Showing posts with label SiWC. Show all posts
Showing posts with label SiWC. Show all posts

Monday, June 24

How To Create Memorable Characters: Be Merciless

How To Create Memorable Characters: Be Merciless


When Bad Things Need To Happen To Good Characters


The following advice comes from Rick Mofina, a former journalist whose "crime thrillers have been published in 21 countries."
Always launch your story with a conflict confronting your protagonist. It should be a problem that mounts. For example, a lost wallet leads to identity theft, which leads to mistaken identity and something far worse. The conflict you give your hero could threaten their way of life, their community, or someone they love. (Seven deadly writing tips)

Truth Hurts But Writers Must Not Flinch


Some of the best advice on what it means not to flinch was given by Robert Wiersema at the Surrey International Writer's Conference a couple of years ago: SiWC 2011 Day One, Part Two: Don't Flinch: Robert Wiersema.

1. HOOK


You have, at most, two pages to grab a reader. You have to grab them in the first scene, in the first sentence. How do you do this? You create a question in the readers mind. The reader must answer the question to understand the sentence. This is like foreshadowing, but it is less obvious. A hook is implicit foreshadowing.

2. PLOT


How does the plot build suspense? Imagine you're driving down the road and you see a car in the ditch. What is going to happen? Everyone will slow down to look at the car and they'll wonder: What happened? It is part of our nature.

3. CONFLICT & CHARACTER = SUSPENSE


Frustrate your character. Which newspaper headline would grab your attention: "Man on the run" or "Man captured"?

- Have reversals. Characters should be frustrated at most turns. Here's the trick: the plot should be inevitable but not predictable. The plot should not be the same thing you and your readers have seen dozens of times. How do you avoid this?

THE KEY: The reader should always know slightly more than the character. Let the reader know an event is coming before the character does.

- In order to create suspense, the readers' expectations must be both met and undermined. What we are talking about here is shameless manipulation. You are telling people lies in order to get the response you want.
I constantly have to remind myself not to flinch. I want my characters lives to be effortlessly wonderful but that wouldn't make for an interesting story.

Photo credit.

Monday, December 3

Robert Sawyer Says: Don't Worry About What's Popular, Write What You Love


SiWC & A Joke

What's the difference between a large pepperoni pizza and a professional writer? The pizza can feed a family of four.
That was the joke Robert Sawyer told at the the opening of his keynote address for the Surrey International Writers' Conference (SiWC) this last October.

His point wasn't that we should stop trying, it was that we shouldn't try to figure out what's 'hot'. You know, vampires, angels, zombies in love, and so on.


What Do You Love?


In the beginning, when we first discovered we wanted to write, we had something to say. We had things that inspired us. Robert Sawyer's message was: Don't lose that! Hang onto that spark.

All the sacrifices you make for your writing--for instance, staying home to write when your friends go out to watch a movie, taking a less than ideal day-job because it gives you time to write--are because of one thing: so you can speak to the world about what YOU care about.


What Is Your Mission Statement?


What is your mission statement? What is important to you? If you make yourself happy, if you write the kind of stories that excite you, that make you want to sit down at your keyboard and get lost in a land of imagination, if you write the stories that make you happy, you'll make your readers happy.

If you write the stories you're passionate about, that passion will spill onto the page, will infuse your words, your ideas. It will transform your characters into living, breathing people. It will make your fictional words come alive.


What Is Important To You?


This is the most important question of all: What is important to you?

Find out and write about it. Write the stories you love to read.

Fine your niche. Be the favorite author of a very narrow segment of the population.

The key to success: Don't write anything except what you want to write.

Other articles you might like:

- Writing A Story? Make Sure You Have A Concept Not Just An Idea
- 19 Ways To Grow Your Twitter Following
- Does Amazon KDP Select Drive Away True Fans?

Photo credit: "Poetic" by seyed mostafa zamani under Creative Commons Attribution 2.0.

Wednesday, November 14

Donald Maass Talks About How To Make Your Readers CARE About Your Characters On The First Page


I was mulling over what to write about for this post when I realized I haven't told you about the workshop I took from Donald Maass on creating standout characters.

Donald Maass is head of the Donald Maass Literary Agency in New York which sells more than 150 novels per year to major publishers in the U.S. and overseas. His latest book is Writing 21st Century Fiction: High Impact Techniques for Exceptional Storytelling in Modern Fiction. Much of the material Donald Maass talked about in his workshop was taken from Writing 21st Century Fiction.

By the way, if something I've written looks wrong it's my mistake, not Donnald Maass'.

How To Make Your Characters Pop Off The Page


What makes a character 'pop' off the page? How can you construct a character your reader will immediately care about? That's our goal.

As head of a New York literary agency, Donald Maass reads many manuscripts. He said there is something missing from almost every protagonist. One thing.

But let's step back for a moment. Before we talk about what's missing, let's go over the three basic types of protagonists:

1) Everyman/Everywoman


This kind of protagonist is like you and me. They are ordinary, at least to begin with.

Write down your favorite thing about your protagonist. Why do you love them?

Now, ask yourself: How can readers immediately experience this quality I love?

2) Hero


This kind of protagonist is already strong. Brave. Important.

Perhaps their job puts them in danger. They are responsible.

If your protagonist is a hero type, write down one way in which they are human, ordinary and regular, just like everyone else. Perhaps they are superstitious. Perhaps they have self-depreciating humor. Perhaps their car won't start.

3) Dark protagonist. Anti-hero


This protagonist has self-loathing. Many paranormal characters fall into this category. Perhaps they are a werewolf, a shapeshifter or a vampire.

If your protagonist is like this, write down one way your character want to change. One way they wish to be less tormented. What would that look like? What could the end of suffering look like for this character? How can they be more human?

