Tuesday, January 15

The Starburst Method: Summarizing Your Story In One Sentence

The Starburst Method: Summarizing Your Story In One Sentence

This is the final chapter in The Starburst Method. It has been quite a journey!

Our goal has been to work from an initial concept to produce a one sentence description that communicates who the protagonist is, what she wants, as well as the central conflict of the story.

For some reason this has been the most difficult of all the posts to write, but the idea here is simple enough. We're going to take the five paragraphs we crafted over the last few days, take the ideas we developed, and use those ideas to craft one gloriously concise sentence that describes the essential concepts in our story. (For an earlier discussion of this see: The Structure Of Short Stories: The Elevator Pitch Version)

Last time, in The Starburst Method: The Hero's Journey, Part 3, I gave an example of the hero's journey using The Firm as an example. Here I'll extend that example and summarize it using one sentence.


A One Sentence Summary Of The Firm

Mitch McDeere is a smart, motivated, young lawyer living in Boston. But when he gets a job with a group of crooked lawyers, Mitch must thread his way between the dual threats of the FBI and the mob in order to preserve both his life and his law degree.
Here's how I came by this (by the way, this is all thanks to Nathan Bransford):
[protagonist name] is a [description of protagonist] living in [setting]. But when [complicating incident], [protagonist name] must [protagonist's quest] and [verb] [villain] in order to [protagonist's goal]. (Query Letter Mad Lib)
Let's look at one more example, this time using The Matrix.


A One Sentence Summary Of The Matrix


1. Protagonist's name:
Neo

2. Description of protagonist:
Office worker by day, hacker by night

3. Setting:
The Matrix, which appears to be North America in the late 1990s. Neo senses some of this, he wants to know the truth, but has trouble believing.

4. Protagonist's goal:
To expose the Matrix and defeat the machines.

5. Antagonist's name:
The machines. The main minion of the machines: Agent Smith

6. Description of antagonist:
Agents are protectors/servants of the machines that built the matrix and enslaved the human race.

7: Antagonist's goal:
To protect the matrix.

Notice some of my answers are long and rambling, that's okay. We're still at the brainstorming stage. Now we take this information and plug it into our formula:
Neo is an office worker by day, hacker by night, who hates his job and is looking for something more: The Truth. When Trinity, an infamous hacker, introduces Neo to Morpheus and the truth of human existence Neo must decide whether to embrace the bitter pill of truth or go back to the comfortable reality created by the machines who ensnared humanity. 
The way I've written this up The Matrix looks like a Character Story. At the beginning we have a character, Thomas Anderson, who is dissatisfied with his role in society and at the end our character, Neo, has found a new role: he is The One.

This Character Story is also, to a lesser degree, a Milieu Story as well as a love story. The other stories are either closed out first or at the same time as the Character Story.


Getting Our Description Down To One Sentence


Now let's be brutal and get our description down to one sentence. No rambling allowed!

What is the main element? Since this is a Character Story the main element is that the protagonist, Thomas Anderson, is dissatisfied with his role in society and, at the end, succeeds in changing it.

Since I don't want to give any spoilers--this is the description you'd give to anyone who asked what your book is about; telling them the ending wouldn't be friendly--I'm not going to talk about the ending.

I'm sure you could do better but here's what I came up with.

My one sentence summary of The Matrix:

When Thomas Anderson, an office worker by day and rebel by night, meets infamous hacker Trinity and learns the true nature of reality--the we are all trapped in an illusion--he wants to free himself and others, but can he defeat the machines?
If I thought this was a Milieu Story I would have summarized the movie this way:
When Thomas Anderson discovers the strange new world of the Matrix he learns humanity has been enslaved by intelligent machines and he is the only one who can save the world.
You know what? I like the second way better! Even though I don't think this is a Milieu Story, that's the version I'd tell folks. Besides, the goal is to craft a single sentence that describes the story and both of the above give one an idea of the main theme of the Matrix: The One--Neo--will save humanity from the machines and the prison they have created for us.

Want to try summarizing your work in progress? Please do! Why not share it in the comments.

Other articles you might like:

- F. Scott Fitzgerald On The Price Of Being A Great Writer
- Using Public Domain Characters In Your Stories
- Link Mashup: The Million Follower Fallacy, Showing Not Telling, Goals Not Dreams

Photo credit: "Shanghai Rollercoaster." by @yakobusan Jakob Montrasio 孟亚柯 under Creative Commons Attribution 2.0.

Monday, January 14

F. Scott Fitzgerald On The Price Of Being A Great Writer

F. Scott Fitzgerald On The Price Of Being A Great Writer

Can writing be taught?

Yes, but there's a price.

Here's how F. Scott Fitzgerald put it:
You’ve got to sell your heart, your strongest reactions, not the little minor things that only touch you lightly, the little experiences that you might tell at dinner. This is especially true when you begin to write, when you have not yet developed the tricks of interesting people on paper, when you have none of the technique which it takes time to learn. When, in short, you have only your emotions to sell.

This is the experience of all writers. It was necessary for Dickens to put into Oliver Twist the child’s passionate resentment at being abused and starved that had haunted his whole childhood. Ernest Hemingway’s first stories ‘In Our Time’ went right down to the bottom of all that he had ever felt and known. In ‘This Side of Paradise’ I wrote about a love affair that was still bleeding as fresh as the skin wound on a haemophile. (F. Scott Fitzgerald on the Secret of Great Writing)
Of course that's not to suggest we don't need to study to become better writers, or that we don't need to write, write, write and practice the craft.

For instance, no one is born with a writing 'voice'; that takes time to develop.

Lately I've written about the goal of writing: to evoke emotion in our readers, and about how we can do that, techniques we can use. And I think things like that are helpful. At least, they help me!

One of the reasons we need to read is because we need to see how others have done what we want to do, how they achieved a certain effect within us; or how they failed to do so.


