Showing posts with label character. Show all posts
Showing posts with label character. Show all posts

Friday, February 22

Plot, Story and Tension


Plot and character are the two forces at the heart of every story.

I'm reading 20 Master Plots and How to Build Them by Ronald B Tobias. It is brilliant!

In the first third or so of the book Ronald B Tobias asks the questions: What is plot? What is character? What patterns make up plot?

What follows are some of my notes.


Plot Is A Force, A Process, Not An Object


Plot is about creating expectations in the reader.

We often hear the metaphor that plot is a skeleton that holds your story together, and this metaphor makes sense, but there's a problem:
Plot isn't a wire hanger you hang the clothes of a story on. Plot is diffusive, it permeates all the atoms of fiction. It can't be deboned.
Tobias writes that plot is like electromagnetism, it's "the force that draws the atoms of the story together. It correlates images, events and people."
[Plot] is a force that attracts all the atoms of language (words, sentences, paragraphs) and organizes them according to a certain sense (character, action, location). It is the cumulative effect of plot and character that creates the whole.
Plot isn't dead, it isn't static. "Plot isn't an accessory that conveniently organizes your material according to some ritualistic magic. You don't just plug in a plot like a household appliance and expect it to do its job. Plot is organic. It takes hold of the writer and the work from the beginning."


Story: A Chronicle Of Events


Here's the distinction Tobias draws between story and plot: story is composed of a series of events but plot has to do with the causal interactions between the events.

In Why Detection? P.D. James writes:
E. M. Forster has written: 'The king died and then the queen died is a story. The king died and the queen died of grief is a plot.'
Ronald B Tobias writes:
Story ... is a chronicle of events. The listener wants to know what comes next.

Plot is more than just a chronicle of events. The listener asks a different question: "Why does this happen?"

Story is a series of events strung like beads on a string. (This happened and then this happened and then …)

Plot is a chain of cause-and-effect relationships that constantly create a pattern of unified action and behavior. Plot involves the reader in the game of "Why?"

Story requires only curiosity to know what will happen next.

Plot requires the ability to remember what has already happened, to figure out the relationships between events and people, and to try to project the outcome.
Where story is "a narration of events in the sequence that they happened" plot "is a story that has a pattern of action and reaction".

Aristotle's concept of unified action lies at the heart of the plot. Cause and effect. This happens because that happened, and so on.


The Three Parts Of A Story

A unified action creates a whole made up of a beginning, middle and an end.

Part 1: Setup


In the first part of the story you present the problem that must be solved. This is the initial action.

Here you define your characters and what they want, what they need. This is their intent.

What your characters want is their motivation, it is WHY they do what they do.

Part 2: Rising Action


"Whenever intention is denied, the effect is tension."

Tension is created through opposition.

Characters DO things, they act on the want/need set up in Part 1. That was the cause, now in the middle of the story we see the effect.

Problems/Reversals


In the second part of your story characters run into problems that keep them from successfully completing their intentions.

Your protagonist is motivated by her wants, her desires, and she acts to fulfill them, but something prevents her from doing this, from attaining her goal.

Aristotle called this something a reversal. Tobias writes, "Reversals cause tension and conflict because they alter the path the protagonist must take to get to her intended goal."

Recognition


Recognition is "the point in the story where the relationships between major characters change as the result of the reversal."

A reversal is an event but recognition is "the irreversible emotional change within the characters brought about by that event".

Part 3: The End


The ending is the logical outcome of all the events in the last two parts.

Three things happen at the end: the climax, falling action and the denouement.

Tension


We've already seen that tension = conflict but there are different kinds of tension.

Local tension 


Local tension is the result of a conflict of the moment. Local tension doesn't have much of an effect outside the immediate circumstances that created the tension. For instance, consider the following story:

Boy meets girl.
Boy asks girl to marry him.
Girl says no.
Boy asks girl why.
Girl says, "Because you smoke."

The girl's refusal to marry the boy because he smokes creates a local tension. It is the result of a conflict of the moment. As the name suggests it doesn't have much of an effect outside the immediate circumstances that created the tension.

Because of its localized effect you can't write a novel based on local tensions. It wouldn't work. We need something bigger. Even stringing together local tensions wouldn't work. We need to dig deeper into the character and find out what makes him or her tick.

For instance, we could write a novel about the boy's internal struggle whether to quit smoking for the girl. It could be that her father died because he smoked and she doesn't want to risk losing her husband the same way. This would pit the boy's desire to smoke in direct conflict with  his wish/desire to marry the girl. Why is smoking important to him? Yes, it's an addiction, but perhaps there is a deeper reason.

Ultimately the boy will have to choose between smoking and the girl. Those are strong, or relatively strong, opposing forces that are grounded in character.

Make tension grow as opposition increases


A story requires constant tension and this tension needs to build as the climax approaches. This is another reason we need strong tension, something that can exist in the background.

Also, though, the protagonist needs to encounter a series of obstacles/conflicts, each of which deepens the opposition and builds intensity.

