Showing posts with label how to begin a story. Show all posts
Showing posts with label how to begin a story. Show all posts

Friday, December 5

Story Openings: Five Choices




Mythcreants is fast becoming one of my favorite blogs. Chris Winkle’s articles have the enviable quality of being both witty and informative.

I started off the day today by feeding Twitter. I comb through various blogs I’ve subscribed to (I use feedly.com and love it; and, no, I don’t have an affiliate relationship with them!), read the articles and then tweet links to those I found myself wishing I’d written.

Well, you know how it is, I started reading one article, followed a link to another and then fell down the social media version of the rabbit hole.[1]

Happily, though, I found “The Keys to a Great Opening Scene” over at Mythcreants. “The Keys” is the kind of post I look for, the kind of thing I love to read then keep in the back of my mind as I review my recent reads.

Then I thought, this is a blog post! I can use CS’s five-keys-to-writing-a-great-opening and go through the last few books I read, books that I enjoyed, to see how they score. (The books I look at will also be best sellers; I add that qualification as a kind of objective measure. That way you’ll know it wasn’t just me and three other people who thought these books were fabulous.)

Before I get started I’d like to make it clear that I agree with CW. Each of his five keys do (IMHO) make for a stronger opening. But, that said, many wonderful books, books that have sold fabulously well, lack one or more of these features. In that light I want to stress that if a book’s opening doesn’t receive a perfect score it’s not meant to reflect negatively on the book. No. I mention it to embolden nervous writers to try out different things, to experiment.

The Criteria


First, let’s take a quick look at the criteria Chris Winkle puts forward in his article The Keys to a Great Opening Scene. (I urge you to read CW’s article and to allow yourself to follow his rabbit warren of links. His site has some of the best articles on writing I’ve come across.)

1. Immediate Action


Chris Winkle writes:

“[...] surprising them [readers] with action and conflict in your opening scene is the single most effective way to keep them reading.”

CW links to another of his articles, one in which he discusses conflict in-depth (see: Five Ways to Add Conflict to Your Story). I’m not going to go into the kind of depth CW has, but I’ll just mention ...

a. Conflict within a character

The protagonist has conflicting desires. Part of him wants to find the buried treasure of the ancients even if it kills him while another part wants to stay at home with his family and watch his children grow up. 

Or the protagonist wants to become partner in the leading law firm in New York but she also wants to be there for her spouse who was recently diagnosed with a potentially deadly disease. Unfortunately, she can’t do both.

b. Conflict between one character and another

There’s goal centered conflict where the protagonist and antagonist each want the same thing but only one of them can have it. If Indiana Jones brings the Ark back to America then Dr. RenĂ© Belloq can’t bring it to Hitler, and vice versa. 

But there’s also conflict between ideals. Again drawing from Indiana Jones and Raiders of the Lost Ark, Indiana Jones cared about the artifacts themselves while Belloq was only interested in what the artifact could do for him. (The same could be said regarding their views of people, especially Marion.)

c. Conflict between the protagonist’s allies

Strictly speaking this is a subdivision of (b), but it feels different enough to warrant it’s own point. As before, this conflict could be internal or external. 

Internal: For example, a personality conflict. One person is loud and likes telling off-color jokes while another despises off-color jokes and just wants quiet so they could, I don’t know, read, sleep, write or merely hear oneself think. (Not, of course, that I’ve ever been in that situation personally. Of course not.)

External: Not all of the merry band of adventurers have the same goal. for example, in The Matrix, Cypher regrets taking the red pill and—far from wanting to destroy the matrix—wants to reenter it.

Again, I urge you to read CW’s article, “The Keys to a Great Opening Scene.”

Looks like I’m going to have to pick this up on Monday! Next time I’ll explore the pros and cons of beginning a story with a trailer or prologue.

Update: Here is an index to the posts in this series:

- Story Openings: Five Choices (the current post)
- Story Openings: Throwing Trouble at the Protagonist
- Story Openings: Tags and Traits: Bringing Characters to Life
- Story Openings: Tags, Traits and Tropes
- Story Openings: The Power of Paradox (upcoming)

Notes:


1. I want to share something with you that made me chuckle. Science Fiction and Fantasy author Tim Powers recently said:

“[...] you go to Wikipedia for some virtuous reason, because you need to find out about something. Except there’s those words in blue and you click on those and oh gee what is that, and pretty soon you’re eight levels in and you can’t find your way back to the page you started out wanting to look at. And then there’s a little sidebar that says ‘two-headed dog,’ and you think, well, jeez, what the hell’s that.