Writing Can Be Taught


Recently Chuck Wendig wrote in defense of the idea that writing can be taught, and I agree. Just as math, and cooking, and skill at sports can be taught, writing can be taught. Chuck sums it up:
Writing and storytelling can be taught. If you want it bad enough, you can learn it.
And I think that's the key: if you want it bad enough.

Certain things can't be taught, they must simply be done. (As Yoda might say, "Do or do not, there is no try.") But anyone can do them--writers aren't foreordained--it's just a matter of whether we will.

There is a certain kind of brutal, searing, honesty great writers have; the ability to relentlessly tunnel down within themselves to the truth--their nakedness, their pain--and wrench it up into the daylight exposing it on the page for all to see.

No wonder many artists are basket cases!

But I'm not suggesting that if this emotional exhibitionism isn't present in your work then you're not now, nor will you ever be, a great writer. Far from it.

As F. Scott Fitzgerald wrote to Frances Turnbull, there is a price of admission.
You’ve got to sell your heart, your strongest reactions, not the little minor things that only touch you lightly, the little experiences that you might tell at dinner.
It's up to each of us, every time we sit down to write, to decide whether we're going to pay the price.

If you haven't read F. Scott Fitzgerald's letter to Frances Turnbull, I highly recommend it. Also, Chuck Wendig's short rant on the "You can't teach writing meme," is well worth the read.

What do you think? Can writing be taught?

Other articles you might like:

- Using Public Domain Characters In Your Stories
- Link Mashup: The Million Follower Fallacy, Showing Not Telling, Goals Not Dreams
- Connect With Readers' Emotions: How To Make People Cry

Photo credit: "Alone" by Bhumika.B under Creative Commons Attribution 2.0.

Sunday, January 13

Using Public Domain Characters In Your Stories

Using Public Doman Characters In Your Stories

Ever thought about using a public domain character? You could. Felix the Cat is available, as is Black Beauty, Oliver Twist and Dr. Dolittle (See: Famous Public Domain Characters).

Under US law, anything published before 1923 is not under copyright (see note 1, below). What does this mean for writers?


Public Domain Characters


As Robert Smedley writes in “Elementary, my dear Hamlet!” – Copyright, Public Domain & You the public domain is a writer's "toy box of free to use characters". Specifically:
There’s no catch; the intellectual property rights of characters and their stories have expired and they’re anyones to use and write about. Only occasionally will you find a character who has strings attached, like Winnie the Pooh or Peter Pan, but they’re rare special cases. It’s always best to check, and that can generally be accomplished with a quick Google.

Differences Between Public Domain Works And Public Domain Characters


Someone over at TvTropes.org (an excellent site) had this to say:
A distinction should be made between public domain characters and public domain works; Bugs Bunny is a trademarked character and not in public domain, but his earliest individual cartoons are.

It should be noted that, in general, a trademark is forever. As long as the holder of the trademark is creating some kind of "product" (media counts), and that they fulfill certain requirements (protecting the trademark is generally required), they can demand that the courts enforce the trademark. This is another reason why trademarks have become more common.
So hands off The Bugs. And, interestingly, despite Sherlock and Elementary, the great detective, Sherlock Holmes, is not public domain. Robert Smedley writes:
2022 AD, is a year when you’ll likely start to see an increase in the number of new Sherlock Holmes stories published by authors who aren’t Sir Arthur Conan Doyle. Why? Because 2022 is when Holmes fully leaves copyright and enters the public domain, which means that anyone – you, me, anyone – can use him in their books. He joins such figures as Captain Nemo, Ebenezer Scrooge, Dracula, Hercules, and Cinderella. You may think Holmes is already in the public sphere. Well yes and no. You see, Holmes is a maddeningly grey area for copyright lawyers. All but one of his stories are now public domain. Whether that one story still under copyright means the character is under copyright, no one is quite sure. All anyone knows is that come 2022, the Great Detective will be fully jettisoned from the safety of author-ownership, and thousands of writers want to get their hands on him. (“Elementary, my dear Hamlet!” – Copyright, Public Domain & You)

Why Use Public Domain Characters?


As with so many things, just because you can doesn't mean you should. Robert Smedley cautions that if you plan to use a public domain character be sure you have a good reason for using him. He writes:
[T]hink about the potential of that character, of whether there is anything new or meaningful you can add to their history and the shared public consciousness of that character. ("Elementary, my dear Hamlet!").

Audience Familiarity


A public domain character--Dracula for instance--already has an audience, many readers love Bram Stoker's story of horror so you have a build in audience. Which, incidentally, is also a reason not to use a public domain character. All those fans have high expectations. Even if we time-travelled and grabbed the original author and forced him to write more stories I think some fans would hate them.

It's daunting!

Question: Have you ever used a public domain character? If not, would you?

Other articles you might like:

- Chuck Wendig On Writing: How He Writes A Novel
- Connect With Readers' Emotions: How To Make People Cry
- Writer Beware: UK Speaker Scam

Notes

1. The following is from Wikipedia, Copyright law of the United States:
Works published or registered before 1978 currently have a maximum copyright duration of 95 years from the date of publication, if copyright was renewed during the 28th year following publication[33] (such renewal was made automatic by the Copyright Renewal Act of 1992; prior to this the copyright would expire after 28 years if not renewed). The date of death of the author is not a factor in the copyright term of such works.

All copyrightable works published in the United States before 1923 are in the public domain;[34] works created before 1978 but not published until recently may be protected until 2047.[35] For works that received their copyright before 1978, a renewal had to be filed in the work's 28th year with the Library of Congress Copyright Office for its term of protection to be extended. The need for renewal was eliminated by the Copyright Renewal Act of 1992, but works that had already entered the public domain by non-renewal did not regain copyright protection. Therefore, works published before 1964 that were not renewed are in the public domain. With rare exception (such as very old works first published after 2002), no additional copyrights will expire (thus entering the public domain) until at least 2019 due to changes in the applicable laws.
Photo credit: "[46/365] Count Brickula" by pasukaru76 under Creative Commons Attribution 2.0.