As we saw in the previous section, local conflict/tension can't do this on its own. If you throw a series of local conflicts at your character your readers will just be bored. Tobias writes:
The serious conflicts, the ones that are the foundation of plot, are the ones that deal with the character in fundamental ways.
At the end of the story, in the third act, the tension, the crisis, needs to deepen.

"You must continually test the character through each phrase of dramatic action."

Every time something happens the stakes grow. For instance in Fatal Attraction, "The effect of action is to snowball, increasing tension and conflict from the mundane story of a man who has cheated on his wife to one who is battling a psychotic woman who is willing to kill to get her man".

#  #  #

Well, that's it! Those are my notes so far. 20 Master Plots and How to Build Them by Ronald B Tobias is a terrific book, I recommend it if you want to read something about plotting and the craft of fiction.

What do you think of Tobias' view of plot as inseparable from story?

Other articles you might like:

- Patricia Cornwell Vindicated In Court, Wins 50.9 Million Dollars
- Story Structure Provides A Framework For Meaning
- 6 Ways To Get Rid Of Infodumps At The Beginning Of A Story

Photo credit: "Against the wind | Chennai Marina Beach" by VinothChandar under Creative Commons Attribution 2.0.

Tuesday, December 4

Before You Start Writing Test Your Characters: Are They Strong Enough?

Before You Start Writing Test Your Characters: Are The Strong Enough?

Martina, over at Adventures in YA & Children's Publishing, has written a fantastic post on characterization, one of the best I've read: Characters We Love to Write (And Read!).

One of the things that immediately vaulted it into the 'must read' category is her Character Brainstorming Worksheet. It's amazing! No, I'm not overstating it, go and take a look.

I encourage you to read Martina's article, but if you'd like a sample, here are some highlights:


Test Your Characters Before You Write Them


A lot of things--television, the internet, family, friends, email, the list goes on--compete with you for your reader's time so you'll need strong characters, well-designed characters, to keep their interest.

How do you know if your main characters have what it takes? Martina advises testing them.  Like Anubis with his scales, weigh them to see if they're wanting before you put pen to paper (or fingers to keyboard). You'll save yourself a LOT of time.

This idea makes so much sense I can't believe I've never thought of it in those terms before. We test students to see whether, for instance, they're ready to graduate, why not test characters to see if they're book ready?


1. Active versus Passive


- Does your character do things in service of an overall goal or
- Does your character do things because she's trying to avoid something bad?

When I was a kid most of my stories--now safely boxed under my bed--had my protagonist running form bad things, not out there making stuff happen because she had her own goals.


2. Neither too strong nor too weak


Too weak: If your protagonist always needs rescuing and breaks down sobbing at any hit of trouble ... well, that's not interesting. Readers want to read about protagonists who grit their teeth and spit (or at least snark) in the face of trouble, even though they do fail occasionally.

Too strong: The opposite isn't good either--in fact it might be worse! If your protagonist is TOO good then there's no real conflict, no tension. We know they're going to win.

I'm going to stop there. Martina has a lot more to say about characterization and I highly recommend her article. Also, don't forget to check out the many links in her "More Information" section at the end of her post.

Thanks to Elizabeth S. Craig for tweeting a link to Martina's post!

Other links you might like:
- Dean Wesley Smith's Advice To Indie Authors For 2013: How To Sell Fiction
- Does Amazon KDP Select Drive Away True Fans?
- Henry Miller's 11 Writing Commandments

Photo credit: "Olympus E-PL1 + Canon 50mm F1.4 FD" by 55Laney69 under Creative Commons Attribution 2.0.

Friday, November 30

NaNoWriMo Ends. Editing Begins!

NaNoWriMo Ends. Editing Begins!

If you participated in NaNoWriMo 2012 you're a winner! It's the end of the month and you survived with your sanity (more-or-less) intact.

Whatever your word count, this should be a day of celebration. You wrote more than you normally do, you stretched yourself as a writer, and are heading into December with what Jim Butcher called writing momentum. Because I think his advice is fabulous I'm going to include it here even though I posted about it only a few days ago.
Write every day.

Even if you only write a little bit, even if you only write a sentence or a word, write. Because, even if you've just written a word, you're one word closer to the end of the book than you were at the beginning of the day, and that's progress.

Writing is about momentum, so get that momentum, set your time aside every day and stay honest.  (Jim Butcher's Advice For New Writers: Write Every Day)

What The Future Holds: Editing


For those of you who did finish and wrote 50,000 words over the course of November, you rock! But it's not over. You have a first draft. Great! Now put it in a drawer and back away slowwwly.


1. Take A Break


Resist the urge to read your manuscript over. Let it rest. Stephen King usually gives it about six weeks, but do what feels right for you. I think that having at least a week off would be an excellent idea.

Part of the reason for giving yourself a break is so that you'll be able to come back and, to a certain extent, read your story with fresh eyes. Passages you thought blazed with unsurpassed brilliance and creativity will seem less brilliant (after all, you were sleep deprived and over-caffeinated) but parts that you thought hadn't turned out as well as you wanted may strike you as pretty darn good.


