Monday, January 6

409 Horror Tropes And Suptropes

409 Horror Tropes And Suptropes


I'm in the process of revising my post on How To Write A Horror Story and, as part of that, just came across a massive list of horror tropes over at tvtropes.org.

Below are 409 horror tropes. All of these--all of them--are from the article (just ONE article) I linked to in my last sentence. AND each one has a link to its own article, one that will tell you more than you'll likely ever need to know about the troupe.

Just for fun, why not pick a random number between 1 and 409 (if you like, you can do this by heading on over to random.org) and exploring the associated trope? Or how about picking two or three random tropes and using them to write a piece of flash fiction?

What twists could you add? Which non-standard characters could you use?

Click here for a list of character tropes: Characters.

409 Horror Tropes & Subtropes


Once again, these tropes are from: Horror Tropes.

1 Abandoned Area
2        Abandoned Hospital
3            Abandoned Hospital Awakening
4        Abandoned Playground
5        Abandoned Warehouse
6        Ghost City
7        Ghost Town
8        Ghost Planet
9        Haunted Castle
10        Haunted House
11    Absurdly Ineffective Barricade
12    The Adjectival Man
13    Afterlife Express
14    Alien Geometries
15    All Hallows' Eve
16    All in the Eyes
17    All Webbed Up
18    Alucard
19    Always Night
20    Anal Probing
21    Ancient Tomb
22    And I Must Scream
23    And Show It to You
24    Ankle Drag
25    Another Man's Terror
26    Apocalyptic Log
27    Artifact of Doom
28        Artifact of Death
29        Summoning Artifact
30        Tome of Eldritch Lore
31    Attack of the 50-Foot Whatever
32    Attack of the Killer Whatever
33    Attack of the Monster Appendage
34    Autocannibalism
35    Ax-Crazy
36    Backstory Horror
37    Bad Black Barf
38    Bad Humor Truck
39    Barred from the Afterlife
40    Barrier-Busting Blow
41    Bat out of Hell
42    Bat Scare
43    Bear Trap
44 "    Beat Still, My Heart"
45    Belly Mouth
46    Beware of Hitchhiking Ghosts
47    The Blank
48    Blood Bath
49    Bloody Handprint
50    Blue-Collar Warlock
51    Body and Host
52    Body Horror
53    Body of Bodies
54    Brain Food
55    Broken Heel
56    Buried Alive
57    The Calls Are Coming from Inside the House
58    Campbell Country
59    Camp Unsafe Isn't Safe Anymore
60    Cannibal Clan
61    Cannibalism Superpower
62    Cat Scare
63    The Chain of Harm (especially #4 and #5)
64    Chest Burster
65        Spawn Broodling
66    Child by Rape
67    Chinese Vampire
68    Chupacabra
69    Circus of Fear
70    Clingy Costume
71    Cobweb Jungle
72    Complete Monster
73    Conjoined Twins
74    Connect the Deaths
75    Corpse Land
76    The Corruption
77    Cosmic Horror Story
78    Creepily Long Arms
79    Creepy Basement
80    Creepy Cemetery
81    Creepy Changing Painting
82    Creepy Child
83    Creepy Children Singing
84    Creepy Circus Music
85    Creepy Doll
86    Creepy Housekeeper
87    Creepy Long Fingers
88    Creepy Souvenir
89    Crop Circles
90    Cruel and Unusual Death
91    Crusty Caretaker
92    Curiosity Killed the Cast
93    Damsel in Distress
94    Dangerous Key Fumble
95    Dangerous Windows
96    Danger Takes a Backseat
97    Dark Lord on Life Support
98    Darkness Equals Death
99    The Darkness Gazes Back
100    Dark World
101    Daylight Horror
102    The Dead Can Dance
103        Vampire Dance
104    Deadly Bath
105    Deadly Prank
106    Deadly Road Trip
107    Death by Materialism
108    Death by Mocking
109    Death by Sex
110    Defanged Horrors
111    Demonic Dummy
112    Depraved Dentist
113    Developing Doomed Characters
114    Distress Call
115    The Doll Episode
116    Don't Go in the Woods
117        Stay on the Path
118    Drool Hello
119    Ear Ache
120    Eaten Alive
121    Electromagnetic Ghosts
122    The End of the World as We Know It
123    The End... Or Is It?
124    Enemy Rising Behind
125    Eerie Pale-Skinned Brunette
126 "    Everybody's Dead, Dave"
127    Evil Elevator
128    Evil Hand
129    Evil Is Visceral
130    Evil Phone
131    Exorcist Head
132    Extremely Dusty Home
133    Eye Awaken
134    Eyeless Face
135    Eye Scream
136    Eyes Are Unbreakable
137    The Eyes Have It
138    Face Revealing Turn
139    Facial Horror
140        Tear Off Your Face
141    False Innocence Trick
142    The Family That Slays Together
143    Faux Horror Film
144    Faux Horrific: Pretending something is scary for laughs.
145    A Fête Worse than Death
146    Final Girl
147    Fingore
148    Flat Scare
149    Flaying Alive
150    Flies Equals Evil
151    Food Chain of Evil
152    Footprints Of Muck
153    For Doom the Bell Tolls
154    The Fourth Wall Will Not Protect You
155    Freak Lab Accident
156    Gate of Truth
157    Ghostapo
158    Ghost Butler
159    Ghost Story
160    Ghostly Chill
161    Ghostly Goals
162    Ghostly Glide
163    Giant Eye Of Doom
164    Giant Spider
165    God and Satan Are Both Jerks
166    Gory Deadly Overkill Title of Fatal Death
167    Gory Discretion Shot
168        Sound-Only Death
169    Gross-Up Close-Up
170    Grotesque Gallery
171    Gutted Like a Fish
172    Gypsy Curse
173    Half the Man He Used to Be
174    Halloweentown
175    Hair-Raising Hare
176    Harbinger of Impending Doom
177    Haunted Fetter
178    Haunted Headquarters
179    Haunted Heroine
180    Haunted House Historian
181    Haunted Technology
182    Hazardous Water
183    Headless Horseman
184    Hell Hotel
185    Hell Is That Noise
186    Hockey Mask and Chainsaw
187    Hollywood Exorcism
188    Homicide Machines
189    Horny Devils
190    Horrifying the Horror
191    Horror Doesn't Settle for Simple Tuesday
192    Horror Host
193    Horror Struck
194    A House Divided
195    Humanoid Abomination
196    Human Resources
197    Human To Werewolf Footprints
198    I Can See You
199 "    I Hate You, Vampire Dad"
200    I Love the Dead
201    Inescapable Horror
202    I'm a Humanitarian
203        Cannibal Clan
204        Cannibal Tribe
205        Horror Hunger
206        Invited As Dinner