Let your reader feel, let them see, your character yearning for change.

The one thing that's missing


Let's go back to what DM said, above, about one thing being missing from practically every manuscript he reads. It's this: he didn't care about the protagonists after reading the first page.

You NEED to find a way to make your readers care about your protagonist ON THE VERY FIRST PAGE.

DM suggests that if there's no way you can make your reader care about your protagonist in the first page that you might want to rethink your opening.

Our goal: to create a sympathetic character


The goal is to create a sympathetic character your readers care about. Some people say you want to create a protagonist readers can IDENTIFY with but not necessarily CARE for. DM disagrees. The reader needs to care about your protagonist, not simply identify with them. (See also: How To Get Your Readers To Identify With Your Main Character.)

So, how do you get your readers to care about your characters?

What makes you care about people?

Probably a number of things. We like people who are strong, who are good, who are principled and who are brave.

Readers want something to cheer for.

So, how do you accomplish this?

Creating a sympathetic HEROIC character: what DOESN'T work


Here's what NOT to do: use an action opening that makes your protagonist seem perfect. DM says that action openings leave readers ice cold. They don't care. The protagonist is too perfect.

Your reader needs to see your protagonist as a real person. They need to see they're human. Your protagonist, especially if they're a hero type, needs an ordinary thing (for instance, a car that won't start, a superstition, and so on).

Creating a sympathetic DARK character: what doesn't work


These protagonists are sexy, haunted, alluring, they look great in leather. They're tormented, depressed, miserable. Who wants to be around that?

Your readers back away from suffering. What we don't back away from is HOPE.

How to get readers to care about your character:

You need to find a way to make your character STRONG, REAL and give them HOPE.
As you write your characters ask yourself: What engages your heart? What makes you feel connected? Drawn in?

After the opening


So far we've talked about how to get your readers to care about your protagonist on the first page, certainly in the first couple of pages. Now let's talk about how to KEEP your readers caring about them.

Give your main character a FOUNDATIONAL ATTRIBUTE


Even ordinary characters (type one, above) have one thing they are exceptional at. Something they know a lot about in which they're an expert.

- Are they analytical?
- Are they faithful?
- Are they curious?
- Are they determined?

Now give your protagonist a habit or tick that suggests they're the opposite of whatever foundational attribute you've given them.

For instance, let's say your protagonist is highly focused, that's his foundational attribute. Have a scene where he's in an ice cream parlor. He's so highly focused he can't do a simple thing like decide what kind of ice cream to get.

Your character needs weaknesses as well as strengths. Make sure that in at least three places in your manuscript you show your character's weakness, his quirk.

I want to stress that DM thought we needed to be specific when we show how our character's foundational attribute benefits them as well as how it hurts them.

Ask yourself, what can your main character DO that no one else can? Now write a scene where this ability is a benefit and another where it's a hindrance.

Your Character & Self-Awareness


What does your character know about herself that is true?

There is something about them that is even MORE true, but they don't know it yet. What is it?

When and through which character are you going to clobber your protagonist with a recognition about him or herself? When would be a good time to do this?

What is one thing your protagonist knows about people that no one else does?

Why does he know this? Is it because of who he is?

In your story include a character on whom your protagonist cannot get a read.

Who does your protagonist love the best? What is one thing that is bad or unflattering about this character? What is one thing they do wrong, something that the protagonist sees through? The protagonist knows this character well enough to see something negative about them.

Pick any small thing in your story, something trivial, a little piece of friction between two characters. Make this illustrative of a larger principle at work in the world. Here is where you can give your protagonist an exposition. they can feel some anger, some sense of injustice, about what happened even though it is small.

What is the most selfless thing your protagonist does? confession, humility, forgiveness. Something they do for someone else. They sacrifice themselves.

Pick another of your characters. How will this character be changed by the selfless act of your protagonist? SHOW how they are changed by what your protagonist has done.

What makes a character interesting


Quirks are interesting, it's probably why we have so many quirky detectives.

Characters that are special, gifted, are interesting. Characters who see more, who care more than WE DO are interesting.

Did you ever have a slog day? Sure you have, we all have. Those days we just want to go back to bed. We've also had days when we're alive, our brains are on fire. We feel in command of ourselves and our world. Those days we want to be alive. THESE ARE THE KIND OF CHARACTERS READERS CARE ABOUT.

Make your characters real.

Your protagonist can, in a way, always be ON.

Antagonist


In a romance, the hero is often the heroines antagonist and vice versa. The hero and heroine need to be together but something is keeping them apart. What does the heroine want? Love? Security? Respect? The hero is getting in her way, he is slowing her down.

What does your antagonist believe in? What is their ONE TRUTH?

In what way is the antagonist's one truth actually right and true? What do they think is wrong with the world? What is REALLY wrong with the world?

Write a scene about the moment when your protagonist understands and accepts that the antagonist is right (perhaps not globally, but about some one thing), that their one truth is really true. Do they humble themselves and say, "You're right. I see it"?

What is the moment when your protagonist realizes that the antagonist is right? It's sometimes said that those who hate us know us the best. In a sense, your protagonist and antagonist will know each other very well.

What does your antagonist most want to bring about? What is their perfect world?

What is the WORST thing your antagonist does?

There is a thing your antagonist has sworn never to do, they think it's wrong. They say to themselves, "I'll do anything, anything at all, but never THAT" What is the thing they've sworn never to do?

At some point your antagonist will do the thing they've sworn never to do. Why do they do it? They do it even though they abhor it, they do it reluctantly and against their principles. For what good purpose was it done?

Remember: the antagonist is the hero of their own story.