Saturday, January 12

Writer Beware: UK Speaker Scam

Writer Beware: UK Speaker Scam

Scammers are sending out fake invitations to speak at Bexley College. So far mostly SF/F writers have been targeted.

Courtesy of Victoria Strauss, from Writer Beware, here is the email making the rounds:
From: Arthur peterson [bexleycollegeoflondon@gmail.com]
To: [email address redacted]
Date: January 5, 2013 at 7:23 PM
Subject: BEXLEY COLLEGE HALF TERM BREAK SEMINAR.

Greetings [name redacted],

I am Prof. Arthur Peterson from Bexley College (Holly Hill Campus) here in London UK. We are officially writing to invite you and confirm your booking as our guest Speaker at this Year Bexley college Seminar which will take place here at the campus ground.

Bexley College (Holly Hill Campus).

The Venue as follows:
VENUE: Upper Holly Hill Road Belvedere, Kent
London, United Kingdom
POST CODE: DA17 6HF
Expected audience: 450 people(mainly students & invited guest). Duration of speech per speaker: 1 Hour
Name of Organization: Bexley College Campus.
Topic: ”Mystery of Life and Death”
Date: 18th February 2013

We reached your profile at http:// www.aboutsf.com// and we say it’s up to standard. The College will be so glad to have such an outstanding personality as you in our midst for these overwhelming gathering. Arrangements to welcome you here will be discussed as soon as you honor our invitation. If you have any more publicity material you wish to share with us, please do not hesitate to contact me.

An Official Formal Letter of invitation and Contract agreement would be sent to you from the College as soon as you honor our Invitation. The College have also promised to be taking care of all your travel and Hotel Accommodation expenses including your Speaking Fee.

If you are available for this date, include your speaking fees in your reply for it to be included in the DOCUMENTATIONS.

Stay Blessed
Prof. Arthur Peterson
Bexley College (Holly Hill Campus).

Tel: + 44 702 407 0611
When I first read this email I was puzzled: the scammers don't ask for money so how are they benefiting? Victoria Strauss writes:
The mark is told s/he must pay a "Government (United Kingdom) Main Application Fee for a UK work permit" of several hundred pounds. Once that money is sent, the scammers ask for more:

More information on the scam:

- Alert: UK Speaker Scam Targets Writers (and Others)
- UK Work Permit Church Scam for Speakers
- Scam Attempt Warning for SF/F Writers

Photo credit: "Caught in the Act" by *saxon* under Creative Commons Attribution 2.0.

Friday, January 11

Link Mashup: The Million Follower Fallacy, Showing Not Telling, Goals Not Dreams

Link Mashup: The Million Dollar Fallacy, Showing Not Telling, Goals Not Dreams

I've received some great, fantastic, fabulous news today and, as a result, I have the attention span of a humming-bird at a candy factory. I would love to tell you all about it, but I can't.

It's nothing super big, but it is super big to me. I'll tell you all about it in a few months. :-)

SO, instead of writing anything of my own, I'm going to give you some links to articles I thought were fabulous.


The Million Follower Fallacy


In this post John Ward talks about The Million Follower Fallacy. The short version: It isn't how many followers/friends you have, it's how connected you are to them. Well worth the read.

John also put together a great post about how to build up a community. This is something John Ward knows a lot about so, again, well worth the read.

Finally, here's a post from John Ward and Nathan Lowell about why books bomb.


How To Elicit Emotion With Your Writing


Yesterday I wrote about how to make your readers cry and, today, found this amazing article on the subject written by writer and editor Kim Aippersbach: Writing Emotion: How do great writers do it?

Kim talks about how to elicit emotion through physical sensations, metaphor, gestures, objects, other characters and dialogue. And she includes LOTS of examples. I can't recommend her article, or her book review blog, highly enough.


Penelope Trunk: Don't Be A Dreamer


Penelope Trunk's blog is amazing. Really. She covers a diverse range of topics. Sometimes she'll write about bedbugs--and make it interesting!--sometime she talks about time management, sometimes about writing, and sometimes about the difficulties she's having in her relationship.

Today Penelope blogged about how dreams can be a distraction. The trick is to come up with a plan, to make goals, to achieve your dream.

Penelope writes:
Goals are dreams that have a plan. Goals get done. Dreams don’t get done. 
My son is obsessed with the apocalypse. I’m not really even sure what the apocalypse is. I thought it was peak oil, but increasingly I think that it’s zombies. At any rate, he has joined the ranks of those making extensive preparations. At first I ignored his rants about off-the-grid heating and stockpiling food. But then I thought: learning moment. And I showed him how to use Microsoft Project to turn his dream of survival into a plan.

Now each family member has assignments, and, surprisingly enough, we are doing them. The Farmer just bought a generator, I found Enerhealth’s bucket of food for forty days of survival (it’s organic!),  and my son is investigating Radiant Heating for our floors.
Penelope's links are great too, that's one of the things I love about her articles. Be warned, though! They can be where your free time goes to die.

Well, that's it for today! What are your dreams? How have you translated them into goals for 2013?

Other articles you might like:

- Chuck Wendig On Writing: How He Writes A Novel
- The Starburst Method: The Hero's Journey, Part 1
- 7 Tips On How To Get Your Guest Post Accepted

Photo credit: "Adventure Time And Relative Dimension In Space" by JD Hancock under Creative Commons Attribution 2.0.

Thursday, January 10

Connect With Readers' Emotions: How To Make People Cry

How To Connect With Our Readers' Emotions: How To Make People Cry

Yesterday I talked about how Chuck Wendig writes a novel. Chuck gave great advice, but one point in particular stayed with me: make your characters compelling.

