Showing posts with label dramatic irony. Show all posts
Showing posts with label dramatic irony. Show all posts

Friday, January 22

Writing a Genre Story: How to Create Suspense

Writing a Genre Story: How to Create Suspense


Let’s talk about what suspense is. Sure, yes, we know what it is in a “I know it when I feel it” kind of way, but if we want our stories to create suspense in our readers, it would be helpful to have a definition. 

Lee Goldberg once said that, "Suspense is an escalating sense of apprehension or fear, a building of pressure, heading either towards an uncertain conclusion or a horrifyingly certain one." [1] 

I will look at two ways of creating suspense. First, the author might get a reader to ask a question without immediately answering it. We’re human, and once we have an interesting puzzle we find it difficult to NOT try to solve it. Second--and this is really just a more specific way of creating a question in the reader’s mind--the author might give the reader either more or less information than the hero. Let’s look at each of these techniques in turn. 

Ask a Question but Withhold the Answer

Lee Child holds that suspense boils down to asking a question and making people wait for the answer. He believes that humans are wired to want the answer to a question they don't know the answer to. 

Want viewers to stick around during a commercial break? Ask them a question before the break and answer it when the break is over. This is Child's explanation for his view that “The way to write a thriller is to ask a question at the beginning, and answer it at the end." [2]

Child also talks about his technique in his New York Times article, "A Simple Way to Create Suspense." [3] 

"As novelists, we should ask or imply a question at the beginning of the story, and then we should delay the answer.... Readers are human, and humans seem programmed to wait for answers to questions they witness being asked."

"Trusting such a simple system feels cheap and meretricious while you’re doing it. But it works. It’s all you need. Of course, attractive and sympathetic characters are nice to have; and elaborate and sinister entanglements are satisfying; and impossible-to-escape pits of despair are great. But they’re all luxuries. The basic narrative fuel is always the slow unveiling of the final answer."

Dramatic Irony and Suspense

In order to understand how to create and build suspense we need to understand dramatic irony. Why? Because dramatic irony can be used to increase the audience's (and in this case our reader is our audience) sense of curiosity and concern for the hero.

An Example

Scenario 1: Imagine a hero inching along a darkened path, oblivious to the deadly monster creeping up behind him, poised to strike.

Scenario 2: Imagine that, as before, our hero inches along a darkened path but now there is no deadly threat stalking him. Instead, he is anticipating a threat just around the bend. He doesn’t know a monster is there, but he thinks one could be. 

The first scenario creates suspense by giving the audience more information than the hero possesses. We see the danger creeping up on him and want to scream: Turn around!

In the second scenario we, the audience, know what the hero knows and, with him, we cringe as he rounds every corner, every bend in the twisty road. 

That was a quick overview. I go over these points again, below.

Some Aspects of Dramatic Irony

Surface meaning versus underlying meaning

Dramatic irony occurs when the surface meaning of an utterance is at variance with its deeper meaning. In other words, dramatic irony depends upon certain people knowing more than others. Some who hear the utterance will be stranded at the surface while others will go deeper.

Let's look at the possibilities.

The audience knows less than one or more of the characters.

Tension can be generated when we see a character's reaction to, for example, the contents of a suitcase even though we never find out what it contained.

This example comes from Pulp Fiction. Vincent Vega looks into the suitcase, its eerie illumination playing over his face. For a moment Vega seems lost in whatever he sees. The viewer doesn't know what's in the suitcase, but Vega and his partner, Jules Winnfield, do. Vega is looking right at it but, damn him, he's not telling! 

The audience knows more than one or more of the characters.

I think this is the far more common scenario. It happens on almost every show I watch, nearly every episode.

A character knows less about something than another character, and they don't know they know less.

For example, a couple of months ago I re-watched the science fiction and horror classic Alien, a movie that has aged remarkably well. At one point one of the characters, Brett, searches for Jones the cat. Everyone on the ship is going back into stasis and that includes Jones, but Brett needs to catch him first. Yes, sure, the alien is on the loose, but in this scene Brett isn't overly worried about meeting the alien since he knows Jones is in the area and, therefore, attributes any weird noises to the spooked feline. 

Brett hears a noise, looks beneath nearby machinery and spots the cat. Brett tries to coax the cat out of his hiding spot but, just as the cat walks toward him, we see a tentacle unfurl behind Brett. Jones sees this, hisses and darts away. Brett is stunned. He thinks the cat hissed at him. Puzzled, he keeps calling Jones, trying to coax the cat out of hiding. While Brett does this we see the alien slowly, silently, unfurl behind him. 