207        No Party Like a Donner Party
208        Picky People Eater
209            Brain Food
210    I'm Cold... So Cold...
211    Impromptu Tracheotomy
212    Indian Burial Ground
213    Infernal Retaliation
214    Initiation Ceremony
215    Inn of No Return
216    Inscrutable Aliens
217    In That Order
218    Ironic Nursery Tune
219    It Can Think
220    It Won't Turn Off
221    The Jersey Devil
222    Jump Scare
223    Kaiju
224    Keeper of Forbidden Knowledge
225    Kensington Gore
226    Lamprey Mouth
227    Life or Limb Decision
228        Amputation Stops Spread
229    Light-Flicker Teleportation
230    Lightmare Fuel
231    The Little Shop That Wasn't There Yesterday
232    Living Bodysuit
233    Living Shadow
234    Long Neck
235    Losing Your Head
236    Lost in the Maize
237    Made from Real Girl Scouts
238    Made of Plasticine
239    Madwoman in the Attic
240    Magnetic Medium
241    Malevolent Masked Men
242    Malevolent Mutilation
243    Man-Eating Plant
244    Marionette Motion
245    Meat Moss
246    Meaningful Background Event
247    Medical Horror
248    Menstrual Menace
249    Mirror Monster
250    Mirror Scare
251    Mobile Menace
252    Monster Clown
253    Monster Progenitor
254    Monsters Anonymous
255    Monstrous Humanoid
256    Mook Horror Show
257    The Most Dangerous Video Game
258    Mother of a Thousand Young
259    Mouth Stitched Shut
260    Mummy
261    Mummies at the Dinner Table
262    Mundanger
263    Murder by Cremation
264    Murder Water
265    Murderous Mannequin
266    Murderous Mask
267    Museum of the Strange and Unusual
268    Nested Mouths
269    Never Sleep Again
270    New House New Problems
271    Nightmare Face
272    Nightmare Fuel Coloring Book
273    Night Swim Equals Death
274    No Face Under The Mask
275    No Immortal Inertia
276    Not a Mask
277    Nothing but Skulls
278    Nothing Is Scarier
279    Not Using the Z Word
280    Occult Detective
281    Occult Law Firm
282    Offscreen Teleportation
283    Ominous Crack
284    Ominous Fog
285        Fog of Doom
286    Ominously Open Door
287    Ominous Music Box Tune
288    Once is Not Enough
289    Organ Theft
290    Orifice Invasion
291        Orifice Evacuation
292    Our Werewolves Are Different
293    Paint the Town Red
294    Peek-A-Boo Corpse
295    People Farms
296    Personal Horror
297    Perverse Puppet
298    Phlegmings
299    Picky People Eater
300    Pleasure Island
301    The Power of Blood
302    Prank Date
303    Pretend We're Dead
304    Protect This House
305    Psychological Horror
306    Psychological Torment Zone
307    Psycho Party Member
308    Puppeteer Parasite
309    Over The Shoulder Murder Shot
310    Rain of Blood
311    Raising the Steaks
312    Razor Apples
313    Regret Eating Me
314    Resist The Beast
315    Removing the Head or Destroying the Brain
316    Rise from Your Grave
317    Room 101
318    Room Full of Crazy
319    Room Full Of Zombies
320    Rule of Scary
321    Sadist
322    Safe Zone Hope Spot
323    The Savage South
324    Scare Chord
325    Scary Flashlight Face
326    Scary Jack In The Box
327    Scary Scarecrows
328    Scary Scorpions
329    Screamer Trailer
330    Screaming Woman
331    The Secret of Long Pork Pies
332    Security Cling
333    See-Thru Specs
334    Senseless Phagia
335    Sensor Suspense
336    Sensory Abuse
337    Serial Killer
338    The Seven Mysteries
339    Shadow Discretion Shot
340    Shaggy Search Technique
341    Silver Bullet
342    Sinister Scraping Sound
343    Skele Bot 9000
344    Skeleton Crew
345    Slashers Prefer Blondes
346    Slow Transformation
347    Sole Surviving Scientist
348    Sorting Algorithm of Mortality
349    Spiders Are Scary
350    Spooky Painting
351    Spooky Photographs
352    Spooky Seance
353    Spring Loaded Corpse
354    Stages of Monster Grief
355    Staking the Loved One
356    The Stars Are Going Out
357    Sudden Sequel Death Syndrome
358    Supernatural Proof Father
359    Surprisingly Sudden Death
360    Surreal Horror
361    Swarm of Rats
362    Taxidermy Is Creepy
363    Taxidermy Terror
364    Tentative Light
365    Television Portal
366    Terror At Make Out Point
367    Too Much For Man To Handle
368    These Are Things Man Was Not Meant to Know
369    Things That Go Bump in the Night
370    Through the Eyes of Madness
371    Too Many Mouths
372    Touch of the Monster
373    Tongue Trauma
374    Torso with a View
375    Torture Cellar
376    Town with a Dark Secret
377    Traumatic C-Section
378    Tulpa
379    Überwald
380    Ultimate Evil
381    Uncanny Valley
382        Uncanny Valley Makeup
383    Undead Author
384    Unexpectedly Abandoned
385    Unfinished Business
386    Urban Legends
387    Vampire Invitation
388    Vagina Dentata
389    Van Helsing Hate Crimes
390    Very Loosely Based on a True Story
391    Viral Transformation
392    The Virus
393        The Corruption
394    Virus Victim Symptoms
395    Walking Backwards
396    Wax Museum Morgue
397    We Are Experiencing Technical Difficulties
398    Wendigo
399    What Happened To Mommy?
400    White Mask of Doom
401    Who You Gonna Call?
402    Wipe That Smile Off Your Face
403    With Great Power Comes Great Insanity
404    Word Salad Horror
405    The Worm That Walks
406    You Are Who You Eat
407    You Look Like You've Seen a Ghost
408    Youth Is Wasted on the Dumb
409    Zombie Apocalypse

Good writing!

Photo credit: "2014-005 pulvis et umbra" by Robert Couse-Baker under Creative Commons Attribution 2.0.

Friday, January 3

Theme: What It Is And Why Your Story Needs One



Today I'd like to talk about theme, what it is and why it's important.

Theme


Before I say anything about theme, though, I'd like to direct you to a marvelous article about theme by Chuck Wendig, although, fair warning, Chuck loves making creative use of adult words and ... er ... images (some of which it may take a while to forget--and not in a good way). You've been warned! Here's the link: 25 Things Writers Should Know About Theme.

But I'm getting ahead of myself. Before we talk about what theme is and why we should care about it, lets look at a couple of examples of well-known themes.