What we as writers want, the goal, is to reach through our prose and connect with our readers, our audience, emotionally. Or intellectually. But chances are we won't be able to do anything with their minds unless we've got their hearts.

But how do we do this? How do we reach out to our readers through words and move them to laughter, to tears. How do we make them joyful or sad?

(And I suppose this raises the question: What effect DO we want our stories to have on our audience? How do we want to leave our readers? Filled with happiness over a long lost love rekindled or terrified out of their wits, hiding under bed covers, scared to use the loo because they don't want a clown to eat them? [That makes me sound bitter about reading It, but it truly was one of my favorite books!])

Here's what I'd like to talk about today: How to make someone cry.

I know that sounds mean! And I'm not mean, I'm nice. Really! But I think of these blog posts as writing 101--this isn't creme brulee it's bread pudding. We're looking at the basics.

I think one of the easiest emotions to evoke is sympathy, sympathy aroused by an injustice.

Let's talk about how to build character identification, what sorts of character traits we'll need, what sort of trials and tribulations we'll need, if we want to move our readers to shed tears.


1. Give The Reader A Chance To Get To Know Your Character


Don't be too quick to put your character in jeopardy. Build some character identification first. Marg McAlister in Make Your Readers Cry writes:
You've probably been advised many times to plunge the reader into the story right away. Start at the point of change. Dive into the action; involve the reader.

This is good advice - to a point.

I've read far too many books (published and unpublished) in which the author has begun with Something Bad happening to the main character. The idea is to get the reader hooked from the first sentence. Oh my goodness... how will Jane get out of this?

The bad news is, it doesn't always work. And almost always, the reason it doesn't work is because we're reading about strangers. To become really involved you have to 'become' the viewpoint character. Then you will feel her pain!

2. Slow Down And SHOW, Don't Tell


This point is about pacing. Sometimes you want to move the reader quickly from one scene to another. No one wants to sit beside your protagonist as she drives to the corner store to pick up some milk, but we (ghoulish readers that we are!) would like to be there for the holdup she'll walk in on.

This applies especially when we're writing about something sad that we want to focus the readers attention on. Jody Hedlund in Creating Characters that Make Readers Cry writes:
Slow down and show. In those especially charged scenes, I slow down the action and I take the lens of my mental camera and zoom on specific details and emotions. This isn’t the time for a panoramic or big picture shot. This is the time for a close up. I point my camera around the scene trying to capture the heartache in ways that SHOW the emotion and tension I'm trying to convey. 

3. Go Primal


In order to make readers care we have to tap into primal desires. In Save The Cat, Blake Snyder writes:
You say “father” and I see my father. You say “girlfriend” and I see my girlfriend. We all have ‘em — and it gets our attention because of that. It’s an immediate attention-getter because we have a primal reaction to those people, to those words even! So when in doubt, ground your characters in the most deep-seated imagery you can. Make it relevant to us. Make it something that every caveman (and his brother) will get.

Make it, say it with me now…primal!
Blake Snyder's quotation is by way of Therese Walsh's article, How to make readers cry, in six steps.

Has anyone ever cried when reading your prose? Have you ever cried when you wrote, or when you later read what you wrote?

Other articles you might like:

- Chuck Wendig On Writing: How He Writes A Novel
- The Starburst Method: The Hero's Journey, Part 3
- The Magic Of Stephen King: How To Write Compelling Characters & Great Openings

Photo credit: "Untitled" by seyed mostafa zamani under Creative Commons Attribution 2.0.

Wednesday, January 9

Chuck Wendig On Writing: How He Writes A Novel

Chuck Wendig On Writing: How He Writes A Novel

The Terrible Mind of Chuck Wendig


Late yesterday I wrote a short post about Chuck Wendig's fun writing challenge and someone joked I should write about how he works his writerly magic.

I LOL'd back and didn't think much more of it until I saw Chuck had written an article on editing. Oh! I thought. This will be interesting. THEN I found out he'd written about ... drum roll ... how he writes a novel!

It was like the sky split open and trumpets sounded. How could I not write about that?

(All quotations, unless stated otherwise, are from Chuck's blog post: How Chuck Wendig Writes A Novel.)


1. The Right Idea


Every story begins with an idea. But not just any idea. It has to be the right idea.

How do you know which one is right?

Chuck puts his ideas through a kind of interrogation. I'm not sure what he does with the ones that don't make it and I'm sure it's better that way.

The right idea will be:
a) interesting to me beyond the moment in which they are conceived
b) potentially interesting to other humans who are not me
c) potentially interesting to the giant amorphous blob known as the “publishing industry”
d) about a character in a world and not just a world
e) and de actionable, meaning, an idea that suggests a book I’m actually capable of writing
The idea that makes it through the final inerview goes on Chuck's "idea list". He writes:
[L]ater I dump it into a file I’ve created that’s meant to be a storehouse of such potential ideas. For the record, this dump file now looks like the warehouse at the end of Raiders of the Lost Ark. Shelves and shelves of crates and boxes, each a mystery container whose story remains untold.
If I could make a humble suggestion: Dropbox and Google Drive are your friends.

If you keep your important lists in the cloud, you're guaranteed to have an updated version of the lists on your computer(s) as well as in the cloud (wherever that is) so even if the worst happens and all your electronic devises spontaneously combust you'll still have your ideas, your stories and your Excel worksheets.


2. Barf Up A Blob Of Incoherent Thoughts


I love Chuck's headings. I mean, right off, you knew that was his, right?

Anyway, the second step is to get your thoughts out of your head and out into the world: put them on a sheet of paper, virtual paper, spreadsheet programs, mind-maps, whatever works for you. As Chuck writes:
The notes taken at this stage are almost stream-of-consciousness. Sentence fragments, mis-spelled words, grocery list thoughts interspersed in the middle, whatever. It’s just to ruminate on the idea. And it’s also to test the idea in a way. Is there more here than than initial idea? A great many ideas are dead seeds planned in fallow ground — they won’t grow a good goddamn thing. So, this stage of the game is very much about seeing if this thing has legs. Will it walk? Can it run?