2. Read Your Manuscript Through But DO NOT EDIT IT


When you come back to your manuscript read it through once, from beginning to end, but DO NOT EDIT IT.

Because you've gotten some distance from the story you will have forgotten some of its twists and turns. Given that, it would be BAD to make major alterations before you've loaded the story back into your noggin.

I know it's agonizingly hard to read your work without editing it. Or perhaps that's just me. It's like torture. But your restraint will pay off.

By all means, take lots of notes about what you'd like to change, but put them in a different file, or you could even use a paper notebook. I often enjoy the act of writing on a physical page when I'm taking notes.


3. Unleash Your Inner Editor


During NaNoWriMo I've been saying to people, "Take your inner editor, tie her up, and lock her in a closet." Now it's time to let her out (and hope she's not too grumpy). Now you want to think about how other people would read your story.

Here's a rule of thumb: 

Above all else, you want your story to be clear. Remove anything that doesn't serve to push your story forward.

For each element of your story look at it and ask yourself, "Does this need to be here? Would the story be the same without it?" If its absence would leave the story unchanged, be ruthless and cut.

Protagonist's goals: 

Is it clear what your protagonist wants? What their external goal is? For instance, winning the hand of the princess, finding the golden bird, bringing back the lost ark, and so on.

How about your protagonist's inner goal? How do they need to change in order to get what they truly want? For instance, Shrek was lonely, isolated. He wanted friends, but in order to get them he had to change and let people in.

Subplots:

How many subplots do you have? If you want to write an 80,000 word story and this is your first book you could go easy on yourself and have only one, or perhaps two. If you're writing a 40,000 word novella (which I think would be an excellent thing to do!) you wouldn't need any sub-plots. Again, this advice is for new writers, if this isn't your first book you know best what you're comfortable with.

Characters:

If a character doesn't do anything to advance the plot get rid of him. Or perhaps you could combine him/her with another character.

Backstory:

You only want to include what is relevant to the other characters in the novel at the time it's given. Robert Sawyer gave a beautiful example of this. (Robert J. Sawyer: Showing Not Telling)

Best of luck as you continue to work on your novel! Do you have any advice you'd like to pass on?

Here are a few articles about editing:

- Creating Memorable Supporting Characters
- Editing: Make Sure Your Story's Bones Are Strong
- Robert J. Sawyer: Showing Not Telling
- 11 Steps To Edit Your Manuscript. Edit Ruthlessly & Kill Your Darlings
- Check Your Writing For Adverbs And Other Problem Words: MS Word Macros
- How To Find The Right Freelance Editor For You
- Want Help With Editing? Try Free Editing Programs

Photo credit: "The BIG Guy" by VinothChandar under Creative Commons Attribution 2.0.

Friday, June 15

Conflict Creation: The Needs Of Your Characters

writing character motivation needs
A Character's Needs

Every character has needs, otherwise they'd be about as interesting as drying paint. So, here are a few points about needs:

1. The bigger and more urgent the need the better
Reading about someone who is slightly thirsty has zero drama, but reading about someone who is on the verge of dying from thirst gives a scene more immediacy. Be sure the solution to the character's problem, the thing that will erase his need, is both clearly described and difficult to attain.

2. Have your character's needs conflict
Let's say that our character--let's call him Joe--needs to drink water in the next hour or he'll die. He knows there's an oasis over the next hill, if he can only reach it before he collapses he'll be okay.

In this scenario we could throw all sorts of obstacles at our character--he trips and twists his ankle, a poisonous snake pops up out of the ground in front of him, and so on--but after a snake or two pops up to bar his way, what next?

How about giving our character a conflicting need? On his way to the oasis--Joe can see it now, shimmering in the air--he meets a damsel tied to a bomb. Joe can defuse the bomb but that will mean he won't be able to get the water he needs to stay alive.

I've provided a hackneyed example, but you get the idea.

3. Give your character different KINDS of needs
Last year I had the pleasure of hearing Michael Hauge speak; if you ever get the chance I highly recommend it. He talked about inner and outer needs. I'm calling them needs but we could also talk about motives or goals. Whatever it is that gets the character out of bed in the morning and doing something, preferably something interesting.

In our example, Joe has obvious outer needs: don't die of thirst, get water, diffuse the bomb. But what about his inner needs? Here's where things can get tricky because it works out best if (see 2, above) the inner need conflicts with Joe's most pressing outer need.

Perhaps Joe falls in love with our conveniently placed damsel. The problem: if he frees her he'll die of thirst and won't be able to enjoy her love or appreciation. Now we have a situation fraught with tension. This particular example is silly of course, but you get the idea.

Thanks for reading! And remember, keep writing.

Cheers.

Books on writing I recommend.

Recommended Reading:
- Call For Authors: Write a DEAD MAN Novel
- Indie vs. Traditional Publishing, Which Should You Choose?

Photo credit: Peak Oil Blues