J.R.R. Tolkien & The Lord of the Rings


Here's what J.R.R. Tolkien had to say about the theme of his Lord of the Rings trilogy:
"But I should say, if asked, the tale is not really about Power and Dominion: that only sets the wheels going; it is about Death and the desire for deathlessness. Which is hardly more than to say it is a tale written by a Man!" (Letter 203, 1957)

"It is mainly concerned with Death, and Immortality; and the 'escapes': serial longevity, and hoarding memory." (Letter 211, 1958)
Those quotations were from the Wikipedia article, Themes of Lord of the Rings.

What is stronger than the fear of death? Love and friendship

J.K. Rowling & Harry Potter


J.K. Rowling in a 2006 interview with The Telegraph, "There Would Be So Much To Tell Her ..."
"Death is the key to understanding J K Rowling. Her greatest fear - and she is completely unhesitant about this - is of someone she loves dying. 'My books are largely about death. They open with the death of Harry's parents. There is Voldemort's obsession with conquering death and his quest for immortality at any price, the goal of anyone with magic.

"'I so understand why Voldemort wants to conquer death. We're all frightened of it.'"
Here, again, we see death as the theme. How the fear of death can give rise to all the evils of the world. 

I would suggest that the theme for many of J.K. Rowling's books can be summed up as: "Love conquers death."

Although J.K. Rowling's theme was inspired by her mother's passing--she had started writing the first of the novels as, unknown to her, her mother lay dying--it is interesting how similar it is to that of Tolkien's Lord of the Rings.

(This is slightly off-topic but I'll mention it since we're discussing death in Tolkien's novels and death as a theme. 

In Tolkien's universe elves lived in the past. In one of his many letters Tolkien wrote that the elves' memories were more real to them than their existence, their actions, in the present. Contrast this with humans. For humans, memories (usually) are like dreams, dimly remembered.

Where elves lived in the past, humans lived in the future. Some humans, fully apprised of the inevitability of death, were obsessed with averting it. It was this conflict--between the mortal and the immortal (between men and the elves, between the mortal Frodo and the immortal Sauron)--that fueled the events of the The Lord of the Rings

Hobbits, on the other hand, lived in the now. They knew how to enjoy a meal and delight in the company of friends. One could argue that they had the greatest of all gifts; greater even than immortality or great riches: they possessed the ability to be happy--or at least content.)

Okay, back to theme!

Theme: What Is It And Why Should I Care?


What is "theme"?


Put simply, theme is whatever it is that gives a story purpose.

A story as a whole should demonstrate the truth of a single statement. That statement is the story's thesis. Although we don't have to call such a statement a thesis. We could talk, instead, about a story's premise.

Lajos Egri held that the essence of any dramatic story is "character through conflict leading to a conclusion". The theme, or premise, of a story is what guides the characters through the story toward the conclusion. The premise puts bounds on the story, limiting it, structuring it.

Frey writes, "When you formulate your premise, remember the three C's: character, conflict, and conclusion. A dramatic story is the transformation of character thorugh crisis; the premise is a succinct statement of that transformation."

So here's what we have:
i. A character in crisis.
ii. A goal plus opposition to attaining that goal (often supplied by the antagonistic force) equels conflict.
iii. The conclusions, or resolution, of the crisis in a satisfying manner. How does the hero resolve the crisis? Does he achieve what he/she set out to? Did it resolve the crisis?
I think, explained this way, we can see the theme as an abstract articulation of the structure of the story; a generalization of the plot.

For instance, in "The Reichenbach Fall" (season 2, episode 3 of Sherlock) [spoiler warning] we see that even though Sherlock Holmes has the emotional intelligence of a dust mite, he loves his friends. He would give up his life if it meant saving theirs.

There's an expression I remember from childhood--it comes from John 15:3--"Greater love hath no man than this, that a man lay down his life for his friends". So, perhaps, we could state the theme of the episode as, "Love sacrifices all," or, "Love would sacrifice all".
i. A character in crisis. Sherlock was in crisis because (apparently) he was faced with a choice: live and take revenge on Moriarty OR accept defeat, die, but save his friends.

ii. Sherlock has a goal: Moriarty wants to make London his plaything. Sherlock wants to stop him. Moriarty resists by destroying Sherlock's reputation.

iii. The matter is (or seems to be) concluded when Sherlock defeats Moriarty, fakes his death and goes into hiding.
In this way the plot can be seen as articulating the theme.

Why you should care: Your theme helps determine what material should be included, as well as excluded, from the story.


One of the advantages of knowning your story's thesis (not all stories have them, but nearly all dramatic stories do) is that it will help you figure out what should be included. It will help you structure your novel.

W.T. Price in "The Analysis of Play Construction and Dramatic Principle" claims that the underlying, unifying,  principle of a work is "the brief, logical statement or syllogism of that which has to be demonstrated by the complete action of the play."

The theme is the root idea of a story; the theme articulates its driving force.

In other words, a story is the proof of the premise given by the theme. If your premise is love conquers all then you have to make sure that, within the pages of your novel, love does indeed conquer all.

This means that if a part of your story doesn't go toward proving the premise, scrutinize it. Perhaps it needs to go. Ask yourself: if this scene were not in the novel would it be weakened? Would there be any difference? If the answer to either of those questions is "no" then I'd advise you to grit your teeth and toss it.

Okay, that's it! Often talk of theme is rather nebulous. I've tried to pin down what theme is and why it is important to writers, why having a theme can make writing simpler. And stronger.

Good writing!

Photo credit: "My hangover coffee" by 55Laney69 under Creative Commons Attribution 2.0.

Thursday, January 2

Point Of View: First, Second And Third




The point of view of a story (whether first, second or third) determines the perspective the story is viewed through.

Narrative voice has to do with the way a story is told.

And, yes, that was cribbed from Wikipedia! But, honestly, Wikipedia has an excellent article on point of view and the closely related topic of narrative voice. Definitely worth the read.

What follows is my summary of the subject. 

First Person Perspective


- Story is told by a narrator who is also a character in the story.
- Narrator uses the pronouns "I," "we," "me," "us," "my/mine," "our/ours".
- The narrator is often the protagonist.

Advantages to using the first person perspective:


Since the reader has intimate access to the thoughts and feelings of the viewpoint character some feel it's easier for readers to identify with--to care about--them. This is especially welcome if you wish your readers to identify with and care about a character whose actions seem unmotivated, antisocial or destructive.

Beginning writers often find it easier to keep from 'head-hopping,' and stick to a single, consistent, point of view, when they use the a first person perspective.

Disadvantages to using the first person perspective:


Story events can only be shared if the viewpoint character is nearby (or if they have the ability to project their consciousness.)