3. Get To Know Your Characters


Chuck calls characters "The way through every story". You need to know who a character is in the same way you need to know what the story is about (we'll get to that in a moment).

a. Name your characters


Names have power. I find it difficult to write about a character before I have some idea what her first name is. Last names are the trickiest, often they won't come to me until I'm working on my second or third draft.

Naming resources:
- Websites for baby names
- Google Map street names
- Scrivener
- US census data
- Movie credits
- The names of characters from other books, mixed and matched.

b. Take your characters out for dinner and get to know them


For each character ask:
- What are his wants? (Both conscious wants and unconscious.)
- What are his needs?
- What are his fears?
- Why does he need to keep going?
- What goal will drive him as he progresses through the story?
- What obstacles are in his path? Which obstacles will prevent him from reaching his goal?

Some of these obstacles MUST be bound up with what the character fears.

c. Create a simple character arc: Beginning, middle, end


Chuck writes:
Finally, I do a little three-beat character arc for the character. Three words or sentences that are meant to indicate the state of the character across the story — beginning, middle, and end.

Poor cat down on his luck wants to see a change in this country –> elected president, way over his kitty head –> once again a poor cat but now knows the intimate details of the democratic process and oh did I mention he nuked the middle of our own country into oblivion.

d. The test: Are your characters compelling?


Some writers want their characters to be likable. Chuck doesn't. He wants characters that are interesting, readable and, above all, compelling.

Why do you find your character compelling? What are they good at? What have they failed at? What events have made them who they are?


4. Ask The Foundational Question: What Is Your Story About?


Answering this question will help you begin to not only lay the foundation of your story, but it will also test your story idea to make sure it's really one you want to spend months of your life with.

Here is the big question:

What is your story about?

I love examples, don't you? So, before we go any further, here are examples of what Chuck means when he asks: What is your story about?
“This is about how you can’t escape your past.”
“This is about just how fucked up people can be.”
“This is about how the education system fails its kids by adhering to antiquated ideals and stats that don’t mean anything and notions of ‘learning’ that remain separate from notions of ‘humanity.’”
“This is about the coming of age of MONKEY SQUID DEATH WOMBAT. Raaaaar!”
I tend to think of stuff like this as THEME. Just the other day someone asked whether he should know the theme of his story before he started to write or if it could be worked into the story later.

If I remember what he wrote in On Writing, Stephen King often doesn't know what his story is about until the second draft. The theme is there, but he hasn't discovered it yet.

Chuck Wendig is definitely a know your theme first kinda guy and I do see his point.


Why you want to know what your story is about before you begin writing


In his article Before You Start Writing, Ask: “What Is This About?”Chuck points out that knowing your theme before you start writing has a number of benefits.

i. It will tell you why you are writing this story


Answering the question, What is this story about?, will tell you what you want to say.

In order for the story to work you need to write about something more than what interests you, you need to write about what compels you, what haunts you.

ii. Binds your story elements together


Knowing what the story is about will tell you why you're writing it and THAT is the mortar which binds your story elements together. Chuck writes:

Point is, the web, the structure, the whole recipe comes together when you have this answer. You can look at the whole picture, nod, and just say, “Ohhhh.”

iii. Gives you a thread


Knowing what your story is about is like being handed a magical thread that will help you find the way through the labyrinth of your story. It will help you decide what to do.

Just as in a labrynth you need to decide, "Do I go right, left or straight?" when you write you're going to be presented with choices. How does a particular character react to such-and-such? How does she respond when she fails to achieve one of her goals?

Knowing what the story is about will help you understand what needs to happen next, where to turn, how to proceed.

iv. The test: How you know if you've found out what your story is about


If the answer to, "What is your story about?" doesn't get you excited, if it doesn't connect with you emotionally, then that's not your answer. Keep excavating. Chuck writes:

If you don’t love the answer, and that answer doesn’t get you all jizzity-jazzed about the process of writing this thing, then ... that’s not your answer. The answer needs to engage you. It needs to excite you. It needs to give you purpose and be the lash on your ass-cheeks to spur you forward. (Before You Start Writing, Ask: “What Is This About?”)
Now let's move on to talk about how we can discover what our story is about, how we can discover our story's theme.


5. The Marvels Of Mind-Mapping


At this point we've got some character sketches and, maybe, a vague idea of what our theme is but nothing we can pin down. What we need is a much clearer idea of what brings all these disparate elements together. We need a handle on what our story is about. What is its theme?

We need to create a mind-map.

What the heck is a mind-map?


Chuck has written an excellent article on this: Who The Hell Are These People? Mind-Mapping Your Story’s Characters. In that article he has embedded an image of a mind-map he created. You can get there through Chuck's article or you can click here. Here's how Wikipedia describes a mind-map:
A mind map is a diagram used to visually outline information. A mind map is often created around a single word or text, placed in the center, to which associated ideas, words and concepts are added. Major categories radiate from a central node, and lesser categories are sub-branches of larger branches. Categories can represent words, ideas, tasks, or other items related to a central key word or idea. (Mind map)

Why use a mind-map?


- It's easy, fun, gives you a lot of information at a glance.
- It is simple to do and can be done anywhere (you can do it on your smartphone).
- It helps you explore character without locking you into anything. It doesn't feel as serious, as written in stone, as when you're sitting at your desk typing away.
- It can help you spot themes, a deeper storyline.

It's this last point I want to spend a moment on. Chuck writes:
I was going through the characters [using a mind-map], and I started to see some similar elements pop up: elements of legacy, of family, of blood. And I was like, holy shit, I just figured out what this whole story’s *about.* I mean, I had the story in mind. I know a rough sequence of events for the plot. But I didn’t really have a deeper throughline.

And in the mind-map, the character’s exposed themselves (tee-hee) and showed me the theme of the piece.