Secondary Characters


Pick a secondary character, a friend of the protagonist. What is the single biggest way these characters are different?

Find one way to use what you've just written down in a scene. At what point in your story does this secondary character most understand and love your protagonist? At what point do they hate the protagonist?

What is their most important piece of shared history? What have they done together? What can this secondary character trust your protagonist for? What will the protagonist always do for them? Bail them out at 3 in the morning? Change their tire in the middle of a snowstorm?

Find a moment in your story where trust is broken, when the protagonist doesn't do what the secondary character trusted them to do.

What does the secondary character know about your protagonist that your protagonist denies? Is there a moment in your story when the secondary character calls your protagonist out?

What is the greatest gift the secondary character can give to the protagonist? The protagonist may not know they need this gift even though they do.

Underutilized secondary characters weaken a story.

That's it! If you ever have an opportunity to take a workshop from Donald Maass, do it! I've never met anyone who was disappointed.

Do you have any advice to add? Any questions you ask about your characters that helps them come alive?

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NaNoWriMo update: Alas, I didn't get my 2,000 words done last night! I did 1,000 though, so I'm up to 25,081. Hopefully I'll be able to do 2,000 words tonight which will bring me up to 27,000.

Other articles you might like:
- 8 Do's And Don'ts Of Writing Fiction From Neil Gaiman
- Using Technology To Sell Books: Quick Response Codes (QR codes)
- Is Serial Fiction Profitable? Hugh Howey Says: Yes! Even With Absolutely No Promotion

Photo credit: "Black & White Flower Pattern" by VinothChandar under Creative Commons Attribution 2.0.

Thursday, October 25

Making A Scene: Using Conflicts And Setbacks To Create Narrative Drive

Making A Scene: Using Conflicts And Setbacks To Create Narrative Drive


Yesterday I promised to write an article about the last tool Mary Robinette Kowal introduced in her (terrific!) workshop at SiWC last weekend, The Mysteries of Outlining. Namely: "Yes, BUT ... / No, AND ..." Another name for this might be "How to write a scene: conflicts and setbacks".

Characters need setbacks


If your main character got everything she wanted right away then your story would be as entertaining as watching paint dry. The solution: be mean. Give your main character setbacks, lots of them.

Conflicts & Setbacks

Your main character has goals, he wants things. In Indiana Jones and the Raiders of the Lost Ark, Indiana Jones goes on a quest to find and bring back the lost Ark of the Covenant. About halfway through the movie he finds the ark but is captured and, along with Marion, sealed inside an ancient burial vault and left to die.

What follows is one of the BEST sequences of conflicts and setbacks I've come across. Let's start after Indie finds the ark.

Conflict: Does Indie find the ark?
Setback: Yes, BUT he is captured, thrown into a pit of snakes, and the antagonist takes the ark.

Remember that it is established early on in the movie that Indiana hates snakes. Spiders and all manner of creepy-crawlies he's fine with, just don't bring him near a snake! (And, yes, I know that there's no logical reason why there would be THAT many snakes in an ancient burial vault, but the scene still works.)

Conflict: Do Indie and Marion survive the pit of snakes?
Setback: Yes, they use torches to keep the snakes at bay BUT the torches are about to burn out.

Conflict: Do Indie and Marion escape the pit of snakes before their torches burn out?
Setback: Yes, Indie crashes a pillar through a wall providing them a way to escape BUT the room they enter is filled with skeletons that--for Marion at least--seem to come alive.

Conflict: Will Indie and Marion escape from the ancient burial vault they've been entombed in?
Setback: Yes, BUT the bad guys have the ark and Indie needs to get it back.

After every goal Indie achieves there is a setback. I just noticed we didn't come across a "No, AND ..." so lets keep going.

Another FABULOUS sequence in the first Indiana Jones movie--especially from the perspective of what we're talking about here--pulling the reader through a scene, creating conflict and using setbacks to create narrative drive--occurs at around 01:16:33 where Indie decides he's going to commandeer a plane. He fails in the end and it blows up but the sequence of goals/conflicts and setbacks is memorable.

Conflict: Will Indie commandeer the plane?
Setback: No, AND Indie is spotted crawling up the plane, toward the pilot.

Conflict: Indie and a bad guy fight. Will Indie win?
Setback: Yes, BUT a much bigger man starts a fight with Indie (AND the pilot sees indie and knows he's trying to commandeer the plane).

Conflict: The pilot starts to take pot shots at Indie. Will Indie escape being hit?
Setback: Yes, Indie dodges the pilot's bullets BUT the pilot keeps shooting.

Conflict: Indie is fighting a huge bad guy. It looks like he has no chance of winning. Will Indie, against all odds, win the fight against the Man-Mountain?
Setback: No, Indie is not going to win a fist-fight with the Man-Mountain AND the pilot is still shooting at him.

Conflict: The pilot takes aim at Indie, from this angle he can't miss. Will Indie survive?
Setback: Yes, indie survives. Marion hits the pilot over the head and knocks him unconscious BUT as the pilot slumps over in the cockpit he hits some levers and starts the plane rolling forward while Indie fights the Man-Mountain on the ground below.

Conflict: Marion climbs into the cockpit to remove the pilot and stop the plane from moving. Does she succeed?
Setback: No, AND she gets locked inside the cockpit.

You get the idea. The entire scene is well worth watching.

One thing I want to point out before I go on to the next section and talk about scenes is that the stakes for our hero gradually escalate throughout the scene. At first Indie just wants the plane and gets into a fist fight, then there's an impossibly huge guy he has to fight, then someone starts shooting at him, then the plane begins to move, then there's a truckload of German soldiers who see him, then Marion explodes gasoline containers, then there's gasoline on the ground running toward the fire.