At this point in the movie, if you're anything like me, you grip the cushion you have a stranglehold on even tighter and scream: Turn around!

And, of course, Brett turns around but it's too late. He becomes monster chow.

This is the kind of thing we mean when we say that in dramatic irony the implications of a situation, speech, and so on, are understood by the audience but not by at least one of the characters in the drama. In this scene both the cat and the alien had more information than Brett did and, as so often happens in horror movies, Brett paid for that inequality with his life.

Unwise Behavior

When a passage contains dramatic irony, the character from whom information is being kept usually reacts in a way that is inappropriate and unwise.

In the example from Alien, running away and hiding would have been both appropriate and wise. Standing in front of the alien calling out "kitty, kitty," not so much.

Summary

To summarize, suspense is an escalating sense of apprehension or fear of a certain ending. Part of the reason this is effective is because it asks a question, “Will the hero survive?” and makes you wait for an answer. Lee Child has spoken quite a bit about this way of creating suspense. Dramatic irony is another way of creating suspense and it occurs when there is an incongruity between what the expectations of a situation are and what is really the case. 

Notes

1. For more on this see the Google+ Hangout Libby Hellman hosted, "Secrets To Writing Top Suspense."
2. Lee Child was quoted having said this in an article about Thrillerfest, but I can't find the reference.
3. "A Simple Way to Create Suspense," by Lee Child (2012)

Photo Credit

Indiana Jones and the Mountain of Rocks, by JD Hancock. I altered the image to create a greater contrast with the text. I highly recommend dropping by JD Hancock's website and viewing his many, fascinating creations.

-- --

Other posts in this extended series (I'm blogging a book):
How to Write a Genre Story: The Index

Where you can find me on the web:
Twitter: @WoodwardKaren
Pinterest: @karenjwoodward
Instagram: @KarenWoodwardWriter
YouTube: The Writer's Craft

Blog posts you might like:

Tuesday, April 29

Parts Of Story: How To Create Suspense



What is suspense and how is it created?

Lee Goldberg once said that, "Suspense is an escalating sense of apprehension or fear, a building of pressure, heading either towards an uncertain conclusion or a horrifyingly certain one." Either way, the reader asks: What's going to happen next?

In what follows I look at what suspense is and then, in the next chapter, turn to examine the preconditions for suspense. Namely:

a) A real danger to the hero. 
b) The possibility that the hero will escape the danger. 
c) A finite amount of time, sometimes called a ticking clock.

Dramatic Irony


Dramatic irony can be used to increase the audience's sense of curiosity and concern for the hero.

There are many kinds of irony: verbal, dramatic and situational. Here, though, I'm only going to discuss dramatic irony.

Dramatic Irony And Suspense: An Example


Scenario 1: Imagine a hero inching along a darkened path, oblivious to the deadly shadow soundlessly creeping up behind him, poised to suck the lifeforce from his bones.

Scenario 2: Imagine that, as before, our hero inches along a darkened path anticipating a threat just round the bend. He doesn't know whether there's a monster there, but there could be. Unlike before there's no deadly shadow stalking him ... at least, not that we know of.

The first scenario creates suspense, in part, by giving the reader/audience more information than the hero possesses. We see the danger creeping up on him and want to scream: Turn around!

In the second scenario there is no such disparity of knowledge. We know what the hero knows and, with him, we cringe as he rounds every corner, every bend in the twisty road. 

Some Aspects of Dramatic Irony


a. Surface meaning vs underlying meaning


Dramatic irony occurs when the surface meaning of an utterance is at variance with its deeper meaning. 

Meanings don't exist in a vacuum. It's people who understand utterances, it's people who understand meaning, whom things matter to. 

Dramatic irony depends upon certain people knowing more than others. Some who hear the utterance will be stranded at the surface while others will understand the deeper meaning.

Let's look at the possibilities.

a.i. The audience knows less than one or more of the characters.


For instance, tension, suspense, can be generated when we see a character's reaction to, for example, the contents of a suitcase even though we never find out what it contained.

This example comes from Pulp Fiction. Vincent Vega looks into the suitcase, it's eery illumination playing over his face. For a moment he seems lost in whatever he sees. Stunned. Overwhelmed. The viewer doesn't know what's in the suitcase, but Vincent Vega and Jules Winnfield do. Vega is looking right at it and, damn him, he's not telling! 

a.ii. The audience knows more than one or more of the characters.