Just through the act of dicking around with fun little word bubbles and connective tissue, I suddenly stumbled upon one of my great unanswered questions, a question I didn’t think I’d answer so soon.

That’s the joy of the preparation process. It’s like preliminary archaeology. You dig and dig and uncover things you never expected to find. (Who The Hell Are These People? Mind-Mapping Your Story’s Characters)
Sounds great!

I've never used a mind-map before but after reading Chuck's articles I'm going to give it a try.

One of the benefits of using a mind-map is that you can get an app for your phone and do it anywhere. Chuck even recommends an app: SimpleMind.


6. Write A Pitch


I was excited when I read this, because it's what I've been saying in my Starburst Series! 

a. Write a logline/elevator pitch


Sum your entire novel up in a single sentence. Chuck uses his 'cat for president' story idea as an example:
A cat is elevated from poverty and is elected president only to learn that cats shouldn’t ever serve in public office because cats are assholes.

b. Write a blurb


Write a longer pitch of under 500 words. Basically you want a longer version of the blurb for the back cover of your book without giving spoilers. But this should be easy since you don't know exactly what's going to happen.


7. Build A World, But Be Like Scrooge


Chuck cautions that writers should do only as much work as you have to in order to begin writing. You don't know what material is going to get cut so only do the bare minimum.

For instance, in one story I'm working on I knew I needed a slow moving mammal but I didn't know what kind would fit so I just wrote <slow moving mammal> in my first draft and moved on.


8. Know Your Beginning And Your End


Figure out how your story begins as well as how it ends. Chuck writes:
Here’s why I like to have the beginning and the ending in mind: because as I write, my eventual outline will fail me. It just will. No plan survives contact with the enemy and eventually I’ll be somewhere in the middle of the book, spinning wildly in the swampy mire of my own fiction not sure exactly what to do next. And when that happens I will look to the ending and I will say, “I need to go there,” and then I will march the story toward that point and eventually get the outline (which by now may require modification) back on track.

Make sure there is an element that links your beginning and your ending


This element could be elemental, thematic or physical. For instance,
In the Mookie Pearl short story, “Charcuterie,” it begins and ends with him pulling up at the bar with his friend and boss, Werth.

9. Outline


Chuck Wendig uses a four act structure. Christopher Vogler uses four as well but Michael Hauge uses three. TV has gone to a six act structure. It's up to you, whatever works.

Write the key scenes first


Chuck figures out what needs to happen in the story (something which is much easier to do if you have an ending!) and then writes those key scenes.

Write the dramatic scenes second


Also, there may be a few different kinds of scenes you want to enclude such as a:

- reversal of fortune
- a key betrayal
- a battle scene
- a moment of shock or, as Chuck puts it:
I’m also always on the look out for at least one HOLY SHIT NO HE DIDN’T moment — some jaw-dropping pants-crapping event or revelation in the narrative that sticks you in the ribs with a story shiv. I like those moments. One of my favorite things is obliterating reader expectations in one fell swoop.

10. Let It Sit


At this point you've got a fat-ish folder, either physical or electronic, and you may need to let the story sit for a bit before you nail yourself to your chair and write it.


11. Spreadsheets Are Your Friends


Chuck Wendig keeps his writing schedule in an Excel spreadsheet. He writes:
One spreadsheet I particularly require is the one that keeps all my writing schedule on it. I don’t use a calendar — I use Excel. I have the whole year planned out in terms of when my deadlines are and where the books slot in. (Then I also identify gaps and, ideally, figure out how to best use those gaps.)
Mark down when your writing projects need to be completed then write down how much you know you can finish per day (underestimate a little to give yourself a bit of wiggle room) and figure out how much time you'll need to complete each one.

For me, it's not so much the writing that takes time, it's the editing. My rule of thumb is that for every hour writing I reserve 4 hours for editing. (Of course I never edit what I just wrote! Gah! The very thought burns!) I'm learning--or trying to learn--how to juggle multiple projects at different stages of completion.

Also, on your spreadsheet keep track of both your projected and your actual word count.


12. Write


Chuck writes:
I write. I write with my head down. I write linearly, first page to the last page. I write without listening to the doubting voice that tells me I’m a total asshole for even trying this. I write without regard to safety or sanity. I write with the freedom to suck and the hope that I don’t. I write to finish the shit that I started.

That's (basically) it! Chuck Wendig has written another article on how he edits his stories and you can find that here: How Chuck Wendig Edits A Novel.

This was a gargantuan article! Sorry about that. I try to keep my blog posts to 1,000 words or less but I'm in the process of writing three different series and I didn't want to add a fourth, so I wanted to get this post done today.

I'll be briefer tomorrow. :-)

Other (much shorter!) articles you might like:

- Using Excel To Outline Your NaNoWriMo Novel: Defeating the sprawl
- Mary Robinette Kowal and The Mysteries of Outlining
- The Starburst Method of Writing

Photo credit: "Free Old Converse All Stars Creative Commons" by Pink Sherbet Photography under Creative Commons Attribution 2.0.

Tuesday, January 8

Chuck Wendig's Flash Fiction Challenge

Chuck Wendig's Flash Fiction Challenge

I just learnt about Chuck Wendig's Flash Fiction Challenge from a nice person in John Ward's Writer's Discussion Group

It's a fun challenge that doesn't take a lot of time since your story has to be under 1,000 words. It's nice to write something one can (theoretically!) write and edit in a few hours.

Here are the rules (I've copied this from Chuck's website, terribleminds):
I’m going to give you three categories. You will pick randomly from each category, maybe with a d10 or using a random number generator. From your choices, you’ll have 1000 words to write some flash fiction. Post this fiction at your online space. Link back here. Due by Friday, January 11th, at noon EST.
Chuck gives you a SUBGENRE a SETTING and an item or kind of thing your story MUST FEATURE. Actually, he gives you 10 in each category and then you randomly select one.

