up front like this? I have a strong and familiar archetype for the protagonist and I keep saying “ah, he’ll be no problem when I get to his part”, so I keep putting off the details of his development. Conversely, the antagonist, being an immortal, figures heavily into the state of the world and the trials that will be put before the hero. Am I falling into a noob-trap here?”

Possibly, but it’s not one that can’t work out well for you. I mean, look at how well that one went for JK Rowling. When you think about it, Voldemort shaped absolutely EVERYTHING that happened in the Harry Potter books, right down to the scar on the hero’s head and his mysterious ability to speak with snakes. Why did it work? Because Voldemort, with his own actions, forged Harry into the means of his own demise. Harry, meanwhile, is sort of unremarkable as a hero, in a personal sense. He’s brave, but no braver than many other folk in the HP universe. He’s smart, but not the smartest around. He’s not even the best at magic. Voldemort made everything about him that was truly remarkable.

That said, I think it’s /far/ smarter to build your hero with every bit as much attention as your villain. Batman versus the Joker works so well precisely because they were designed with one another in mind, as champions of order and chaos, respectively. More importantly, it gives you double the audience appeal potential. I’ve read books where I just couldn’t stand the heroes, but loved the villains, and so continued. But the books that stay with me the longest are the ones who are solid all the way across the board, who fully engage me with their entire cast.
Question: “What is your approach, or rather your thoughts so I don’t make you feel all spoilery, on hinting at the big bad’s fingerprints in the early parts of your story arc without jumping the gun and revealing too much about them and their agenda?”
That’s mostly a matter of taste, but do yourself a favor and assume that the readers are smart. They are. Drop hints without being too overly dramatic about it, if you’re going to keep the identity of your villain hidden for a while, and make sure that you’ve got a villain to defeat in effigy before the end of the story. Think of, oh, Darth Maul and Palpatine. Palpatine may have been briefly stymied by the Jedi, but Maul got chopped up and thrown down a killin’ hole. His death was symbolic of Palpatine’s demise–literally, since Palpatine got thrown down a killin’ hole too.

“Having read all of the Dresden based novels, I am quite aware that your protagonist is deeply flawed and often those who act as antagonists display character traits that are admirable. Given this near equality, how does one avoid having everyone be candidates for “villian” status?”

Storytelling craft is not about making moral judgments of the relative values, ethically or otherwise, of your character’s actions. The readers will do that for themselves. For craft purposes, the protagonist is the one who is going after his goal. Your antagonist is getting in the way of that goal. “Hero” and “villain” are both separate terms which can overlap with protagonist and antagonist, but they aren’t absolutely bound together. Think of The Fugitive again. Sam Gerard is a perfect example of an antagonist who is, in fact, personally heroic. Artemis Fowl and Megamind are good examples of a protagonist who is personally a villain.

But don’t try to make the call for your readers. Just tell the story. They’ll do the rest on their own.
That's it! If you like my content please consider supporting me on my Patreon account. If you support the blog for just one dollar a month I'll send you my book, "The Structure of a Great Story."

By the way, I've added a tier to my Patreon where I'll critique about 2,000 words per month. Send me anything! A short story, a section of your work-in-progress, a script, a recipe! It doesn't matter. I've limited this tier to 15 people.

Thanks for reading and I'll talk to you again soon! :-)

Monday, August 15

10 Must-Read Fantasy Novels


I had someone (@AEMarling) ask me on Twitter yesterday, "What about fantasy most speaks to you?" Of course I took that as an invitation to reveal my inner cave man -- or cave woman in this case -- and replied, "All the cool stuff you can do!"

In fairness to me, I've been re-reading Jim Butcher's excellent Dresden Files series and what I like the most about Harry is his smart-aleck kick-butt ways combined with his, at times, irrational refusal to be bullied even if it means certain death. I then asked Marling how he would answer the question. He came back with:
Fantasy unhinges confining reality, manifesting age-old human dreams and desires. The early Homo sapiens might have paused in crushing each other’s skulls (30% of adults died of homicide back then OUCH!) and seen birds flying and imagined taking wing themselves, and this desire to fantasize, to daydream impossibilities may be written in our DNA. I suggest this tendency to entertain the absurd is our greatest adaptation. Without it, I do not for a moment believe we would have achieved air flight, learned how to restart a stopped heart, or cooked the Oreo pizza. (The last one proves fantasy can be used for evil…delicious, delicious evil.)
[Read the rest of the article here.]
I'd been owned. I had to laugh. That's a way better answer. Here's another one:
Fantasy of any kind tells us that the world we know is not the only one, nor the most enduring — and that truth can be anything but an escape or comfort.
That quotation was from David Orr. In that spirit, Lev Grossman has given us 10 fantasy novels that he says everyone should read. The first one is The Lion, The Witch and the Wardrobe by C.S. Lewis, one of my personal favorites. Click here for the others.