At the end of the scene an ocean of gasoline is rushing toward the burning remains of the gas canisters while the Man-Mountain continues to beat Indie to a pulp and, of course, the whole camp has noticed the gasoline barrels explode and is rushing to investigate. It's really quite something.

Scenes & Sequals


To flesh out this discussion let's talk about the larger picture. Conflicts and setbacks are parts of scenes and a novel is made up of scenes and sequels.

Scenes are where the action takes place, where your character has conflicts and setbacks until the end of the scene and he or she attains their goal, or not, as the case may be.  

Sequels are where your character reacts emotionally to what's happened, where he or she reviews the facts of their situation and perhaps wonders if their plan is working or whether it needs to be changed. Basically a sequel sets your character(s) up for the next scene and gives your readers a bit of a break from the fast pace.

I'm not going to talk about sequels here, except to point you to Jim Butcher's post on the subject.

Scenes


Here, according to Jim Butcher, is the basic format of a scene:
Point of view character: _______________________
Goal: ______________________________________
Conflict (scene question): ______________________
Setback (scene answer): _______________________

POV (Point Of View) Character

Both Mary and Jim say the same thing:
Make your POV character the one who has the most at stake. 
Jim Butcher qualifies this by saying it should be the character who has the most at stake emotionally. If one character may lose his cousin who he never liked and doesn't care about and another may lose his cat who is their best friend then make Cat Guy your POV character.

Keep in mind that, like all writing rules, if you know what you're doing you can break them.

Goal


The goal needs to be ACTIVE and it needs to be SPECIFIC. Michael Hauge advises writers to think of it in movie terms. How could you show the character's goal on the screen? It should be something concrete such as (these are Jim Butcher's examples) "Get out of the room alive" not "Do something to save the day".

Conflict: Will your character succeed? WHICH character will succeed? Your hero or the antagonist?


Conflict is whatever will make your character fail in reaching his or her goal.

Between characters. Conflict happens between characters, not between a character and the environment. In the second Indiana Jones scene the plane--specifically its propeller--acted as a threat to Indie, he could have been killed by being forced into its blades, but it was used as a prop, the conflict came from the Man-Mountain trying to force him into the blades.

Conflicting goals. Conflict happens between characters trying to achieve different goals. Antagonists have goals too, ones that, if fulfilled, would prevent the hero from reaching his or her goal. Jim Butcher writes:
All this really means is that you need an antagonist with the same specific, attainable goal, the same kinds of emotional stakes, as your protagonist. Once you've got the right kind of set up, the scene almost writes itself. (Scenes)
If only!

Setbacks

For every conflict that comes up, a question can be asked: Will our hero succeed? There are four answers:
1) Yes
2) Yes, BUT
3) No
4) No, AND
We've covered this, above. Briefly, "Yes" won't get us anywhere. The hero needs setbacks because if his goal were just handed to him that would be very dull. The hero doesn't get everything he wants until the end of the book--and sometimes not even then!

"No" can work but it can be frustrating and cast your hero in a bad light. Use sparingly.

The other two, "Yes, BUT" and "No, AND" we've covered, above.

So, what are you waiting for! Go write a killer scene. :-)

Update (April 28, 2014): I go into this topic in more detail in Parts of Story: Try-Fail Cycles.

Other articles in this series:
- Orson Scott Card & The MICE Quotient: How To Structure Your Story
- Mary Robinette Kowal and The Mysteries of Outlining
- The Mysteries of Outlining and Nesting MICE: Creating Killer Stories

Other articles you might like:
- Jim Butcher On Writing
- NaNoWriMo: How To Reach Your Daily Wordcount
- Book Review Blogs That Accept Self-Published Work

Friday, October 19

Surrey International Writers' Conference 2012

Surrey International Writers' Conference 2012

I'm attending my third Surrey International Writers' Conference (#SiWC2012) today but will be back Monday. I'll still post articles Saturday and Sunday. They're already written and the system should (cross fingers) send them out automatically.

I'll try to send updates from the conference, but we'll have to see how that goes.

I haven't decided which workshops to attend, there are so many wonderful choices! Here's Friday's schedule.
Diana Gabaldon

To give you a sense of the conference, here's a link to one of my posts from last year based on Robert J. Wiersema's workshop, Don't Flinch: SiWC 2011 Day One, Part Two: Don't Flinch: Robert Wiersema.

Here is my account of two other workshops I attended last year:
- SiWC 2011 Day One, Part Three: The Psychology of Plotting, Michael Slade
- SiWC 2011 Day One, Part Four: The Inner Journey, Donald Maass

If you have the opportunity to attend a writing conference in your area I highly recommend it. It's wonderful to connect and learn from other writers.

Other articles you might be interested in:
- How To Design A Great Looking Book Cover
- The Best Way To Build A Writer's Platform Is To Write
- What Is Writing? Telepathy, Of Course!

Friday, November 11

SiWC 2011: Character and POV: The Voice of Your Story, by Bob Mayer


I love Bob Mayer's writing! I've read his (excellent!) blog, Write It Forward, for the past year or so and was eagerly looking forward to taking this workshop. I was not disappointed.

I should apologize in advance; my notes are sketchy in places because sometimes I put down my pen and just listened.

As always, any mistakes and distortions in the following are completely my fault, not Bob Mayer's.
"I'm convinced fear is at the root of most bad writing."
Stephen King
How do you get great reviews? Great blurbs for the front of your book? You network. Networking is very important.

Also, character is everything.
- What is your character's core need?
- What is their pathological maneuver?

Emotion is more important than logic.

Your characters must want something concrete. This concrete thing, though, can in turn illustrate an abstract need/want.