It's a fun idea! This way chances are everyone is writing a different kind of story with its own unique challenges. Here's the link if you're interested:


When you're done, don't forget to publish the story on your blog and leave the link in a comment to Chuck's post.

Other articles you might like:

- The Starburst Method: The Hero's Journey, Part 1
- How To Format A Word Document For Uploading To Amazon
- 19 Ways To Grow Your Twitter Following

Photo credit: "5:00am… Wake up before the sun, start to run." by Untitled blue under Creative Commons Attribution 2.0.

The Starburst Method: The Hero's Journey, Part 3

 The Starburst Method: The Hero's Journey, Part 3

Today I'm going to do what I promised yesterday and step us through the rest of our five paragraph summary of the journey of your Hero and his band of intrepid adventurers.

Below are links to the previous articles in this series, something I'm calling The Starburst Method, though I've been thinking of changing the name to something more descriptive. The Sculpting Method or perhaps The Diamond Method.

Since this article is a continuation of the last two (The Starburst Method: The Hero's Journey), you may want to give them a quick read.

1. The Starburst Method: What It Is And What It Can Do
This gives a roadmap of where we're going and why we want to get there.

2. The Starburst Method: Discovering Your Characters 
We begin to get to know our characters, what they want, what they fear, what they do for a living, what their dreams are and, most importantly, what their goal is.

3. The Starburst Method: The Hero's Journey, Part 1
Here we go deeper into our characters and start transforming our knowledge into a narrative. We hone what we know about our characters until it can be expressed in five paragraphs that summarize our hero's journey.

4. The Starburst Method: The Hero's Journey, Part 2
A continuation of the ideas in (3).

Let's dive right in!


4. It All Falls Apart


Here we meet our antagonist.

Of course your antagonist has been around, in story terms, for some time. Probably ever since you entered the Special World. In fact, he was likely one of the first people your hero met, or heard about, when he entered the Special World. This is just the first time we're meeting him in our summary of your hero's journey.

Also, when I say it all falls apart I'm not talking about The Dark Night of the Soul or The All Hope Is Lost point that usually occurs about 3/4 of the way through a story. The 'All Hope is Lost' point occurs when the hero and his intrepid band of adventurers lumber up to the climax of the story and their Big Plan falls apart.

No, what I'm talking about here is the first sign of trouble. The first real resistance they face in the Special World. (Some would also call this a pinch point.)

For instance, in The Firm everything seems to be going great--Mitch McDeere, the protagonist, has a nice house, great car, awesome paycheck and he's on the fast track to becoming partner--then he discovers that the law firm he works for, Bendini Lamert & Locke, is a front for organized crime and he's in it up to his eyeballs.

At that moment Mitch's initial goal of becoming a wealthy lawyer dissolves and he gets his true goal, the Story Goal: Get away from the mob with his licence to practise law, and his marriage, intact.

This leads us to ...


5. The Challenge


How is our intrepid adventurer going to thwart the machinations of the antagonist? How is your hero going to get himself, and his friends, out of this big fat mess?

That's the story goal, the challenge. That's what we want to read about and it will form the heart of your story. (I feel as though there should be a drum roll at this point because, in a way, this is what the entire series has been leading up to.)

Yes, there will be hurdles the hero must jump, dangers to avoid, tests to pass--although he should fail at least one, and fail spectacularly--and so on, but it's all because of the hero's goal and the mess he's gotten himself and his friends into.

And why has he gotten himself into that mess? Because of who he is, because of what he wants, because of his Dream and, especially, his Goal.


An Example: The Firm


Yesterday I gave you an example of a five paragraph summary based on Star Wars IV: A New Hope, today I'll give you another. This one is based on The Firm.
1. Ordinary world

Mitch McDeere worked hard to get top grades at Harvard Law School because he never wanted to be poor again.

2. Characters and setting

Mitch would never have succeeded without the love and support of his beautiful wife Abby who, more than anything, wants him to stop running and accept who he is, and to accept his brother, even though his family is a reminder of what Mitch is running from: the shame of growing up in a trailer park, poor, raised by a mother who didn't really care about him.

3. Entering the special world 

When the lawyers from Bendini, Lambert & Locke offer Mitch more money than any other law firm it is a dream come true and he and Abby move into their brand new house, courtesy of the firm.

4. It all falls apart

Everything is great until Mitch learns about the secret files and discovers Bendini, Lambert & Locke is just a front for organized crime. As the FBI closes in on Mitch, threatening him with prison, the mob gets suspicious.

5. The challenge for the protagonist

Mitch has to rely on his wits to save himself and Abby. But is he up to the challenge?
By the way, I took that example from an earlier post I wrote: The Structure Of Short Stories: The Elevator Pitch Version.

What you have at this point--a five paragraph story summary--can form the skeleton of your story. We've met the main characters, or at least their archetypes. They need fleshing out and, as a result, your story skeleton will grow, change, bend, but as long as it remains roughly 'story shaped' (i.e., focused on the hero's goal, the hero's journey) it's all good.


To Be Continued


In our next and final section we'll look at condensing your story down into one or two sentences.

This is handy for two reasons:

a) You'll be able to determine what is really truely important in your story, and
b) If you ever have to write a pitch, you'll have your tag-line ready!

At this point, with your five point summary concluded, you already have a blurb for your book or the start of your pitch.

Update: Here is a link to the final installment of this series: The Starburst Method: Summarizing Your Story In One Sentence

Other links you might like:

- How To Format A Word Document For Uploading To Amazon: MS Word Styles
- The Starburst Method: The Hero's Journey, Part 2
- The Magic Of Stephen King: How To Write Compelling Characters & Great Openings

Photo credit: "Fire Storm" by JD Hancock under Creative Commons Attribution 2.0.

