Showing posts with label Sidekick. Show all posts
Showing posts with label Sidekick. Show all posts

Wednesday, May 24

The M.I.C.E. Quotient and Mystery Stories


The M.I.C.E. Quotient and Mystery Stories


In a murder mystery the detective is usually the protagonist, but not always. For example, in the TV show Lucifer the detective’s sidekick is the main character. Today I want to talk about this delightful inversion of formula with reference to the M.I.C.E. Quotient.

Note: I've included this material in my book: How to Write a Murderously Good Mystery: The Major Characters.

Lucifer and the M.I.C.E. Quotient


Before we get into this material let’s do a quick review of M.I.C.E. (For a more in-depth discussion listen to the podcast: Writing Excuses 6.10)

M.I.C.E. is a way to manage the various subplots in your story. It stands for Milieu, Idea, Character, and Event. Each of these refers to a kind of story. Let’s do a quick review:

(BTW, I’ve discussed M.I.C.E. before: The Mysteries of Outlining and Nesting MICE: Creating Killer Stories and The MICE Quotient: How to Structure Your Story.)

A Quick review of the M.I.C.E. Quotient (Milieu, Idea, Character, Event)


Milieu


“The milieu includes all the physical locations that are used—one city or many cities, one building or many buildings, a street, a bus, a farm, a clearing in the woods—with all the sights, smells, and sounds that come with the territory. The milieu also includes the culture—the customs, laws, social roles, and public expectations that limit and illuminate all that a character thinks and feels and says and does.” [1]

“The structure of the pure milieu story is simple: Get a character to the setting that the story is about, and then devise reasons for her to move through the world of the story, showing the reader all the interesting physical and social details of the milieu. When you've shown everything you want the reader to see, bring the character home.”[1]

Begins: When the character enters a particular physical setting/location.
Ends: When the character returns from the physical setting/location.

Idea


“The idea story has a simple structure. A problem or question is posed at the beginning of the story, and at the end of the tale the answer is revealed. Murder mysteries use this structure: Someone is found murdered, and the rest of the story is devoted to discovering who did it, why, and how.”[1]

Begins: With the posing of a question.
Ends: When the question is answered.

Character


“The character story is about a person trying to change his role in life. It begins at the point when the main character finds his present situation intolerable and sets out to change; it ends when the character either finds a new role, willingly returns to the old one, or despairs of improving his lot.”[1]

Begins: When the protagonist finds his or her situation intolerable and sets out to change it.
Ends: When the protagonist either finds a) a new role, b) willingly returns to the old one, or c) despairs of improving his lot.

Event


“Every story is an event story in the sense that from time to time something happens that has causes and results. But the story in which the events are the central concern follows a particular pattern: The world is somehow out of order—call it imbalance, injustice, breakdown, evil, decay, disease—and the story is about the effort to restore the old order or establish a new one. / The event story structure is simple: It begins when the main characters become involved in the effort to heal the world's disease, and ends when they either accomplish their goal or utterly fail to do so.”[1]

Begins: When the main characters become involved in the effort to prevent the disaster.
Ends: When the main characters succeed or fail.

Using M.I.C.E


A novel length story (80,000 words or so) often has all four kinds of stories (Milieu, Idea, Character, and Event) nested within each other. The uppermost, 'umbrella' story will be the main story arc. The first subplot (the B-story) will often have to do with the protagonist’s love interest or, more generally, it will be about a relationship the protagonist forms with another character.

So, for instance, a murder mystery might look like this:

Main arc: Idea story
->begin B-story (first subplot): Character story
-->begin C-story (second subplot): Event story
--->begin D-story (third subplot): Milieu story

Closing out:
--->end/resolve D-story.
-->end/resolve C-story.
->end/resolve B-story.
end/resolve A-story/main arc.

M.I.C.E. gives us a way of managing subplots by helping to expose the bones, the skeleton, of a story. In this sense, M.I.C.E. makes it easier to organize any story, but especially long complex ones with many nested subplots.

First, subplots/arcs need to be closed out in the same order they are introduced.

Second, the question that begins an arc, that spins one up, needs to be answered before that arc can be closed.

Third, it works best if the resolution of one subplot feeds into the closure, the resolution, of the next subplot (and/or the main arc).

Okay! I spent longer on M.I.C.E. than I'd intended, but it's a terrific tool to have in your writer's toolbox so I think that's fine. Moving on!