Motivation
- Every character thinks the story is about them.
- Everyone has a core motivation. Motivation can be anything.

Peel away what the character wants and then find out what they need.

The protagonist goes up Maslow's hierarchy while the antagonist goes down.

Both your antagonist and protagonist need blind spots. Needs produce blind spots.

Do not name a character unless the character is important.

What if your protagonist fails? The answer will tell you what is at stake in your book.

Your protagonist has to overcome their fear even though their fear is their primary motivator.

(Book recommendation: How To Write The Breakout Novel, by Don Maass. KW: This book was recommended at almost every workshop at the conference.)

Character Description:
- Keep it brief and distinctive
- You're not writing a personal advertisement
- Don't have your character look in a mirror when it comes time to describe what they look like! One thing you can do is use other points of view to describe other characters.

The stages of change:
- Denial
- Anger
- Bargaining
- Depression
- Acceptance
=> Have your character go through these stages, don't have them suffer a loss and, the next moment, be okay with it.
=> How do we know when someone, say a friend, has changed? We see it.
=> At the end of the story we need to see our protagonist do something emotional they weren't able to do at the beginning of the story. This will show that they've changed.

Point Of View
1st person: I am sad.
2nd person: You are sad.
3rd person: She was sad.

The 2nd person destroys the 4th wall.

One advantage of 3rd person limited is that you can't info-dump.

What voice should you write in? The voice you enjoy reading.

What should you write about? Write about the thing you're most afraid of. Put it on the page and out there for people to see.

When should you break the 'rules of writing'?
1. Know the rule.
2. Know when you're breaking the rule.
3. Take responsibility for breaking the rule.
That's it! Hope you found something useful. :)

These are my notes from other workshops I attended at the SiWC this year:

- Don't Flinch, Robert Wiersema
- The Psychology of Plotting, Michael Slade
- The Inner Journey, Donald Maass
- Getting Started and Heading in the 'write' direction, by Robert Dugoni
- SiWC 2011: Writing for the Web, Rebecca Bollwitt

Friday, October 28

SiWC 2011 Day One, Part Four: The Inner Journey, Donald Maass


Over the years I've been told countless times that Don Maass is a great teacher, so one of the workshops I looked forward to attending at SiWC was Donald Maass's The Inner Journey.

Donald Maass did not disappoint. I'm sure I'll use every exercise he discussed during NaNoWriMo!

(By the way, when I use the word "hero" in my notes, I mean the protagonist of a story, whether male or female.)
Why do we keep reading a story? What keeps us interested? Micro conflict. Line-by-line conflict. Resonance. Associative devises: reverses and parallels.

Write with a theme. Write what you care about. Write with a purpose. What is it that moves our hearts as we read? What is it that keeps us in its grip as we read? The emotional side of the story. The inner journey of our heroes. This inner journey can even change us as we read.

To open our characters emotionally we have to open ourselves emotionally.

There are two things we're going to talk about today:
1) The emotional landscape of the story. What are your characters feeling?
2) The journey of the character, the character arc. The character arc is the sequence of changes a character goes through, the series of changes that transforms them.

Part One: The emotional landscape of the story

What story are you working on? What is your favorite place to write? See yourself there, see the computer screen. What feeling are you afraid to put on the page? Write it down, right now, write it down.

What will leave you feeling raw if you write it down? What would be too truthful, too painful, too true? Too angry? What might end your relationship with your special person? What are you hiding from yourself? What is it that you don't want to admit? What is it that you know you have to do but you haven't? What aren't you telling yourself?

To whom in the story does this feeling belong? Who owns that feeling?

When is it, in the sequence of the story, that the character feels this way? Who is going to hear about this feeling? What is going to happen when they do?

This is what I mean by writing emotionally. You need to open yourself up to do this.

In your life, what makes you blissfully happy? Write down the first thing that comes to mind.

Put this happiness into a physical container. What is the most surprising thing about this object? What is it about this object that is wonderfully familiar? Delightfully strange? If you were to give this object, this happiness, as a gift to someone else, if they were to take it into their hands what is the first thing they would say?

Is this object fragile or is it unbreakable? Is this object one colour or is it many? What is its surface like? How big is it? How heavy? When others see it are they curious about it, or are they afraid of it? Do you want to share it, or hide it and keep it for yourself?

Craft a paragraph or passage in which you describe this feeling without naming it ("happiness"). Tell how this emotion looks and feels to others and yourself.

Remember, this emotion exists independently of you. What do you want to do with it? What have you discovered about yourself because this object is in your hands?

When is the moment in your story where you character experiences this happiness? This bliss? Can you put this into your story? Have you? Does it work?

This is a way of writing about primary emotions. "He froze in fear" does not make anyone freeze in fear. Big emotions like blissful happiness are very difficult to communicate so that THE READER feels it.

You can do this with fear, rage, humiliation, lust, etc.

Let your readers feel a feeling without naming it. What is the dominant emotion felt by your protagonist? A certain dream? A certain drive? An emotion? What is it?

Your protagonist needs to express this feeling, she needs to get it out. The story god strikes a character mute. What is the one thing the character can do to let everyone know how they feel? What can the character DO to express this feeling?

These exercises provide a way of working on the emotional landscape of the story. How do we make the reader feel what we want them to? By turning emotion into ACTION.

Example:
"He stood mute with rage."
versus
"He used a sledgehammer to turn the car that had killed his wife into a useless mass of twisted metal."

Write down a moment when your hero feels numb. Overwhelmed. Burned out. Exhausted. Confounded.

Write down, in addition, what someone else does as a result of the hero expressing this.

Do you see a place in your story where your character is just going to let go and say, "I don't give a f**k"?