Note:
Orson Scott Card has an excellent discussion--the best I've read--about the pros and cons of using the first person perspective in his book "Character And Viewpoint." He includes easy to understand, and fabulously written, examples. (By the way, OSC argues that writing in the third person is easier for beginning writers.)

Second Person Point of View


- Story is told by a narrator who is often a character in the story.
- Narrator uses the pronouns "you," "your," "yours".
- The narrator is often the protagonist.

Advantages to using the second person perspective:


Makes the reader feel as though they are a character within the story, putting them into the action of the story.

Disadvantages of using the second person perspective:


Can have a jarring effect on the reader by reminding them they are reading a story.

Note:
The second person point of view isn't used much, though it is interesting (to me at least) that it is often used in blog posts! Every time I talk to "you," dear reader, I'm using the second person. It's also often used by journalists.

Third Person Point of View


- Story is told by a narrator who often is not a character in the story.
- Narrator uses the pronouns: "he," "she," "it," "they".
- The narrator is often not the protagonist.

Advantages of the third person perspective:


The third person point of view gives a writer the greatest flexibility, allowing them to pick any character in the story as the POV character.

Disadvantages of the third person perspective:


Every point of view character should have a distinct voice. G.R.R. Martin does this exceptionally well but many writers try to minimize this disadvantage by sticking to only one or two point of view characters (depending on the length of the story).

Character Voice


Often--usually--a character within the story (as opposed to a disembodied voice) takes the role of the narrator. Such an entity is known is the viewpoint character, the character through which the story is told, the character through which the reader "sees" the world.

Viewpoint Character vs Focal Character


The viewpoint character is often the focal character--the person the story is about--but not always. For instance, in Conan Doyle's Sherlock Holmes stories the focal character is Sherlock Holmes but they are told from the point of view of his trusted friend and helper, John Watson.

Narrative Points of View: Limited, Objective, Omniscient


The voice of the third person narrator can be limited, objective or omniscient.

Third Person Limited


The narrator is limited to the thoughts and feelings of one character. Throughout the course of the story the thoughts, feelings and perceptions of many different characters may be explored but, traditionally, only one head may be explored at a time. To do otherwise can often be confusing and, as a result, irritating.

Violation of this rule provokes accusations of "head hopping."

In my experience, a number of writers do violate this rule occasionally, but the trick is to do it in a way that doesn't confuse the reader. Clarity is king.

Third person limited, is much like the first person point of view except for the use of third person pronouns.

Third Person Objective


In third person objective the narrator does not have access to any of the character's thoughts or feelings. This point of view is often called "fly-on-the-wall" and is often adopted when the storyteller wishes to be dispassionate and objective--or perceived as such. For instance, most news stories are written in third person objective.

Third Person Omniscient


An omniscient narrator knows everything that happens in the world of the story including the thoughts and feeling of each of the characters.

Pros and cons of using the third person omniscient


The omniscient perspective is good for telling complex stories involving many characters and/or great spans of time.

An undesirable side effect of using third person omniscient is that it can seem impersonal and make it more difficult for readers to identify with the characters. As a result readers might not care as much about what happens to them.

Which would be bad since, arguably, the goal of storytelling is to elicit deep emotions in readers.

That's it! I hope you all had a marvellous Christmas and a very merry New Year's Eve!

Photo credit: "2014-001 like it's the first time" by Robert Couse-Baker under Creative Commons Attribution 2.0.

Monday, December 30

Testing Your Story Concept



I've been following screenwriter Matt Bird's blog, Cockeyed Caravan, for a couple of weeks. Recently Bird wrote a post, The Ultimate TV Pilot Checklist: Mad Men, chalk full of useful information.

Here are what, for me, were the highlights.

1. Is your story concept strong enough?


It makes sense that if you're going to write a book--something that is going to take, for most people, a few months (or years!)--it's a good idea to make sure you're starting off with a story idea that can go the distance.

Let's put our story ideas to the test by asking these questions:

"Does the concept contain a fundamental (and possibly fun) ironic contradiction?"


I'd come across this notion of an ironic contradiction previously when I read  Blake Snyder's excellent book, "Save The Cat!"

Blake Snyder writes about irony in relation to the logline, or one-line, that summarizes your story. He writes:

"The number one thing a good logline must have, the single most important element, is: irony."

Here are Snyder's examples:

Die Hard: "A cop comes to L.A. to visit his estranged wife and her office building is taken over by terrorists."

Pretty Woman: "A businessman falls in love with a hooker he hires to be his date for the weekend."

A Note About Irony


(If you don't care whether those loglines really are ironic, then you might want to skip this section.)

I admire Blake Snyder. When he wrote Save The Cat! I'm sure he'd forgotten more about screenwriting--and writing in general--than I'll ever know. That said, the idea that either of those loglines is ironic doesn't sit well with me.

Here's one of the definitions, or senses, of "irony" that I think comes closest to how Snyder used it:

"(1) :  incongruity between the actual result of a sequence of events and the normal or expected result (2) :  an event or result marked by such incongruity. (Merriam-Webster)"

I think this usage note gives voice to my reservations better than I could:

"The words ironic, irony, and ironically are sometimes used of events and circumstances that might better be described as simply "coincidental" or "improbable," in that they suggest no particular lessons about human vanity or folly. Thus 78 percent of the Usage Panel rejects the use of 'ironically' in the sentence, "In 1969 Susie moved from Ithaca to California where she met her husband-to-be, who, ironically, also came from upstate New York." Some Panelists noted that this particular usage might be acceptable if Susie had in fact moved to California in order to find a husband, in which case the story could be taken as exemplifying the folly of supposing that we can know what fate has in store for us. By contrast, 73 percent accepted the sentence, "Ironically, even as the government was fulminating against American policy, American jeans and videocassettes were the hottest items in the stalls of the market," where the incongruity can be seen as an example of human inconsistency. (The Free Dictionary)"

So it seems that what Snyder and Bird call "ironic" many would call "improbable." But, enough about terminology!

Ironic Contradiction


Another way to think about irony, and ironic contradictions, is as a hook

A hook is a familiar idea to most writers. The hook introduces a question that your reader will want answered. Snyder writes:

"[A] good logline must be emotionally intriguing, like an itch you have to scratch."

Lee Child mentioned that one way he hooks readers' interest is by asking a question he leaves unanswered until much later in the story.

Before I leave this point, I think that Breaking Bad had one of the best hooks I've ever heard. You have a genius teaching chemistry, sleepwalking through life, until he's told death will claim him in a few months. Then, as the result of a desire to provide for his pregnant wife and children, to leave them some money before he dies, Walter White starts to use his genius to make meth. And money. Lots and lots of money.

Is the protagonist going to have a happy ending? Um ... no. That's obvious right from the beginning. This is a doomed character. But we're interested! Walter White is doing something very bad but for the best of reasons. He's a weak guy putting it all on the line, finally (tragically) fighting for something he wants.