Lucifer (the TV show)


With M.I.C.E. in mind, let’s take a look at Lucifer[wikipedia].

Currently I’m watching the second season. It’s a light comedy populated with interesting, unique, quirky characters. The general structure of an episode is this:

A body is found which leads to the IDEA question: What is the identity of the murderer?

First subplot: This is often a CHARACTER story but it can also be another IDEA story.

For example, in season two episode eight, the main story, the wrapper, is an IDEA story: Who killed Maddie Howard?

This leads directly into the first subplot which is another IDEA story. For example, Lucifer has recognized that Maddie was killed with Azrael’s blade, a magical weapon. This is very bad news because this blade, when used by a human, will drive them to kill over trivial matters (e.g., leaving the toilet seat up, not taking out the garbage, etc.).

The goal (first subplot): Get Azrael’s blade back. So the question for the first subplot is: Will Lucifer get the blade back?

A brief digression ...


Every episode the characters active in that episode each have a story (a subplot) associated with them. Of course the main character's story isn't a subplot, it's the main plot. This is the story that is onscreen, that we—viewers—see played out. For the secondary characters, though, their stories often play out largely offscreen. It's only when their personal stories intersect with the main character's, with Lucifer's, that they come 'on-screen,' that viewers become aware of them.

I thought I'd mention that; it's a slightly different way of looking at exactly the same thing. (It's like this for written stories as well.)

I want to mention one more thing before we get back to the main thread of discussion ...

I've mentioned that each character with significant screentime has a story/subplot associated with them. Each of these subplots can be viewed as either a Milieu story, an Idea story, a Character story or an Event story. For example, Lucifer’s mom (played by the talented Tricia Helfer) is trying to change her role in life. This is why she released Azrael’s blade into the world. She was hoping to get the attention of her ex-husband (i.e., God!) through misbehaving. So, for this subplot to be wrapped up Lucifer’s mom has to either:

a) Find a new role.
b) Willingly return to the old role.
c) Despair and give up.

Further, the mother's subplot is intimately tied into the main arc because the mother finds a new role by hatching a new plot which sends the show off in another direction AND increases the stakes.

Back to the Episode


But the mother isn’t the main character in the inner plot, Lucifer is. So (as I see it) the first subplot is an IDEA story which revolves around the question of whether Lucifer will get the magical blade back.

Midway through Lucifer discovers the first murderer’s name: Duncan. But this doesn't close out the first/main story arc—if it did, that would be a problem—because now someone else has the blade and bodies are continuing to accumulate. All that has happened is that the question for the main arc has been changed/twisted: Who is the new murderer? And the stakes have increased. Now many were killed as opposed to just one.

Eventually the last wielder of the blade is tracked down: Dan Espinoza, Chloe’s ex-husband and someone who is definitely NOT Lucifer’s biggest fan. Lucifer disarms Dan and recovers the blade, thus closing out the main arc.

The Sidekick as Protagonist


One of the most interesting things about Lucifer is that in terms of the murder mystery arc, Lucifer is the detective's sidekick! Lucifer does what sidekicks do and unwittingly gives the detective the 'ah-ha' clue.

Also, when working with Chloe/the detective, Lucifer is usually not intellectually committed to solving the murder; he's busy with his own concerns. He doesn't notice much at the crime scene—not because he can't or he's dim—because he simply doesn't care (which is actually a core trait of the character).

Lucifer's story arc over the course of the episode usually is an IDEA story; specifically, it's a mystery of some sort, though often not a MURDER mystery. Though Lucifer's story arc will be closely related to the primary murder in some way.

Conclusion


M.I.C.E. is a terrific way of helping writers sort through their subplots/arcs. It helps to keep things from getting all tangled up like unruly balls of yarn.

If you want to write a detective story but have fallen in love with your sidekick it’s okay to make the detective’s sidekick your protagonist! The key is to give them their own arc, one distinct from but related to the murder.

Notes:


1. Elements of Fiction Writing, by Orson Scott Card



Every post I pick something I believe in and recommend it. This serves two purposes. I want to share what I like with you, and, if you click the link and buy anything over at Amazon within the next 24 hours, Amazon puts a few cents in my tip jar at no cost to you. So, if you click the link, thank you! If not, that’s okay too. I’m thrilled and honored you’ve visited my blog and read my post.