Open an emotional landscape for your protagonist.

Part Two: Emotional Change

What is your protagonist's worst habit? Their weakness? Their blind spot? What would your hero like to change about themselves? What do they know needs to change?

What is the moment, early in the story, that your protagonist tries to change what needs to be changed and fails? Why does she fail? Why can't she do better?

What is the moment in this negative characterization when your protagonist causes embarrassment? Who notices? Who says nothing? Who turns away and tries to pretend that didn't happen? When in the story does this negative trait actually HELP her? Why does it help her? BE SPECIFIC!

As your story continues this negative trait continues. Your character can't stop it. Who does the character alienate? Offend? Disgust? Who tells off the character? Who rejects the character? Who just can't take it anymore?

Having bottomed out, what is something your protagonist does differently? Reader must be able to see that your protagonist has changed.

Working backwards in your story. How could you make this action something your character would never do? Make them highly resistant to this action. Have them dislike it or hate it. They find it to be a flaw/weakness in others. Then, at the end of the story, they have the weakness.

Some people would call what we're talking about here the character's flaw. I like to say that it is solmething the character is powerless to change but does.

Think of three or four ways this thing that needs to be changed is made evident to the reader.

Change involves: a) healing and b) reconciliation

What is your character's deepest childhood hurt? What incident scared her the most? Which detail of this moment does your hero remember clearest? Which part hurts the most?

Write down one place where something identical happens but in the current day.

In the course of the story there will be something ... an obsession ... that your hero can't let go of. There is a deeper reason why the hero can't let it go. What is the deeper psychological reason?

What other character in the story sees that hidden reason before your character sees it? What will your hero say to that character when that character confronts her? Will she deny it?

Reconciliation
Who in the story does the hero most need to forgive? Who do they hold a grudge against?

What would have to happen for the hero to forgive that character? What would it take to make it okay? Let that happen if you can. If it is a change for that character that you can include.

OR

Is there some way your protagonist needs to change. Something they need to let go so that what hurt before doesn't hurt anymore. So that they say, "That's okay. I understand".

Grand Arc: Inner Journey, Inner transformation
What is the most important thing that your hero needs to know about herself that she doesn't?

Write down three reasons your protagonist has not to care about the thing they need to know. Through the story find a way of tearing down each of these three reasons.

What is your protagonist's greatest hope? What is her greatest dream? What is the idea? What is it that they wish for or dream about?

Is there a way for your protagonist to taste what they hope for? Can you put it within their reach?

In what way is your protagonist naive? Is what she hopes for impossible? Childish, unrealistic? Not going to happen? When is your protagonist going to realize this? What will replace that hope or that dream?

I want to challenge you. I challenge you to enact this in the manuscript without exposition. No thoughts or feelings. Dialog only: What truth or principle does your hero cling to the hardest? About the world in general. What do they believe, foundationally, is true? Write down three or four ways you can crush that truth. Three or four ways that you can show that this foundational belief is wrong, flat out wrong.

When does your protagonist have to admit they were mistaken? What does she come to believe instead? What will she do or say to someone else to show this new truth?

End of novel: What will your protagonist see or understand about themselves? Work back and find five places to direct your hero away from what they will learn about themselves at the end. Something OUTWARD, CONCRETE and EXTERNAL. Something keeping them from where they need to be, from where they need to go as a human.

What is the biggest thing that is different about your protagonist because of this change? Remember, this change should be something that the character is seemingly INCAPABLE of doing.

This is opening an emotional landscape, building profound change for your hero. This is NOT plot.
Twitter: @DonMaass
Don Maass mentioned that he tweets weekly breakout prompts.

Wow! I walked out of that class wanting to buy all Don Maass's books. One book everyone has recommended is: Writing the Breakout Novel. That's one book I am definitely reading.

Earlier posts in this series:
SiWC 2011 Day One, Part One: Don't Flinch: Robert Wiersema
SiWC 2011 Day One, Part Two: Don't Flinch: Robert Wiersema
SiWC 2011 Day One, Part Three: The Psychology of Plotting, Michael Slade

Wednesday, October 26

SiWC 2011 Day One, Part Three: The Psychology of Plotting, Michael Slade

From my notes:
What is the worst thing that ever happened to you and how are you using that to power your fiction? You don't have to use this event in your plot, but this has such a high emotional sentiment that it can supercharge your writing.

When you draw from a traumatic event in your life you are INSIDE your characters psychology, not trying to figure it out. This will show in your writing.

You've heard that you need to draw on universal themes in your story. What do people want? What do people fear? These things are universal, but for your story to be interesting it has to be unique. How can you do this? How can you write about universal themes and yet make your story unique? Here's the secret: Infusing your story with your experience will make it unique and it will lend it verisimilitude.

After you've exhausted your own material, phone up a police crime lab, they will tell you all sorts of grizzly stories. Don't be shy about contacting folks and asking them to talk to you about their experience.

Remember, rule number one is: Write what you know.
Well, that was a lot shorter! I guess I was exhausted after all my note taking from Robert Wiersema's workshop.

Hmmm, should I continue on and post my notes from Don Maass's workshop, "The Inner Journey"? I'm turning the pages of my notebook -- I had left my notebook in my luggage but by this time I'd retrieved it -- and I think there's too much material here to post right now so I'll save it for Wednesday. (I'm writing this at 11:30 pm Tuesday. I'll set this post to be automatically published early Wednesday.)

Till then. :)

Earlier posts in this series:
SiWC 2011 Day One, Part One: Don't Flinch: Robert Wiersema
SiWC 2011 Day One, Part Two: Don't Flinch: Robert Wiersema

Tuesday, October 25

SiWC 2011 Day One, Part Two: Don't Flinch: Robert Wiersema


Sorry for the fractured nature of this post (you can read part one here). I don't work for a few hours, so let's do this!