I was going to go through more points but it seems I've reached my word limit!

I encourage you all to read Matt Bird's article and, if you haven't, to pick up a copy of Blake Snyder's Save The Cat!

Photo credit: "This Is The Construct" by JD Hancock under Creative Commons Attribution 2.0.

Saturday, December 28

12 Archetypes



Sometimes it's difficult to settle on what to write about but (thankfully!) today was not such a day.

Lately, I've been consumed (obsessed?) with exploring various character types so I was thrilled when I discovered "The 12 Common Archetypes" by Carl Golden.

Golden, from his reading of Jungian Psychology, believes there are 12 archetypes, each divided into three categories. (From my writerly perspective, whether this is the case is immaterial. I only need the archetypes to be interesting, not true.)

Types of Archetypes: Ego, Soul, Self


One thing I love about Carl Golden's presentation of these archetypes is that he gives for each a motto, core desire, goal, greatest fear, strategy, weakness and talent.

For instance:
Archetype: The Innocent
Motto: Free to be you and me
Core desire: to get to paradise
Goal: to be happy
Greatest fear: to be punished for doing something bad or wrong
Strategy: to do things right
Weakness: boring for all their naive innocence
Talent: faith and optimism
"The Innocent" is also known as: Utopian, traditionalist, naive, mystic, saint, romantic, dreamer.
I'll let you read Golden's article for the details on the rest of the archetypes, but they are worth looking at.

Ego

1. The Innocent
2. The Orphan/Regular Guy/Gal
3. The Hero
4. The Caregiver

Soul

1. The Explorer
2. The Rebel
3. The Lover
4. The Creator

Self

1. The Jester
2. The Sage
3. The Magician
4. The Ruler

One of the cool things about these archetypes is that you can mix and match. For instance, one of my characters, a secondary character, is both a Regular Guy and The Lover.

The Four Orientations: Social, Order, Ego, Freedom


Here's where things get interesting. We've seen that the archetypes can be broken into three types (Ego, Soul or Self). But they can also be given an orientation: Social, Order, Ego or Freedom. ("Social" and "Ego" are opposites, as are "Freedom" and "Order.")

For instance, the archetype "Ruler" has the orientation of Order. "Hero" of Ego, and so on.

Social

a. Lover
b. Caregiver
c. Everyman

Order

a. Innocent
b. Ruler
c. Sage

Ego

a. Magician
b. Hero
c. Creator

Freedom

a. Explorer
b. Outlaw
c. Jester

Fun Exercise


Find out where you think each archetype fits. Here's how I arranged them:



I think the most valuable thing is finding out which orientation you think each fits since that'll help expose how you think about characterization.

Interesting Articles:

- Major Archetypes and the Process of Individuation
- And now for something different! Elizabeth Spann Craig shared this link and it's so good I wanted to include it. The Murder Mystery Arc

Photo credit: "Season's greetings!" by Marina del Castell under Creative Commons Attribution License 2.0.

Friday, December 20

Time Management Tips For Writers



Keeping up with my writing during the holidays has been, in a word, maddening! Another word would be: impossible.

Sometimes I feel like giving in and wading into the sea of social media and losing myself in LOL Cats and miscellaneous weird, and weirdly entertaining, facts. (Did you know that Google bought eight companies working on robotic technology in the last eight months?)

But Elizabeth Spann Craig has saved me from that fate with her post, "Tips for Writing in Short Blocks of Time." 

I know I often say, "Folks, this post is a must read," but, honestly, if you've ever wondered how some writers can turn out three or four books a year while working in 20 or 30 minute sprints (and, believe me, I have!) Elizabeth's post is one you'll want to read.

I've given you a link to Elizabeth Craig's original article, but here are the points that resonated with me and that now hang above my desk:

Two Time Management Rules For Writers


Rule 1

"You have to actively look for these pockets of time or else they disappear while we check email on our cell phones."

Rule 2

"You have to be prepared for writing…with writing materials and your writing mindset."

How To Prepare


Elizabeth Craig doesn't leave us hanging, she gives practical--helpful!--advice about how to prepare for these writing jags:

Ways to prepare for any size block of writing time:

1. Prepare an outline


"Have an outline or a mini-outline (for that writing day only and what you want to accomplish with the upcoming scene [...])."

"Either have a full outline or at least know what you want to write for the day (a mini-outline) and a brief summary of where you left off the day before."

2. Create a list of writing tasks


"Maintain a to-do list of writing-related tasks to accomplish. Mine may have anything from 'brainstorm more character names/last names' to 'write descriptions of Lulu’s house' to 'research Destroying Angel mushrooms'.”

I have an errand to run in a few minutes time so I've just jotted down a few things I need to accomplish today because I just know I'm going to have at least 5 minutes in a long lineup. Why not be productive rather than bored? (Or, even worse, bored and grumpy because I haven't written. Bah humbug!)

3. Make your outline and your lists ACCESSIBLE


Lists and outlines are great but they won't do us much good if we can't access them when we can snatch a few minutes of time for ourselves. Like, for instance, while waiting in line at the supermarket.

Elizabeth Craig writes:

"Make sure your writing to-do list is available to you for the shortest periods of free time that you might encounter.  I like to upload mine to my online calendar so it’s on my phone if I need it. You could also upload it to SkyDrive or Google Drive. Or just copy that sheet of paper and keep copies in your car or laptop bag or purse."

I use Dropbox. These days everything I write, or need to remember, gets saved to Dropbox or iCloud. For the first time in ... forever! ... I'm not panicked at the loss of my journal or iPad or laptop. (Though, don't misunderstand, I'd miss them! But, unlike my work, they can be replaced.)

4. The magic of lists


If you only have five minutes to do something, have several lists on hand that need populating.

As an example, Elizabeth gives the headings of lists she might work on:

“5 ways to describe my protagonist,” 
“7 ways to describe the main setting,” 
“5 potential subplots involving secondary characters,”  
“5 possible endings for this book,” 
“7 ways my protagonist can grow,” 
“5 things my protagonist fears more than anything,”  
“my protagonist’s biggest goals”…you get the idea.

When I read this part of Elizabeth Spann's post a light went off. I've been re-(re-re-re-) reading Donald Maass' marvellous (I-can't-recommend-it-highly-enough) book: Writing the Breakout Novel Workbook, focusing on the questions he asks at the end of each chapter. 

I'm going to make a list of all Maass' questions relevant to my character and try to answer them in whatever odd moments I have during the day.

Stalled? Here's Elizabeth's tip:

"If you’re stalling and don’t want to write the next scene:  Skip the next scene and go on to the following one… the idea is to keep pushing through.  Or make a list of ways to approach the scene and pick the best one from the list in your short block of writing time."