Today I’m recommending a book I’ve read MANY times: Orson Scott Card’s Elements of Fiction Writing - Characters & Viewpoint.

From the blurb: “Award-winning author Orson Scott Card explains in depth the techniques of inventing, developing and presenting characters, plus handling viewpoint in novels and short stories. With specific examples, he spells out your narrative options—the choices you'll make in creating fictional people so "real" that readers will feel they know them like members of their own families.”



Wednesday, April 10

Every Buffy Needs A Xander: What Makes A Great Sidekick

Every Buffy Needs A Xander: What Makes A Great Sidekick
Xander: Where is he? Where's the creep that turned me into a spider eating man bitch?
Buffy: He's gone.
Xander: Damn it! You know what? I'm sick of this crap. I'm sick of being the guy who eats insects and gets the funny syphilis. As of this moment, it's over. I'm finished being everybody's butt monkey!
Buffy: Check. No more butt monkey.
- Buffy, Season 5: Buffy vs. Dracula

When to give your protagonist a sidekick


Liz Bureman writes that:
A sidekick is often useful when a protagonist is difficult to get to know from an audience perspective. Since the sidekick is often implied to know the hero better than anyone else in the story, there is often an emotional connection between the reader and the sidekick, and that connection combined with the friendship with the hero informs the audience’s opinion of the hero. (How to Kick Your Story Up a Notch With a Sidekick)
For instance, John Watson and Sherlock Holmes.

Sherlock would be very difficult to get to know, and even harder to like, without Watson. It's not easy to identify with someone super-humanly intelligent who views regular people as the intellectual peers of aardvarks. And as for who he'd rather spend time with ... well, the aardvarks win, hands down.

Liz Bureman's discussion of sidekicks whet my interest so I headed over to tvtropes.org, a truly wonderful site that will make hours of your life vanish before you can say "I never knew there was a trope for that!"

Here's a few of the things they had to say:


What Makes A Great Sidekick


Sidekick as foil: Opposing traits


I didn't know the origin for the idea of the foil until I looked it up on tvtropes.org:
Jewelers often put shiny metal foil underneath a gem to make the stone shine brighter. A literary foil is someone who highlights another character's trait, usually by contrast, but sometimes by competing with him, hanging a lampshade, making snarky remarks, or egging him on.

Sidekicks often serve as foils to the hero by being something the hero himself is not (a calm and pragmatic sidekick when the hero is hotheaded, for example). In the classic good-guy versus bad guy scenario, both the hero and villain can each be considered the other's foil, in that each acts to show how the other behaves in certain situations. (Foil)
So the sidekick as foil highlights the hero's qualities by counterbalancing them.

Just as Sherlock Holmes is insanely intelligent, so Watson is thoroughly ordinary and yet he has more common sense than Holmes will ever possess.

Further:
[T]he foil is a recurring character that has a personality, or an opinion of things, that is different from another recurring character. This character can be the opposite of the character in many ways — or perhaps very, very, very similar, except for a crucial difference.

Many intentional foils are depicted as physical contrasts to the main character. Thin vs. fat and tall vs. short are among the most common ways of setting up a contrast. Similarly, when the hero's Love Interest is blonde, the villainess tends to have dark or red hair; when the villainess is blond, the hero's Love Interest tends to be dark or red haired. (Foil)
Even the sidekicks physical appearance is different--opposite--that of the hero's.

Sidekicks further the plot


Sidekicks have problems and they know people who have problems. This allows your protagonist to be anti-social and still get involved in the messy business of helping ordinary people fix what has gone wrong in their lives.

Also, a sidekick provides someone for the hero to explain things to. Since the sidekick often doesn't have the hero's mental faculties he/she often has to explain what's going on to his/her slower, less observant, partner/helper.

Sidekicks are usually younger than the hero


This came as a surprise but it makes sense.
Because we expect an older character to have more experience, a sidekick older than the main hero is a rare thing. (Older Sidekick)
A sidekick is, in some ways, like an apprentice, they are being taught by the hero, and we naturally think of a student as being younger than their teacher.

To read more about sidekicks, foils, evil minions and heroes, head on over to tvtropes.org/sidekick.

Question: Have you used a sidekick in one of your stories?

Other articles you might like:

- Writing Trilogies & Keeping Track Of Characters
- Help Raise Money For David Farland's Injured Son, Ben Wolverton, On Wed April 10
- When Should You Send Your Short Story Out For Critique?