The first workshop I attended was Don't Flinch and was taught by Robert Wiersema.

Now, when a writer goes to a workshop it's a good idea, a really good idea, to have something to write on. But in the confusion of registering I had left my notebook in my luggage and of course I'd checked that in at the hotel!

A little thing like not having anything proper to write on never stopped a writer. During registration I'd been given a folder containing sheets printed on only one side.

(For those of you interested in what folks were given, here's a list: a detailed itinerary of workshops (one for each day), the etiquette of conferences, information about the silent action, information about the blue pencil sessions and editor appointments, an advertisement for a writers' retreat, a double-sided two page sheet with short bios of all the editors, agents and presenters. The rules of the silly writing contest, an article welcoming us to the convention and last--but certainly not least--a map.)

Armed with my unconventional writing material I took notes, and more notes, and still more, until I'd gone through all the backs of the handouts and, in desperation, began to write on the back of my folder! This was fine, but for the rest of the conference I felt a bit like the killer in Seven, carrying around a manilla folder covered with close scribbling.

Okay, the class. Here's what Robert Wiersema said was the key to building suspense: You take a bunch of characters, make your readers care about them, set monsters loose on them and then don't flinch. You need to let horrible things happen to them.

(Important disclaimer: These are my notes so I could be mistaken about what Robert Wiersema said, so don't blame him if you read something startling or something that makes no sense, that's me. :)
You want a gun in the first act, this creates an implicit promise. This creates questions. When will the gun go off? Why will it go off? Who will pull the trigger? Where will it go off? This is true for any kind of genre. If you're writing a romance then the question is: When will they get together? Why will they get together? Where will they get together, etc. The techniques of building suspense, of building elevated tension, are the same.

What does "not flinching" mean?
1) HOOK. You have, at most, two pages to grab a reader. You have to grab them in the first scene, in the first sentence. How do you do this? You create a question in the readers mind. The reader must answer the question to understand the sentence. This is like foreshadowing, but it is less blunt/obvious. A hook is implicit foreshadowing.

2) PLOT. How does the plot build suspense? Imagine you're driving down the road and you see a car in the ditch. What is going to happen? That's right, everyone will slow down to look at the car and they'll wonder: What happened? It is part of our nature.

3) CONFLICT & CHARACTER = SUSPENSE
- frustrate your character. Which newspaper headline would arrest/grab your attention: "Man on the run" or "Man captured"?
- Have reversals. Character should be frustrated at most turns. Here's the trick: the plot should be inevitable but not predictable. The plot should not be the same thing you and your readers have seen dozens of times. How do you avoid this?
- THE KEY: The reader should always know slightly more than the character. Let the reader know an event is coming before the character does.
- In order to create suspense, the readers' expectations must be both met and undermined. What we are talking about here is shameless manipulation. You are telling people lies in order to get the response you want. This is blatant audience manipulation.

Writers who are great at audience manipulation: Nicholas Sparks and Dan Brown. These writers are good storytellers and their pacing is good. They have good pacing within each sentence, within each paragraph, within each chapter of their stories.

How can you affect the pacing of your writing?
- Short fast sentences increase tension.
- Description, long words, long sentences, lower tension.
Your story is like a pot of soup, you don't want it to boil and you don't want it cold. You have to keep adjusting the temperature to get it just right. This means introducing stretches of increasing, and then decreasing, tension.

Elmore Leonard was the writer he said: Leave out the stuff people don't read. Leave out the boring bits.

CUE YOUR READERS
- The rhythm of your story is dictated by what you need your story to do. Use the pace to cue readers as to what their reaction should be. Don't treat your readers dishonorably. Cue the reader, tell them what you want them to feel. For instance, if you want them to feel heightened tension then use short sentences and raise the tension.
- The sorts of things that increase tension: Showing as opposed to telling and dialogues.
- The sorts of things that lower tension: Telling as opposed to showing, description, long sentences, etc.

If you're going to focus on something, focus on it for a reason. Use it. You must only focus on what is important to the story.

CHARACTERIZATION
- The stereotype is that thrillers are plot machines. Story arises naturally out of characters. Plot is artificial. Everything: the story, the tension, etc., should come out of the characters. In order for this to happen your characters needs flaws and scars. For instance a classic flaw was pride. Pride is a great flaw to fuel tension and suspense.

Examples:
- Dr. Richard Kimble in The Fugitive. Kimble was arrogant. He was a surgeon. When he was falsely accused of his wife's murder that was the first situation in his life he wouldn't control. He doesn't plot his escape, it happens to him. Kimble needs to become innocent to reclaim his place in society. Throughout the movie he works to get back what he has lost.
- Hitchcock: Hitchcock was a master at using a person's flaws against them to drive a plot. He used suspense to drive a plot. Vertigo is an excellent example of this. Right from the beginning you know that the Jimmy Steward character is scared of heights and that he'll struggle with this fear at the end. You know this, but knowing it doesn't make the movie less interesting, it builds suspense. It increases tension. Rear Window was like this as well.

Protagonists and Antagonists
The reader must be swept along through the story because of their kinship with the protagonist. The antagonist must be as strong as the protagonist. The antagonist is the hero of their story.

Example: Silence of the Lambs. Hannibal Lector is the antagonist not Buffalo Bill, even though Buffalo Bill (aka Captain Stottlemeyer to all you Monk fans) is the murderer. (The instructor asked the class to name the murderer in Silence of the Lambs but it took a minute or two for any of us to come up with the answer.) We remember the Lector character because that character is well developed. We have questions. Hannibal was the protagonist in Hannibal. So, what I'm saying is: Make all your antagonists the heroes of their own story. The antagonist is the physicalization of the negative force.