I think this is the far more common scenario. It happens on almost every show I watch, nearly every episode.

A character knows less about something than another character or the audience, and they don't know they know less.

For example, a couple of months ago I re-watched the scifi/horror classic Alien, a movie that has aged remarkably well. At one point one of the characters--Brett--searches for Jones the cat. Everyone on the ship is going back into stasis and that includes Jones, but Brett needs to catch him first. Yes, sure, the alien is on the loose too, but in this scene Brett isn't overly worried about meeting the alien since he knows Jones is in the area and, therefore, attributes any weird noises to the spooked feline.

Brett hears a noise, looks beneath nearby machinery, and spots the recalcitrant feline. Brett tries to coax the cat out of his hiding spot but, just as the cat walks toward him, we see a tentacle unfurl behind the man. Jones hisses and darts away. Brett is stunned. He thinks the cat hissed at him. Puzzled, he keeps calling Jones, trying to coax the cat out of hiding. While Brett does this we see the alien slowly, silently, unfurl behind Brett. 

At this point in the movie, if you're anything like me, you gripped the cushion you had a strangle hold on and screamed: Turn around!

And, of course, Brett does but it's too late. He's monster chow.

This is the kind of thing we mean when we say that in dramatic irony "the implications of a situation, speech, etc, are understood by the audience but not by the characters in the play." In this scene both the cat and the alien had more information than Brett did and, as so often happens in horror movies, Brett paid for that inequality with his life.

b. Unwise behavior.


When a passage contains dramatic irony, the character from whom information is being kept usually reacts in a way that is inappropriate and unwise.

In the example from Alien, running away and hiding would have been both appropriate and wise. Standing in front of the alien calling out "kitty, kitty," ... not so much.


Summary: Irony occurs when there is an incongruity, or contrast, between what the expectations of a situation are and what is really the case.

(Note: This post is from one of the chapters of my upcoming book, Parts of Story.)

Tuesday, March 18

Three Ways To Create Suspense

Three Ways To Create Suspense


What is suspense? That's the question I'll be looking at today. Specifically we'll cover the role of the following in creating suspense:

- Dramatic irony 
- Conflict
- Well-defined stakes 
- A ticking clock

What Is Suspense?


Suspense is an escalating sense of apprehension or fear, a building of pressure, heading either towards an uncertain conclusion or a horrifyingly certain one. You (/the reader/audience) might know there's a giant monster at the end of the tunnel and our heroes are heading toward it. Or it's a ticking clock of what-the-hell's-going-to-happen and we don't know what's coming. Suspense is getting your readers to ask: What's going to happen next? [2]

So we need: 

a) A real danger to the hero and 
b) the possibility that the hero will escape the danger. 
c) A finite amount of time (/a ticking clock)

Further, dramatic irony can be used to increase the audience's sense of curiosity and concern for the hero.

Dramatic Irony & Suspense


Scenario 1: Imagine a hero inching along a darkened path, oblivious to the deathly shadow soundlessly creeping up behind him, poised to suck the lifeforce from his bones.

Scenario 2: Imagine that, as before, our hero inches along a darkened path anticipating a threat just round the bend. He doesn't know whether there's a monster there, but there could be. Unlike before there's no deadly shadow stalking him ... at least, not that we know of.

The first scenario creates suspense, in part, by giving the reader/audience more information than the hero possesses. We see the danger creeping up on him and want to scream: Turn around!

In the second scenario there is no such disparity of knowledge. We know what the hero knows and, with him, we cringe as he rounds every corner, every bend in the twisty road. 

The elements of dramatic irony:


In order for dramatic irony to exist there needs to be a difference in how much two characters, or a character and the audience, know. Generally speaking, there are two possibilities:

1. The audience knows more about the danger than the hero.

This is what was used to generate suspense in Scenario 1, above. You, the reader, know there's a monster lurking around the next bend but the hero doesn't. Perhaps the hero thinks the evil has been neutralized or he thinks it's somewhere else. But it isn't. It's lying in wait for him and as soon as he rounds the next bend it's going to attack.

Or perhaps the villain has set a trap for the hero that the hero is oblivious to. The hero is rushing headlong to help someone in need. We see the villain set a trap for the hero and watch as he runs toward the trap. We want to warn him, to shout out that it's a trap, to stop, to go another way, but the hero keeps running and we are helpless to prevent the outcome.