Tomorrow I'm going to spend a few minutes getting organized so that I'll have something writing related to do when five, or ten, or fifteen minutes unexpectedly opens up.

What is your strategy to keep writing--to preserve your writing momentum--through the holidays?

Photo credit: "Spitfire" by Daniel Zedda under Creative Commons Attribution.

Wednesday, December 18

A Beat Sheet For Scrivener

A Beat Sheet For Scrivener


How to use Excel and Scrivener to build a beat sheet for your work in progress.


Ever wondered how to use beat sheets with Scrivener? I have! If you have too, rejoice and be full of tasty Christmas cheer. Jami Gold has written an article that does all the heavy lifting: "Ask Jami: Can We Use Beat Sheets with Scrivener?" (The answer is a most emphatic, "Heck Ya!")

I'm going to let you read Jami's article, she walks you through what she's done in great and glorious (yet interesting!) detail.

Here, though, are a couple of links you're not going to want to miss:

Jami Gold's basic beat sheet

That link will take you to an Excel file. Jami has set it up so all you have to do is plug in the number of words you'd like your finished manuscript to have and her spreadsheet calculates what beat should appear where. It's incredible.

Even if you don't use beats in your work, it's interesting to see where they would go.

Another must have is Jami Gold's Scrivener template.

I was slow to adopt Scrivener--I was a dyed-in-the-wool MS Word user--but now love it and wouldn't write in anything else.

SO. I was very VERY excited to see that Jami adapted her (brilliant) Excel spreadsheet to Scrivener by transforming it into a template.

And all for Christmas! What a wonderful gift. Thanks Jami. :-)

Cheers!

Photo credit: "Dreams" by Marina del Castell under Creative Commons Attribution.

Friday, December 13

How To Evoke Emotion Through Your Writing

How To Evoke Emotion In Your Writing


Jami Gold is one of my favorite bloggers, and posts like this--How to Strengthen Emotions in Our Writing--are why.

I encourage you to read Jami's entire post, but here's the bit (see below) that resonated with me. I've been working on punching up the emotion in my writing; I printed off these tips and hung them on my wall, above my writing desk.

The Causes of Unemotional Writing & How To Correct Them


The following list is a quotation from Jami Gold's article, How To Strengthen Emotions in Our Writing.

Lack of response to a stimulus


If characters don’t react when something happens in the story, readers will see a “robot” instead of a character.

Misplaced response to a stimulus


If characters react before readers know the stimulus, the reaction won’t resonate as strongly.

Weak response to a stimulus


If characters seem underwhelmed, readers—unless they have reason to doubt the character—will assume the character knows the situation isn’t a big deal and will tone down their reaction.

Clichéd response to a stimulus


If characters react in a clichéd way, readers may skim over the response, lessening its impact.

Chopped/compressed response to a stimulus


If characters’ reactions feel cut off or compressed, readers won’t feel the full emphasis of the stimulus.

Superficial response to a stimulus


If characters react with only a physical or an internal or a mental response (rather than a combination of responses) to a major stimulus, the reaction can feel superficial.

Inappropriate response to a stimulus


If characters react wildly different from what readers expect (outside of societal norms or out-of-character) with no explanation, readers can distance themselves from the character because they no longer relate to them.

Melodramatic response to a stimulus


If characters overreact to a stimulus, readers can distance themselves from the story due to a lack of believability.
Great list! Any discussion of how to evoke emotion can be augmented by Dwight V. Swain's discussion of the subject. I touch on this in my own article: How To Create Characters That Evoke Emotion.

I hope you have a great writing day. Remember, it doesn't matter if you think you're writing crap: write!

Photo credit: "Love grows in hearts, not uteruses" by Ansel Edwards under Creative Commons Attribution.

Thursday, December 12

Using Index Cards To Outline A Novel



"The card system is your map and your guide; the Plot Points your checkpoints along the way, the 'last-chance' gas station before you hit the high desert; the ending, your destination." (Syd Field, Screenwriting)

I've been changing how I write. These days I use (virtual) index cards to create a detailed outline of my novel before I put pen to paper to create a first draft.

That said, I do write bits and pieces of scenes here and there, as the ideas come to me, so I have a feeling for my main characters' voices while I'm doing the cards.

Filling out index cards--approximately 56 index cards--will be familiar to just about anyone who has written a screenplay.  

Writing A Novel Using Index Cards


The first question I was asked after I explained this method to a friend was: That's too detailed. Are you nuts?!

But, hey, this is working for me (so far), maybe it'll work for you.

Before I go on, I'd like to mention that I'm not using physical index cards, I'm using the Index Cards app. I've been using this app for a few months now and can't recommend it highly enough. But one word of warning. I've had the program crash on me a few times, so I've learnt (the hard way) to back up my outlines. Be thou warned.

The Structure of a Novel


Although I love writing novellas--they are so much quicker--my first love is the novel, and I think this is also true for many readers. For my purposes, a novel is 80,000 (or so) words.

I've structured my current novel as follows:

First Act:
Trailer: 4 cards
First sequence: 5 cards
Second sequence: 5 cards

Second Act:
Third Sequence: 7  cards
Fourth Sequence: 7 cards
Fifth Sequence: 7 cards
Sixth Sequence: 7 cards

Third Act:
Seventh Sequence: 7 cards
Eighth Sequence: 7 cards

Total: 56 cards. That comes out to about 1,400 words per card (/per scene).

Those numbers are approximate. At the moment I have more than 56 cards, and the scenes are going to vary in length. When I roll up my sleeves and get writing I'm confident that not all scenes are going to be between 1,400 and 1,500 words! Some are going to be longer--much longer--and some much shorter.

These cards aren't meant to act as a straight jacket, just an approximation. After all, I'm writing a novel not a screenplay. They are a tool I can use to expose the bones of my story and let me suss out the gaps, the enormous gaping plot holes. As many, many, writers have said, it's much easier to change an outline than to change a completed first draft!

The Three Act Structure


I've written about the three act structure here: Story Structure.

Sequences


Each sequence, like the story itself, will have a beginning, middle and end. In the beginning we introduce the characters and setting. Also, we might foreshadow at least a few of the conflicts to come. 

In the middle we have conflict and try-fail cycles. Characters strive to achieve their goals and are thwarted. They devise new strategies and try again. They are thwarted again, and so on.

At the end there is a resolution. Either the character achieves their goal or they don't. Usually they don't. Stakes are raised (and clearly spelt out).

Scenes


Each scene is a lot like each sequence. Each has a beginning, a middle and an end. In the beginning we establish the characters and setting, in the middle conflict is generated by characters striving for goals and falling short. And, at the end, though there is a resolution of sorts, most commonly the hero will not reach their goal, the stakes will be raised, and they'll have to try, try, and try again.