“And then if anything leads you to YouTube, you’ve had it.”

That’s from Mitch Wagner’s interview with Tim Powers: Interview With a Secret Historian. It’s a great read. Thanks to +Andy Goldman for recommending it.

Photo credit: "spence" by greg westfall under Creative Commons Attribution 2.0.

Friday, October 31

Six Ways To Begin A Story

Six Ways To Begin A Story



Openings are frustrating. At least for me. So much is riding on them. Often, if you don’t catch your reader’s interest with the first sentence their eye will wander.

It seems to me there are 6 general kinds of openings. I’m sure you could make a case for their being 5 or 7 or some other number, but I’m going to hold firm—for now at least—with 6.

Let’s start with ...

Setting


Some stories open by describing the story world. For example:

“In a hole in the ground there lived a hobbit.”

That is the first line of, that’s right, “The Hobbit” by J.R.R. Tolkien. This sentence is about where and who, there isn’t even a trace, a smidgeon, of conflict. 

“The sky above the port was the color of television, tuned to a dead channel.”

That’s the first line from William Gibson’s “Neuromancer.” Again, no visible conflict.

“It was a dark and stormy night; the rain fell in torrents, except at occasional intervals, when it was checked by a violent gust of wind which swept up the streets (for it is in London that our scene lies), rattling along the house-tops, and fiercely agitating the scanty flame of the lamps that struggled against the darkness.”

You likely recognize that sentence, it’s the first sentence from Edward George Bulwer-Lytton’s novel “Paul Clifford.” This sentence is famous, or infamous, for being the epidomy of what one does not want to do when it comes to descriptive openings. I think the sentence begins all right (but then and again I’m a fan of dark and story nights) but then it meanders somewhat drunkenly toward the whimsically unconnected. 

So, having seen the good and the bad, why might we want to open with description? Two reasons.

A. The setting, the world, is why we’re interested in the story.


As Orson Scott Card mentions in his book “Characters & Viewpoint,” some stories are primarily about a milieu while others are primarily about characters, ideas or events. In Milieu stories we’re interested in the world at least as much—perhaps more—than we are the characters. Or, rather, the world is a character and it’s the one we’re the most interested in.

What we’re really interested in is the cultures of that world, the alien biologies, the customs, the inventions, the magic, and so on.

I’ve already mentioned the first line of “The Hobbit” (“In a hole in the ground there lived a hobbit.”) That’s information about the world, and it’s interesting information. My response as a child was, “What! Hobbits live in holes in the ground?! How cool is that. And what on earth is a hobbit?” Right from the beginning I was eager to learn about this universe.

Here’s another way of creeping up on the point I’ve been trying to make: If exploring the world is the whole point of the story, then it’s perfectly appropriate to alert people to this from the first sentence.

I don’t know if I’d go so far as to say that Gibson’s “Neuromancer” was a milieu story—I think it might be more of an idea story—but whatever the case (punny, punny)—the world that Gibson created was certainly creative and different and utterly captivating.

B. To establish a particular mood.


Charlie Jane Anders, author of the article, “How To Create A Killer Opening For Your Science Fiction Short Story,” writes:

“This [scene-setting] can be a workmanlike "Smith yawned and looked around his space capsule" thing. Or it can be a gorgeous literary flourish, that sets the mood and creates a strong image in the reader's mind at the start of the story.”

An example: The beginning of Gillian Flynn’s “Gone Girl.” I wrote about this recently (On Breaking The Rules) because it breaks one of the canards of writing: Don’t begin a story with a character waking up. But Flynn does! And—as millions of satisfied readers will attest—it works beautifully.

Why? Because those opening paragraphs set the mood of the book. They anchor us within Nick’s psyche. Because they set the stage for what is to come. (And, last but certainly not least, because they were beautiful and powerful.)

That’s it for today! As I mentioned, this post is part of a planned series. Future posts will cover other sorts of openings.

Update: Here are links to the posts in this series:

1. Description (this post)
2. Conflict: What Is It Good For?
3. Puzzle Openings
4. Archetypal Openings
5. Character Driven Openings
6. Humorous Openings

Photo credit: "aussicht vom wilseder berg (169,2m)" by fRedi under Creative Commons Attribution 2.0.