Monday, January 7

The Starburst Method: The Hero's Journey, Part 2

The Starburst Method: The Hero's Journey, Part 2

This is a continuation of my series on the Starburst Method:

- The Starburst Method: What It Is And What It Can Do
- The Starburst Method: Discovering Your Characters
- The Starburst Method: The Hero's Journey, Part 1

You don't have to read the previous articles to understand this one, though I would encourage you to read The Starburst Method: The Hero's Journey, Part 1 since this is a continuation of that material.


3. Entering The Special World


The Special World is different. We're not in Kansas anymore.

Whatever rules for acting, for getting ahead, your hero knew in the Ordinary World no longer apply. This is a different reality.

A popular way of demonstrating this strangeness is to test your hero with a series of trials, at least one of which he should fail miserably.

Bar scenes are great for demonstrating how alien the Special World is. Of course the setting doesn't have to be a bar, it can be any kind of watering hole, any place where a lot of different kind of folk meet and where it's easy for the crowd to get ... er ... lively. (Think of the bar scene in Star Wars IV.) This is where your hero can get a crash course on the new rules, the new conventions, as well as meet new friends, make enemies and generally get things moving.

Threshold Guardian


I think the concept of a threshold guardian is one of the most useful concepts in my writer's workbox. I suspect different folks think of the Threshold Guardian in different ways, and would give him different attributes, so what I say here pertains specifically to how I think of him.

So, preliminaries aside, what is a Threshold Guardian? Here's how I think of it: 
A Threshold Guardian is a force--usually a person--that tries to keep the status quo.

How A Threshold Guardian Operates In A Story


Let's back up a bit. When your hero is still lounging in the Ordinary World he'll receive what a lot of writers refer to as a Call To Adventure. This will be an invitation, a reason, for the hero to leave his current existence, his life as he knows it, and enter the strange wonderland of the Special World.

For instance--and I know I talk a lot about Star Wars IV, but, what can I say? I thought it was a great movie!--Obi-Wan Kenobi gives Luke a clear call to adventure when he invites him to learn the ways of The Force and travel to Alderaan.

Refusal of the Call is common too. Luke says, Thanks but no thanks. I can't go. I have responsibilities. I have to help out my uncle and aunt on their farm. And that's a perfectly good reason.

In a sense (this is what I'm going to argue, you might not agree with me) Luke's uncle fills the role of a Threshold Guardian. Why? Because Luke's uncle does everything he can to prevent Luke leaving the farm. Even Luke's aunt says to the uncle something to the effect: Why don't you just let Luke go? The uncle has the best of reasons, I'm sure, but he is like a jealous dragon guarding his treasure and Luke is on top of the pile.

But many different kinds of archetypes can be involved in a Call To Adventure. For instance, The Mentor. After the hero refuses the call often it's the mentor who gets him back on track. For instance, the Frog brothers in The Lost Boys were unlikely mentors to Sam Emerson. Also, though I won't go into it here, The Shadow and The Trickster can also, in their own distinctive ways, be effective Threshold Guardians.

What's the point?


The Threshold Guardian--regardless of which guise he appears in within your story (The Shadow, The Mentor, The Trickster, and so on)--is going to be a pivotal figure in moving your hero from the Ordinary World into the Special World.

Sure, Luke's uncle never got much screen time, but when it comes to why Luke accepted the Call To Adventure his uncle is the single biggest reason. It was his death, and that of his aunt, that both removed Luke's reason for refusing the call--the farm didn't exist anymore--and gave him a positive reason--avenge his relative's deaths by helping to destroy the Empire and, of course, Darth Vader--for taking up the adventure.

How this would this look: An example


Here's an example using--yes, you guessed it!--Star Wars IV:
1. Ordinary World

Whenever there was something that needed fixing around his uncle's farm Luke Skywalker was somewhere else racing his speeder dreaming of adventure.

2. Setting & Friends

Then he met two droids--one snarky and self-absorbed but loyal and the other quirky and full of heart but with a knack for finding adventure--who changed his life ...

3. Special World

... by leading him to mysterious old Ben Kenobi who the droids referred to as Obi-Wan Kenobi.

Obi-Wan Kenobi tells Luke he used to teach his father before his father was killed by a minion of the Emperor: Darth Vader. Obi Wan offers to train Luke in the way of The Force and take him on a quest to save the Rebel Alliance and help defeat Darth Vader and, ultimately, the evil Empire.

Luke would love to accept but he declines because his uncle and aunt need his help to run the farm.

When the Emperor's minions kill Luke's uncle and aunt and obliterate their farm Luke swears vengeance and, taking up his father's lightsaber, asks Obi-Wan Kenobi to be his teacher.

4. It All Falls Apart

When our intrepid band of unlikely adventurers spots an enormous planet destroyer known as the Death Star they come to the attention of the being, now more machine than man, who killed Luke's father: Darth Vader. With their ship impounded, Obi Wan dead and an ungrateful princess on their hands, how will they ever save themselves let alone the rebel alliance?

5. The Challenge

Luke and his not-so-merry band of adventurers have to overcome nearly insurmountable obstacles if they are going to rescue the princess. Can they learn to work together in time to save the rebel alliance, defeat the Empire and save the universe?
Or something like that! I wrote this example in 15 minutes so I'm sure you can do better. Hopefully you can see what I've been talking about as well as where we're headed.

I had wanted to get through parts four and five today but it looks like that's not happening! Tomorrow, even if the post is a bit long, I'll get through this Hero's Journey section. Promise!

Update: Here is a link to the next article in this series: The Starburst Method: The Hero's Journey, Part 3. (And I do keep my promise!)

Other articles you might like:

- The Starburst Method: Discovering Your Characters
- How To Format A Word Document For Uploading To Amazon
- The Magic Of Stephen King: An Analysis Of The Opening Paragraphs Of The Dead Zone

Photo credit: "See No Vader, Hear No Vader, Speak No Vader" by JD Hancock under Creative Commons Attribution 2.0.