Load up on your archetypes
People are afraid of the same things. They fear disease, the dark, public shame, loss of a child, death, injury, maiming. These are only a few of the things that make every single one of us shake in our boots. These are the things, the events, that populate our nightmares. Dr. Kimble in The Fugitive was being pursued. That's the fear. The fear of being caught, the fear of footsteps in the dark.

STUPID MISTAKES
- Unbelievability. Tension needs to be believable within the world you create. A good example of BELIEVABILITY is the universe Jim Butcher created for his series, the Dresden Files. This is a universe filled with wizards and vampires and witches and all manner of fantasy characters, but it reads like a matter-of-fact account of the day-to-day happenings of Chicago. How is this achieved?

a. Don't have characters do what you have established they wouldn't do. For instance, if the character is scared of crowds then when they escape through a crowd at the end of your book show that this isn't an easy thing for them to do, don't have them do it blithely.
b. Continuity and logic problems make a story unbelievable.
c. Don't treat your character or reader as stupid. Your questions, your situations, shouldn't have an easy answer that the character doesn't think of. That's the sort of plotting that makes a book airborne -- readers will hurl it against the wall and stop reading.

Example: In Hitchcock's Psycho there's a beautiful young girl who comes to a creepy hotel and, instead of taking one look at it and the macabre Norman Bates and making a run for it, she checks in and takes a shower! Would you do this? No! What makes it believable that she would? Well, she's just stolen some money and is on the run. This cuts her off from any help society could provide. Also, she is to meet her boyfriend at the hotel and they didn't have cell phones in those days, so she has to stay put.

d. Don't resolve the central question of your story too soon.
e. Don't cheat the reader. You want them to read your next book. If you cheat them -- for example if a chance meeting at the end of the book resolves the tension -- then your readers will loose interest.

Not making stupid mistakes, creating the right pace, etc., all these things are skills, we learn them by going through the process of creating and writing stories. Everything that I've said today about what makes a story good, you know this already.

Here's what I want you to do. If you've found a book that has kept you reading far past your bedtime then read it again. As I said before Dan Brown is great at this. Read and watch movies (movie soundtracks are shamelessly manipulative).

Another thing you can do to improve your writing is, when you give your story to readers, ask them to put a mark in the margin where they began to lose interest.

Point Of View
You can have more than one first person POV character, you can even have POV characters that have different points of view (e.g., first and third). Do what works for your story.

Stakes
Suspense is always a matter of stakes. You want to let the reader know, early on, what the stakes are. Kill or maim someone adorable early on. For example, The Firm with Tom Cruise. What are the stakes for Cruise? If he stays with the firm and the feds show it's connected to the mob then Cruise looses everything: his money, his job, his freedom. On the other hand, if he cooperates with the feds then he won't go to jail, but sooner or later the mob will catch up with him and he'll be dead. Nice choice!
- You can know the outcome and still create suspense. There was a movie where the story was told by a drowned person. You know the narrator dies at the end, but the stakes were still raised.

Summing Up
Stakes, consequences. You've created a situation with potentially tragic results. There will come a time when you will want to save your character, to protect them. Don't. Don't flinch.

This moment is terrifying. If we were decent people we would protect our characters. You want a happy ending, but you can't cheat to get it.

You've created characters with flaws and turned the monsters loose on them. You have to be brave and unflinching. You have to do horrible things to nice people.

You don't need to beat your reader over the head with gore and lots of ugly details. You can leave these implicit. Readers have great imaginations, they will fill in the details.

If you do it right then it will hurt. It hurts us to hurt our characters, it hurts us to manipulate the reader. One thing you must realize: We also manipulate ourselves. Ultimately, we do all this manipulation because we are building truth.

We must have courage and strength and you must realize that, yes, you are cruel but here's the real truth: truth hurts and it is crucial that you don't flinch.
So, those are my notes! I had no idea this post would be so long. Yikes! I must be able to scribble pretty quickly.

I guess I'm not going to be able to get to the other Friday workshops today, "The Psychology of Plotting" by Michale Slade and "The Inner Journey" by Donald Maass.

Stay tuned!

Monday, October 24

SiWC 2011 Day One, Part One: Don't Flinch: Robert Wiersema


I've decided to go through my experience at the writers' conference day by day, beginning on the first day, Friday.

Of course I was excited to be at the Surrey International Writers' Conference. This was my second time at the SiWC. The first time was last year and Robert Dugoni (see pic, above) sent us all off into the world with his rousing adaptation of Aragorn's speech at the Black Gate entitled: Today we WRITE!

Best. Speech. Ever.

Usually writers aren't the most demonstrative folks but we didn't just give him a standing ovation, we stamped our feet, we hooted and cheered. The speech was amazing. It was so good, in fact, it was so inspiring, that the organizers took Dugoni's speech as the theme for this year's conference.

Anyhow, that was last year, but it gives the background of our collective expectations, out thoughts. The mood of the conference.

For my first workshop I was going to attend, "The Military for Writers" by Bob Mayer but a friend mentioned "Don't Flinch" so I read the handout:
"Robert Wiersema, whose Bedtime Story is described as an exquisitely plotted blend of supernatural thriller and domestic drama, guides you though building suspense and raising the states when ANYTHING can happen."
I ask you, after reading a description like that, how could I not go?

I just looked at the time, ack! The rest of this post will have to wait till I get back from work. I want to write about the workshop and what Wiersema had to say about not flinching and tell you something about the other two courses I attended that day. Stay tuned!