Elements of an Index Card: Scenes


Each index card is either a scene or a sequel. (Here are two excellent articles by Jim Butcher which explain scenes and sequels.)

If the index card is a scene, then here are the categories I use:

Who

Who is in the scene? List each character.

Character's goal

For each main character in the scene, list his/her goal for this scene. Each character's goal should be concrete/specific enough to take a picture of. (Each character's goal will tie into their goal for both the sequence and the story as a whole.)

Character's stakes

For each main character in the scene, if the character wins/achieves her goal, what will he/she win?
If the character fails to achieve his/her goal, what will he/she lose?

What

What happens in this scene?

Where

Where does it happen? Indoors? Outdoors? 
Is this setting interesting on its own? Does it have any significance to any of the characters? To the theme?

When

When does the action in this scene take place? What time of day or night is it? What date is it?

Urgency

Why must this goal me accomplished now? If there is no sense of urgency, conflict is undermined.

Opposition

What opposes the character's acquisition of their goal? 

Elements of an Index Card: Sequels


Dwight V. Swain in his invaluable text, Techniques of the Selling Writer, writes that:

"A sequel is a unit of transition that links two scenes, like the coupler between two railroad cars. It sets forth your focal character's reaction to the scene just completed and provides him with motivation for the scene next to come."

Swain goes on to note that the functions of a sequel are threefold:

a. "To translate disaster into goal."
b. "To telescope reality."
c. "To control tempo."

I'm only going to touch on the first of these functions--turning disaster into goal--here.

So, if a particular scene is a sequel, then these are the questions I ask:

Emotion/Reaction

How does the viewpoint character--as well as the other main characters--react to the resolution of the previous scene? If the hero achieves his goal is he happy or is he devastated because it's not what he thought it would be? If he didn't achieve his goal, is he angry, resigned, depressed, emotionally devastated, etc, etc, etc?

Remember, this is unfiltered emotion. The hero is just reacting. (Although how a character reacts can tell readers an awful lot about your character.)

Review hero's situation and enumerate his/her options

After your POV character (which for the sake of brevity I've been assuming is your hero/protagonist) stops reacting they need to figure out what to do. So they'll need to review their situation (what were the stakes?) and think of several things they could do next. For each possibility make sure the goal is clear, as is the opposition and the new stakes.

The main thing: Make the goal for each possible alternative scenario crystal clear.

Decision/Choice

The hero must decide. Which option the hero picks should be consistent with their strengths and weaknesses, who they are as a person. Which is just another way of saying that it should be plausible.

Miscellaneous


That's almost it. As I go through my cards I try to remember to ask myself these questions:

- Have I shown that the protagonist is clear and resourceful?
- Have I given readers a clear idea of what the hero's wound is?
- Have I shown the hero's special talent?
- Have I shown the hero's primary strength and weakness?
- Have I shown the hero's quirk?
- Have I demonstrated the hero's guiding principle?
- Is the protagonist pursuing justice?
- Is the hero active? Does he/she act of her own volition or is she pushed into action by plot events?

That's it! Good writing.

PS: I just listened to The Narrative Breakdown podcast and picked up these tips:

1. Surround your hero with characters that lack his/her particular strength.
2. Give the hero three rules to live by, whether stated or implied.
3. A catchphrase (Poirot: I do not approve of murder) can go a long way to communicating character.

Photo credit: "Index card pic" by Karen Woodward under Creative Commons Attribution.

Tuesday, December 10

How To Create Distinct Characters: An Exercise



Have you ever had trouble telling two characters apart? Either in your own work or others? I know I have, which is why I was thrilled to find this exercise: Guest Author Bryan Cohen: 60 Seconds of Hell: An Improv Character Exercise Adapted for Writers.

How to improvise your way into creating distinct character voices


This writing exercise started off as an acting drill, a brutal one guaranteed to turn your brain into mush in 30 seconds flat!

Why put yourself through this creative torture?

Because, just as this helps actors portray distinct characters on the stage, so it will make it easier for you to craft unique, fresh, lively, characters upon the page.

Here's the improv version:

"The coach of the improv team would hold a stopwatch and send one of the performers to the stage. The performer takes a one-word suggestion and starts a scene as a certain character. After 10 seconds, the coach says, "Switch!" and the performer must start a new scene as a completely different character. The goal is to create six distinct characters that speak different, move differently and are only connected by the fact that it's the same improviser performing all the roles.

"Most of the time, a performer will have no problem with the first two or three characters. By the third or fourth character, there will be a pause or a similar character to the first couple will rear his or her head. While the first few characters are triumphant, the last couple are often a stumble. (60 Seconds of Hell)"

5 Ways To Make A Character's Voice Distinct


1. Pace


Is your character's speech hummingbird fast, sloth slow, or somewhere in-between?

2. Dialect


Does this character use standard English? Are they educated? Where were they educated? Do they have an English accent? Cockney? Or perhaps their accent is American? Where are they from? Boston? Does this character use contractions?

3. Movement


Does your character move quickly? Are her movements jerky? Sudden? 

Often a person's movements are indicative of what he or she wants. For example, if your character is a femme fatale she'll move one way, if she's a single mother of five young children just home from her second minimum wage job, she'll move in quite another. Or think of the cautious, stealthy, precise, movements of a burglar.

4. Emotion


Is your character happy? Sad? Worried? Angry? Scared? Despairing? Think of how to communicate each of these emotions through dialogue (remember: show don't tell.)

Here is a list of emotions.

5. Pitch


Everyone's vocal range is different.

In her article, "The Human Voice--Pitch," Tonya Reiman writes that:

"Everyone has a distinct voice, different from all others; almost like a fingerprint, one's voice is unique and can act as an identifier. The human voice is composed of a multitude of different components, making each voice different; namely, pitch, tone, and rate."

Recall the character of Moaning Myrtle, played brilliantly by Shirley Henderson, from Harry Potter and the Chamber of Secrets. Shirley Henderson's voice is distinctive and was a significant part of what made Myrtle unforgettable.

60 Seconds of Hell: The Writing Exercise


What you'll need:

- A piece of paper (or electronic file) divided into six sections.

- A timer set to mark six increments of ten seconds each. If you don't have such a timer, a friend with a stop watch would come in handy!

I did this exercise without the aid of a timekeeping friend by using a stopwatch app on my iPad and then hitting the 'lap' button every ten seconds. It was awkward but doable. That said, if anyone out there knows of a timer/counter/doodad that can be set to emit a beep every X seconds, please let me know! :-)

What you'll do:


Write a dialogue for six characters, switching to a new character every ten seconds.

Your goal is to make each character distinct by making each character's voice distinct. Remember, this is dialogue only.