Or something like that.

2. The audience knows less about the danger than the hero.

There is a scene in the classic movie The Thing where one of the scientists (I believe it was Dr. Blair) looks through a microscope at a sample taken from a mutilated corpse. We don't immediately know what he sees or know what he knows ... but we want to. He has begun to understand the mystery and we want to as well.  

This short period of unknowing, between the audience seeing the character's reaction to the new knowledge and finding out what it is, creates tension. I wanted to take Dr. Blair by the shoulders, shake him, and say something suitably melodramatic like, "What is it?! Tell me!"

3. (No dramatic irony) The characters and the audience/reader have the same amount of information.

A scene can be tense even though it lacks dramatic irony. In this case the tension will be produced by other factors, factors like a ticking clock, a clear statement of the stakes, and conflict. Lets take a closer look at these.

Preconditions For Suspense


In order for a story/yarn/tale to be suspenseful, the following must be in place:

1. Conflict.


What is conflict? How is it generated/produced? 

It's simple.

Conflict = (a character's goal) + (opposition to that goal)

That is, conflict results from the clash of two things: 

(a) What the hero desires or needs. His/her goal.
(b) Something fearful that opposes the hero, something that can prevent him from getting what he wants/needs. [2]

2. Stakes.


In order to create suspense, the stakes of the conflict should be clearly spelled out well in advance. That is, before the hero is actually menaced by the danger. 

The general stakes for most horror movies are as follows: 

The hero wins: the hero (and possibly one or more other characters) escape the evil and live.

The hero loses: the hero fails to escape the evil and they die.  

By the way, Joss Whedon and Drew Goddard's movie, The Cabin in the Woods, gives these stakes an ironic twist. It's a huge spoiler, so I'll talk about it in a footnote. Don't look if you haven't seen the movie and want the ending to be a surprise. [3]

3. A ticking clock. 


“Make them laugh, make them cry, make them wait.”

You need to build up pressure/tension which means that, in some way or other, the characters must be racing against a clock. This both sets a deadline and gives the character time to plan, agonize and, finally, fight; time in which the reader can agonize.

Lee Goldberg said:

"[To create suspense one needs] A ticking clock that escalates the conflict either within a person or between two characters, and that's an essential part of suspense, its the kindling that creates suspense, the conflict between two characters and the outside force or the outside pressure that makes that conflict even greater and then--boom!--you have the inevitable scary, frightening, exciting climactic verbal explosion."

An Aside: Another way to create suspense: raise a question


When we talk about creating suspense we (of course) are talking about an emotional state that exists within a reader/viewer/listener. Generally we try to evoke this emotional state by getting our readers to identify with our characters--especially our hero/protagonist. We make it clear what the protagonist wants/needs and then we force the protagonist into danger as he/she tries to attain their goal.

Yes, certainly, this kind of conflict creates suspense. But I would like to point out that there is another way to create suspense: raise a question.

Lee Child is a great proponent of this method. He even goes so far as to say that it doesn't especially matter whether your readers care about the subject matter; there is something about a question being raised that makes us want to know the answer.

And you know what? He's right!

The other day I read a fabulous short story--"In The Cave" by Tessa Hadley--where the suspense was generated by a question the storyteller asked: What happened to break the hero's infatuation with her almost-boyfriend? 

Yes, sure, I read on because the writing was enchanting, and because of the conflict generated by the clash of the protagonist's current state of affairs and the state of affairs she desired for herself. But, mostly, I read on because I wanted to know the answer to the question the storyteller had raised in the first paragraph: Why hadn't it worked out between the protagonist and her companion?

That's it! Here's a writing challenge (I'm challenging myself with this as well): Build some suspense in your writing today. 

References/Footnotes


1. Suspense, Wikipedia.
3. In The Cabin in the Woods Joss Whedon and Drew Goddard put an ironic twist on the stakes making it the case that if the hero (Marty) wins and escapes the evil then the world will end. On the other hand, if the hero allows himself to be killed by the evil then the world will be safe ... and five other people will be brutally murdered every single year the world stays that way.

Links


Google hangout: Secrets to writing top suspense:

Guest post on Lee Goldberg's website about suspense. Post is by Libby Hellmann:

Photo credit: "Bern - Switzerland" by *Light Painting* under Creative Commons Attribution 2.0.