Bryan Cohen encourages writers to experiment with this exercise. Try varying the amount of time or characters. Stipulate that one of your characters has to use a British accent. Be creative!

Cohen writes:

"Don't worry, this exercise is meant to make your brain feel like jelly. With enough practice, it should help you to differentiate your characters to keep them from sounding alike. By going through six characters at a time, you may also find a new person you want to spend time with in your next story. So try going to hell and back. You might return with a lot more than you bargained for. (60 Seconds of Hell)"

An excellent exercise! Good writing.

Article links:
- The Human Voice - Pitch, by Tonya Reiman

Photo credit: "Los Habaneros #10" by Thomas Leuthard under Creative Commons Attribution.

Thursday, December 5

How To Build Vivid Characters

How To Build Vivid Characters


Deborah Chester, in her latest blog post, "Writing with Flair" argues that we should not attempt to make our characters true to life. Instead our characters need to be:

Sharp
Vivid
Bold
Exaggerated
Unpredictable

No real-life individual could possibly exemplify all those traits. Nevertheless, our characters--especially our main characters--need to.

DC writes:

"When I sit down to read fiction, I don’t want characters that are modeled closely on real life. Real life is boring, mundane, filled with endless banal tasks, the drudgery of chores, and meaningless small talk."

The task of the writer is to craft characters that make an impact on readers. She writes:

"How does one of your characters enter the story? How does she exit a scene? What does she do while she’s [...] on the page, involved in the story’s action?

"Is she making ANY impression on readers?

"If not, why not?

"One of my favorite old-movie actresses is Bette Davis. You may or may not have seen any of her films, but you’ve probably heard of her.

"Even in her earliest films, when she was just a studio player and miscast in little roles of flighty society girls, she carried a presence with her. She knew how to walk, how to carry herself, how to move about so that she held the audience’s eye. That’s stagecraft, and she learned her acting from the stage before she ever went to Hollywood.

"All actors of that era were trained to do that. They weren’t trying to be natural or realistic. They were driving the story action forward and doing their best to make you remember them.

"One of my favorite film entrances of a character is in the William Wyler film, THE LETTER, based on a short story by Somerset Maugham. The audience is shown the moonlight shining down on a peaceful rubber plantation. All is quiet. The workers are sleeping in hammocks under thatched sheds. Then a pistol shot rings out. A man bursts from the bungalow and staggers down the porch steps. Bette Davis follows him.

"She’s wearing an evening gown. She holds a pistol in one hand. Her arm is extended and rigid. She fires into his back. And fires again, emptying the revolver into his dying body. As she shoots, she descends a porch step, then another, until she’s standing over him.

"The camera zooms in on her face. She’s intent, cold-blooded, lethal. There’s no hesitation in her, no fear, no regret. She knows exactly what she’s just done, and it was precisely what she intended to do. She has shot this man down the way I might destroy a rabid dog.

"Then, as the plantation workers wake up and run toward her in alarm, the predator in Bette vanishes. She pulls on a mask of teary weakness and begins to lie about what just happened and why.

"But the audience has seen the truth and can settle in to watch what she does next in trying to trick the police and the prosecutors.

"'Realistic?' Not at all. Vivid and effective? You bet!"

Deborah Chester writes that "Characters have to be exaggerated in order to ignite readers' imaginations."

. . . .

"The desire to avoid the bold, seemingly unnatural character is understandable. It’s also fatal to a story’s success."

. . . .

"Stories–particularly genre fiction–are not realistic. They are entertainment, and they are structured in certain ways to fulfill that function.

"That’s why fictional characters need to be exaggerated into creatures that are weird or wild or zany or colorful or predatory or just more darned courageous than anyone else."

. . . .

"Just ask Janet Evanovich, who creates old ladies who carry Glocks strapped to their walkers and monkeys that escape research laboratories wearing little hats made from aluminum foil.

"Silly? You bet.
"And she laughs all the way to the bank."

Writing with Flair is a terrific article, and just what I needed to read at this point in my WIP. Cheers! Good writing.

Photo credit: "Breaking through..." by Vinoth Chandar under Creative Commons Attribution.

Wednesday, December 4

Sean Platt's and Johnny B. Truant's new book: Write. Publish. Repeat. The No-Luck-Required Guide to Self-Publishing Success

Sean Platt's and Johnny B. Truant's new book: Write. Publish. Repeat. The No-Luck-Required Guide to Self-Publishing Success


Yesterday +John Ward--with the blessings of the authors--passed along a copy of Sean Platt's and Johnny B. Truant's new book: Write. Publish. Repeat. The No-Luck-Required Guide to Self-Publishing Success (link to the book on Amazon). You may know the authors from their weekly Self Publishing Podcast.

I was frazzled when John talked to me. I felt intimidated and more than a little anxious about my deadlines but ... well, what can I say, I was curious (and, hey, procrastination!), and John's an online friend, so I took a gander and, boy, am I glad!

Write. Publish. Repeat is a blueprint for establishing effective patterns of behavior. For getting us to think like writers and business people. 

Writers--authors--need a strategy for success. Writing--the telling of a story, the creation of a manuscript--is art, but selling your writing, whether this is to a traditional publisher or to the public at large, is a business. They write:
"Don't ask, 'Is Amazon the place to be?' Instead, ask if selling on Amazon fits well with and best serves your strategy of selling as many books as possible to your ideal readers."
Notice the mention of "ideal readers." I love this concept. Here's how the authors explain it:
"Try to imagine your ideal reader--a concept that were shamelessly stealing from Stephen King in On Writing. Theres one person you're writing for, and that person represents your perfect reader. [...] Your ideal reader will help you make the decisions you need to make when writing."
Also, if you've ever gotten a one star review on Amazon, this idea of your ideal reader can help explain that. This school of thought holds that one star reviews are a sign that your book is reaching the wrong audience, not that your book stinks. For instance, many of my science fiction friends would give any romance book a one star review.

Of course there are books which are truly horrid in the sense that they contain bad grammar. And, certainly, there many stories--whether traditionally or indie published--that contain plot holes, flat characters and impossibly purple prose. 

That said, I think usually these kinds of books sink silently without garnering mention. A one star review, especially a scathing one, is evidence that, with your prose, you reached out and touched someone. Just not in a way they found pleasant! But, so what? Your story elicited strong emotion. Put that in the win column and move on.

I want say more--a lot more!--about ideal readers, but the best thing to do is buy the book, Write. Publish. Repeat, and read it for yourself. At the moment it's on sale for $2.99 until December 7th, 2013.

Again, here's a link to the book on Amazon.

Good writing!

Photo credit: "desert highway" by Robert Couse-Baker under a Creative Commons Attribution License.